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Nurad

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Posts posted by Nurad

  1. Right now it seems to get 25% of my weapon kills. One odd thing is it gets full challenge exp (+5000,etc) and doesn't appear in the end of missions screen in the Liset. Running DS Defense with a Sunika if it matters. This is going to take forever to level lol.

     

    Edit: I did a run of Grineer survival and it got about 90% of my main weapon exp. Don't think it killed a whole lot on its own so... no idea what's going on anymore.

    Yea seems broken as i mentioned my raksa couple of days ago got pretty much 4 lvls from 17 to 21 in 15 waves and sahasa today got just 1 lvl in 2-15 waves

  2. On my 5th Kubrow now and they seem to get the bulk of their experience from using their abilities and from you picking up Affinity, the exp share isn't as large as it is for sentinels which is probably unintended as others have said.

    Wow i have 5 too but they all are around 15(2 sahasas and 1 of others) 

    Which mission/missions are u doing? And i guess sahasa is hardest to lvl because finishers cant kill lvl 30+ fast and dig is well dig :P

  3. Yea as i thought it is bugged. Well didnt see many problems with sentinels cause they can kill easily but for kubrows it is a problem :/ especially sahasa

    • Your weapon kills (possibly bugged; should give 50% bonus[1] exp to Sentinel and Sentinel's weapon)
       
  4. I just wanted to learn how do kubrows earn xp? Because i did 15 waves on sechura and my mag prime got from 18-19.5 but my kubrow still was 14(was using sahasa with ferocity) 
    I did 20 waves couple of days ago and my Raksa got from 17 to 21 
     

  5. that sounds really fair, but really frustrating...

    Frustrating. Why? 

    I dont want to force this game mode on people maybe it could get some special place on each planets(like conclave) because i feel like this randomness will be fun for players(also it will be divided for ranks so new players wont have to fight veterans)

  6. ahh! blinding! can you fix that text and give me a TL:DR?

     

    Sorry idea came up late last night so i had to write it to phone and then copy-pasted here probably thats the reason

    This is going to be game mod where u will spin wheel for warframe/primary/secondary/melee and mods so people wont abuse certain frames and wont come with best setup. People will have to improvise as they get random 3 warframe/weapons/mods to choose from

    Edit: cant find a way to fix it :/

  7. I know that this is not best time to post this because we just got Dark Sector pvps but the idea randomly came up XP
    So my suggestion is to make team deathmatch(4vs4): When you enter the game u get to spin a wheel-this wheel gives you 3 random warframes to choose from(with base polarities and primes are included as well) After that u spin one more for primary, then one more for secondary and one more for melee After that you can select aura and stance(cause there still aren't many stances yet and getting aura that won't fit polarity will ruin half of build)
    When you enter mission you get 40 seconds to do spins(each take 5 seconds so that's 20 seconds on spins and 20 to think-if everyone clicks ready match starts,if someone can't select certain thing it will get auto selected as first one that comes from spin, same applies if player didn't select anything)
    After that match starts
    So you have 2 additional little icons on left(should add certain shortcuts to them):
    First one is to add points to mods, if you click it you will get little window where you will see how many free points you have in warframe/primary/secondary/melee then you can choose one to add points to its mods
    Second icon is to get new mods(will be little menu again where you choose which mods you wanna get): You will have to spin wheel again and it will give you 3 random mods to choose from(you cannot exit without choosing 1 from those 3) If you don't have enough points for mods they won't be included in spin
    For example: I have 4 points on my Warframe so when I will spin the wheel,it won't include any mods that cost higher than 4,like: quick thinking,ulti and so on. But if you have free polarity slot of that type that makes mod usable with your points,it will include the mod
    For example: if I have 6 points and free dash polarity-spin will include constitution
    Warframe and weapons won't have reactor/catalyst on from start. If you will want to earn it you will have to kill/assist to kill 3 times Assisting is damaging opponent if he/she gets killed by other player within same minute
    For example: I killed 2 opponent with rhinos charge, then I used stomp on third one but my friend killed him with soma-I get reactor to my rhino and he needs 2 more kills/assists with soma to get catalyst on it
    Objective(can be increased/reduced): each team needs 1000 points to win Each kill is 25 points and assist is 10 points So if I assist my friend to kill opponent our team gets 35 points
    And lastly: it should be divide by ranks(same as conclave but by ranks , so that new players won't have to face veterans and die instantly) something like 1-3,3-6,6-10,10-15, 15+

    My personal thought is that there should be difference place for this(like conclaves have different place in each planet)-or can be used as dark sectors conflict.I came up with this idea because it seems some people use certain warframes/primary too much(this will give random stuff with wheel,so people won't come with their best setup, they will have to improvise as they get stuff from wheel).This can be special place for veteran players that did almost everything that you can do and for new players to try different warframes/weapons
    So what do you think about this? All thoughts/ideas are appreciated

  8. Actually DE is making great work to rebalance all stuff just for pvp and surely it takes lots of time(so i will probably leave pvp for awhile and lvl up my kubrows)
    BTW played as mirage once with boltor P and camped at enemy base-to players who were in fight- I am really sorry and i see how unfair it was :/

  9. blast for knockdown is quiet good. coz nothing beats beating someone while their down

     

    close_enough_guy_meme_postcards-r81dba6b

    The knockdown time in pvps has been reduced by 50% so wont really have that much time :P and it does -25% to ferrite(specters or iron skin)

  10. well maybe be a bug but when i used eclipse i got twice the damage i was getting(no power strength mods)
    and well roar is for team and eclipse only for yourself so i think roar will be better but i will probably stick to mirage if she doenst get nerfed hard(even +50% for eclipse would be good but no less)

  11. Anyone else getting this message each time? -_- i have soloed 20 waves in sechura with mirrage and she would get 4 levels but then i get dc and when i reopen game everything-xp,mods that i got were lost and i am sure it is because of that DNS fail thing(it disconnects me almost each time after 20 mins)

  12. I am all in if devs can make something for pvp but nerfing stuff isnt an option
    The game is mostly pve so if we will get nerf endgame content will suffer much(like people who do 1 hour now would be doing 20 mins)
    Ofc there there will be 1 weapon that is more op than others and ofc u will see opponent use it alot

    I think the only thing devs can do is do some separate system for pvp but its probably impossible

  13. how is that possible?

     

    my boltorP can easily tear 1k per bolt, spraying and praying is not that hard, even when moving.

     

    awhile thats nice, fine and all, it really narrows what one can do on PVP. theres literally a hundred "useless" weapons and much too likely only 5 at best viable frames.

     

    theres some fighting games out there that has this issue as well. in many fighting games theres characters considered simply not competitite due to a weak moveset, but that doesnt means they are abandoned, only changed later.

     

    compared to LoL or DoTA this is a bigger issue since dota itself has a lot of choices of heroes and only a bit more that a handful considered viable. some are so OP they are even forbidden, then theres the point that you cant take duplicates.

    Armor mod? anyone even remembers it here? + i used rhino with iron skin build and he used zephyr-he had hard time killing me and i had hard time even seeing him

  14. Yes but 1 hit kills, broken mechanism are not the norm. From the moment pvp is made fair for everyone there is no problem.

    Fully modded penta,ogris and even boltor p against player that has NO shield or health mods would 1 hit him ofc

    I played conclave with my bud couple of times we both had fully modded boltors and it took us really much to kill each other because we had shield and health mods+we didnt stand and just shoot each other,u need to use head and run around hide and stuff. 

    So best would be to get a team and not get players connect to battlefield when some players are 30 already(so basically make a team and put specters if needed and not to roll other players after it started)

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