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About shyguyk

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  1. [Update 21.4.0] Hydroid Revisited Feedback

    Tempest Barrage should have a better indication of how it s charged. That being said, for how it is now it takes too long to reach max charge. I would prefer being able to channel it like harrow's Thurible, giving more damage and duration based on how much energy you dump into it Tidal surge ought to bring enemies along when used in undertow. That would allow for hydroid to be a enemy vacuum cleaner if you so choose. Undertow's DoT is lacking. You gain like 25 damage a second. Try it in a sortie and you will see that its not all that useful. New tentacle swarm is pretty ok. It could probably use the DoT treatment that undertow got so enemies arent flailing for the whole duration while taking minimal damage
  2. Do Commanders still exist?

    this may or may not help you
  3. Since Scourge was Nerfed/'fixed' can we get a Reload buff?

    This doesnt help your guys' argument that a bug shouldnt be fixed. if it needs a damage buff give it a damage buff, but theres weapons more in need of that than the scourge, and heavy caliber should work as intended so it isnt a mandatory mod
  4. Unused augments

    i use all of these I would use this if i had wukong. would use this if the damage wasnt so awful on spectral scream I think i have a build on each of my elemental frames + oberon that has the team buff (ember having 2 of them)
  5. Most Annoying Enemies in Warframe

    Sapping ospreys easily
  6. Can we have a Warframe with 0 Powers?

    So basically you want the recruit from R6 Siege?
  7. Mod that prevents self damage

    id say sure... so long as its a expensive as hyperion thrusters
  8. Tonkor Mechanic Buff

    Lecta was giving a bit much but they should raise the regular credit gain anyway Boltace was egregious i agree with that nerf Idk what was nerfed about valk (or if it even was?) but this is about the tonkor
  9. Tonkor Mechanic Buff

    No, im a fan of game balance in a sea of people crying "BUT ITS A PVE GAME" i still use the tonkor from time to time
  10. Tonkor Mechanic Buff

    I'd only allow this if it had an effective radius of like 2 meters
  11. Dedicated Augment Slot / More Exilus Adapter Uses

    If they arent good enough to warrant a slot, they should be made so.
  12. Dedicated Augment Slot / More Exilus Adapter Uses

    I don't know about you but being able to get those abilities on 2 already powerful frames without sacrificing a mod slot is power creep. Does not change how the ability functions in any way, it just adds stats (+50% damage and +50 healing per second both affected by power strength). Doesn't add anything to your style, like contagion cloud might (And when is the last time you saw that being used?) People are just greedy for ways to minmax with more slots. Would make more sense to make the weaker ones exilus than to add a new slot
  13. Dedicated Augment Slot / More Exilus Adapter Uses

    Please show me a situation where Hall of Malevolence and Regenerating Molt are not direct upgrades. Go on. Do it.
  14. Dedicated Augment Slot / More Exilus Adapter Uses

    The augment should be worth enough on its own that it competes for the 8 slots, not just so you can slot it in after you get enough materials. Otherwise they just become potatoes for abilities.
  15. Dedicated Augment Slot / More Exilus Adapter Uses

    Why not just make the augments useful enough that they compete with regular mods. Adding mod slots just means power creep if you're willing to grind out more forma