Kurnuttaja
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Posts
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Posts posted by Kurnuttaja
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In my opinion launchers are not worth using simply because they do too much self-dmg
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This needs fix but seems to be low priority for the DE...
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Completely agreed! With enough cosmetics he even covers the crosshair sometimes
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Yeah, eidolons are like raids, only a couple of people will enjoy* them. They are pretty much intended to be complicated and annoying
*and even they may not actually enjoy them, just play through the chore for rewards
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Umbra is worse than Excalibutt Prime tho, radial blind takes 2 sec to cast and thats actually a huge deal...
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Excali Prime is actually better than Umbra because Umbra has twice as long cast time on radial blind and also cannot reload while doing it. But about umbral mods: I dislike the whole idea of them, they are just more power creep on top of power creep but there should be a way to polarize umbra on any frame not just the preset slots on umbra gear
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I completely agree with this, operators are stupid and always were. I never liked the operator mode that was introduced in War Within, it would have been fine if it was just used for cinematic quests (or just War Within) but the combat non-sense sucks. The kuva guardians are good example why I hate this, the operator is just a tacked on chore u have to go through in order to damage them, its just plain unfun and possibly worse than nullifiers even
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Agreed, they could make them drop like resources in the void
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Not a fan of chroma myself, he is effective but not enjoyable to play, too much boring micromanagement
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Here my performance stats with MSI afterburner in Warfarm:
Now almost 60 fps isnt terrible but I should be getting more, I even have 144hz monitor and 100+ framerate certainly wont hurt. Not to mention I frequently get drops to 50s and 40s especially in crowded void missions, so its really annoying. This needs a fix of some form
gtx 1070, 16gb RAM, i7 3770 3,4ghz
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I wont mind at all if the reactant collecting minigame was just removed completely
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I dont have Nekro prime yet but I agree with this, they should be optional, maybe like Volt prime armpads?
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I wish void traces would drop from void missions
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So, is this possible without ember?
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I think they should just remove the death squads, they are dumb and glitch out defense
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5 hours ago, DeFragMe said:
it only would make 99% of the player comunity sick when used because of the constant screws you jump or rolls, or backflips...
Does Mccrees roll in Overwatch spin the camera? It could work similar in Warfarm, all pointless motion removed from first person and basically just use the current 3rd person camera but close up with gun in corner
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Ive got like 10 75% off coupons this year and didnt use a single one. It seems that the system is giving them mainly to those who are less likely to actually buy any plat, which seems strange from business standpoint
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1 hour ago, JalakBali said:
Just remove the animation of holstering the previous weapon and immediately jump to pulling out the new weapon. Like how they do quick melee. No offense to Geoff who did a terrific job with the animations. But yeah, there's really no downside to making weapon switching faster.
Yeah this is what many games do for the sake of gameplay over realism, Im surprised Warframe is going for 100% realism with weapon switching animations
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I agree with OP, its chore to level the regular variants of stuff just for mastery when I already have the prime version
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I think whole scan minigame needs a rework, its not particularly fun to play
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This does not make any logical sense and only proves there is something very wrong with Warframe itself, its funny performance is not even CPU capped like I thought at first, its just simply bugged and needs to be fixed
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If u want to get punished for leaving just play Overwatch
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Im afraid nullifiers and all similar enemies are a necessary evil. People demanded for more challenge but are afraid of nerfs so DE went and added nullis, ability immunity is the only way to add challenge without nerfing anything.
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8 minutes ago, TARINunit9 said:
Beyond that, the Void is now a planet in terms of game mechanics. Does completing Exterminate on any other planet give you anything?
I wish completing missions would give something on all planets, right now only endless regular missions give any kind of rewards
How is this not Archwing 2.0? and Why wouldn't it suffer the same fate?
in General Discussion
Posted
I think the op is right here, I heavily doubt Railjack will have any long lasting appeal to it and will probably also disappoint lots of the hype. Most people are probably expecting that we will be able to explore the starchart by flying around with the multi-crew ship and seamlessly landing onto planets to complete missions. Ive seen some people on YT comments already claiming that this is going to kill Star Citizen but Im skeptical about that, Railjack will most likely be indeed just a couple of heavily scripted missions and nothing else.