Maenon
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Posts posted by Maenon
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Hello Steve!
I know this has probably been posted several times before, but please consider Mogamu's video on the whole issue. -
Same problem here.
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Hey, just passed the mission posting back with how I did it.
I didn't attack anything. Stood still and let them kill me. Let timer tick down. I used a revive around 20s remaining and then used Invisibility on my Loki frame.
This can be done with Valkyr or Trinity ults for the duration of invulnerability or Ashe invis or possibly Shade Sentinel's Cloak.
In theory, if you time it right, anyone can Revive just before time runs out and squeak by. Remember, Revive has a short cast time so I wouldn't wait later than 5s remaining.
This worked for me. I didn't touch a single button, I just let the mobs kill me and used revive when there was 5 seconds left on the timer. It worked.
Try TheDonPerignon's method if you want to pass the rank 4 test and tell us if it worked for you too.
Simply evading the mobs and not attacking them is NOT guaranteed to work (tried it twice).
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Okay guys. Do not attack anything while the counter is still there. Once it runs out the mission will end and you'll rank up. So just run around and take off your sentinel so that it doesn't kill them.
False. Tried this, didn't work.
Will try TheDonPerignon's solution in 24h....
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Can confirm this is still an issue. Happened to me twice. Enemies stopped spawning after about a minute and no way to end the mission.
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Tranquil and Crushing Ruin are sold. The rest are still available.
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Here's what I got:
Tranquil Cleave (Nikana) 75pShimmering Blight (Polearm) 10p
Crushing Ruin (Hammer) 10pBurning Wasp (Whip) 10p
Reaping Spiral (Scythe) 5p
In-game name Maenon. Will need your own trading post.
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(delete please)
I miss 2013 Warframe.
in General Discussion
Posted · Edited by Maenon
Hi. This started as a youtube video comment, but wanted to see if there is anyone who might feel the same as me here.
We Play: Warframe Beta Ep. 2: Old Man Vor
This is footage from a rank 4 Volt player, running with a team through a Vor run in 2013. Featuring blue UI, old Lotus voice clips, old item pickup sounds, co-op doors before the boss room, red Flameblade Vor, mumbling Grineer, wall-penetrating flash of light everytime anybody shoots, godlike war drums, and a Braton-Skana loadout, because you didn't know how much better the Strun was yet.
I miss this early period in the game's life. The shooting and animation in general felt a lot more hefty and kinetic. Your character had weight. The skana animations were actually legible and looked wonderful, though the melee mechanics themselves left a lot to be desired. Even the Braton sounded and looked like it was packing a punch, even when it really wasn't. It felt a lot more like Gears of War or THQ's Space Marine with Naruto powers. Now for years it's been more like a Serious Sam speedrun on fast forward.
Of course, I love Warframe and I am infinitely impressed by how much it changed over the years. It has pulled off stunts that I don't think any other game had ever did. There simply isn't any other game like it. It's just a part of my inner Warframe geek that wonders what the game could have looked like if it opted to stay with more grounded, tactical gameplay with meaty sound design and animations, rather than basing the whole thing around cannonballing through the air, setting everything on fire with apocalypse spray.