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Jaimas

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Posts posted by Jaimas

  1. The loading instance for plains on my machine takes over 10 minutes, and about three to load up Cetus on the way back. At least three times now the game crashed entirely trying to go between Cetus and Plains.

    My rig has never been particularly beefy (I run the game at minimum settings), but I've been able to, least up until this point, enjoy the game's content as it comes. Between this and a framerate of around 6-10 a second when actually out and about, this marks the first time I've been reliably unable to play new content in Warframe.

  2. I figured I'd start a thread where we'd talk about some of our experiences with the worst teammates we've encountered, and how we dealt with them.

    So I was grinding on Akkad recently, testing out my Hydroid Prime, and gradually leveling up my new Aklex Prime. Not really suspecting anything anomalous, I hop into a random mission, and moved around to help out, in the usual fashion, only to be greeted by an especially rude Vauban Prime player who immediately complains about me using Hydroid and proceeds to obnoxiously prattle on about how useless and boring Hydroid is and yelling that I shouldn't use Tentacle Swarm, for reasons he never quite makes clear. I'm nothing if not sporting, so I decide to humor him. I back up and provide support, firing off Torrent Barrages and sniping targets of opportunity. Immaterial to me, I was hoping to level up the Aklex Prime anyway.

    One might reasonably assume that this would end the second I stopped using that ability, whatever his problem with it was. One would assume wrong.

    Instead, he just keeps whining about how useless and annoying Hydroid is, going down several times over the course of the mission and essentially only getting anything done because of the other two teammates (a Nova and a Mirage). Finally fed up with his nonsense, I fire off Swarm a few times, pointing out I have its Augment, so it'll shake some bonus change and goodies loose from the infested that are always keen on crowding around the pod. After all, I assume that if he's gonna be a jerk irrespective of what I do, I'm gonna fight however the hell I want, this guy's desires be damned.

    This apparently enrages the guy, and he and his teammates apparently decide that they're going to teach me a lesson by wandering off away from the pod and just sort of hanging out in the rooms right off the main chamber rather than lifting a single finger to help. This really doesn't effect the mission progress at all, because Hydroid is a damned fine defensive frame and I've soon gotten through a solid five waves without the pod taking any real damage while he and his buddies have lulzed about in one of the little auxilliary rooms and continued to complain.

    I didn't go down once that mission, and I held the line just fine despite my gear mostly being limited to an underleveled Aklex Prime and a maxed out Nami Skyla Prime (just in case). He and his teammates all went down repeatedly, Yet somehow all of them were acting like I, through the magic of choosing a frame they personally don't like, was the problem. Even when I dropped energy restores to help them or revived them when they were all downed by Tar Mutalists, they acted like jackasses, and rarely was I as happy to get out of a match at wave 15 as I was with this insufferable team.

    Important lesson: Never lose your cool.

    Have you ever dealt with teams that acted like jackasses towards you for no discernable reason?
    Have you managed to handle it like a boss or find some clever way to stick it to them?
    Post some examples of your own, and tell us how you handled it.
     

  3. I have never seen such a horrible mission. An entire team suffering critical existence failure except for me because I was the idiot playing Wukong and Defy giving me limited death insurance kept me in the fight.

    4 rounds in, everyone was dead and the pod just kept melting, because I was the only one who showed up packing enough firepower to actually kill things here. There's a running meme in the community that the design council missions exist for the sole purpose of pissing off those who take them; this entire thing lends credence to that.

    As for me: I can't shake the one revelation this mission drove home: Someone actually greenlit this. That fascinates me, and terrifies me.

     

    With some time and effort, I did actually beat it, with a team of Oberon, Octavia, Mag, and Nyx.

  4. In my case, I like Archwing, and frankly love opportunities to use the damned thing. So what's the problem?

    Got the piercing mods from a previous event. And I got the Gorgon Wraith from an event as well. So in my case, I'm being asked to blow tons of resources on saving a relay from a rampaging plot device for no real benefit whatsoever.

    So basically my only impetus here is helping my teammates.

  5. I power-leveled my Wukong so I could use a new frame on events. Glad I did, because I don't think anything else I have could have survived it.

    The entire mission was a fustercluck of grotesquely overleveled miniboss enemies, constant alarms going off that repeatedly divided my team up, followed by a boss that repeatedly glitched out and was invulnerable for most of the fight. Throw in probably the worst boss fight I've ever seen that routinely throws players into inescapable death-pits (again - really glad I brought Wukong for Cloud Walk), and we have the single least-fun event I've had in the history of my playing Warframe. Everyone in my team - all friends mind you - were enraged by how badly-designed this mission was.

    GOD HELP YOU if you try doing this one with randoms.

     

    I don't know who the Warframe playerbase this mission was designed to appeal to, but they're cordially invited to fornicate themselves with my Wukong's Iron Staff. This is a terrible mission, buggy as hell, and ruined the mood of pretty much everyone in my squad.

     

    I hope Nef Anyo chokes on a void-themed communion wafer and dies.

  6. They're very clearly bugged.

     

    If you don't kill them with the opening salvo, they're nigh-on unkillable for some frames. God help you if you have a passive damaging effect like Chroma or the like; they'll trigger their "I'm invincible to everything" mode that much faster if you do. I've used nothing but elemental-damage weapons (as in: No physical damage at all) - Lanka, Nukor, and Serro - all modded to do different damage types (Corrosive, Viral/Radiation, Magnetic). The thing still became invincible in short order and I wasn't able to do more than double-digit damage with pretty much anything I did.

  7. Consider me a pragmatist if you must, but here's how I worked out this dilemma:

    Alad V and Nef Anyo are both people who have &!$$ed me off. Both they and their events caused me trouble in the past, so let's boil things down to which event &!$$ed me off less. Alad brought me Breeding Grounds and Patient Zero, which whilst hard, were intense as hell and really brought home a Space Hulk-esque feel and a number of real nail-biters, as well as the spectacle of seeing my Clanmate bash Alad's skull in with his Jat Kittag whilst under mind control.

     

    Nef brought me the Bursa missions, which were horrible enough that they have been likened to biblical plagues and which were single-handedly almost responsible for an event boycott and made it essentially impossible to do said mission without ridiculously cheesey strategies with no actual effort involved, just ruthlessly exploiting certain mechanics whilst waiting around with our thumbs up our emergency induction ports waiting for a download on the worst internet in the Galactic Core (seriously, are Bursas on 56K?!) to finish.

     

    Well, that was a difficult decision. I'm going with Alad.

     

    I'll take the genocidal maniac over the self-righteous dipswitch that extorted millions out of my clanmates. Do you understand, Nef? The guy who chop-shopped Tenno to make his pet dog and who single-handedly launched an infested plague that threatened all life in the sector has offended me less, personally, than a man who seems to be trying his hand at the Benny Hinn gambit and has dressed himself up like an Orokin Vault Key.

    Out of curiousity, Nef, how does it feel to be the 1%?

  8. Why are Kubrow eggs so difficult to harvest? One would imagine monotremes like the feral Kubrow would be pretty damned fecund, given how many of the things I see in an average nest.

  9. I jumped around a lot of frames and set ups before I settled on Jat Kitty Valkyr being invincible. It was just too ridiculous.

    Here we have a difficult event, seemingly made to appease those crying out for more difficulty. To them, it was still too easy.

    To everybody else, it was frustrating and rage inducingly-impossible.

     

     

    Also:

     

    I love this word.

    o3o

     

    It's my favorite fake-cuss word. It's named for an enemy in the original Half-LIfe.

  10. i agree that event is newbie unfriendly and requires certain abillities that only certain frames provide(but srsly how much time need to pass for one to craft frost? its like on the 3rd planet or so)

     

     

    i concur 1: snow globe lasts 10-15 seconds minimum even without overmodded frost, i got like intensity and streamline?

    i concur 2: reinforcements almost completely stop if you have vision of one spawn point in an area

    i concur 3: isolator moa on high level was easiest one for some reason, it might be cause she runs around and can be kited, denial moa is no big deal but sometimes it getting awkward positions that are unhackable, drover moa is hell - we avoided it at all costs xD

     

    done event with 3 man squad with my friends, with one of them being useless with his rhino(srsly had to revive him like every now and th...now), most work was done by ash and frost, all vs lvl 100 moa. once the spawn point is monitored by someone useless moa cant really do sheet vs proper kiting.

     

    also, op, it is somewhat your fault for bringing chroma to event..... chroma is awesome.... but his abilities are awfully useless

    I brought Chroma to the ones I did.

    I brought Frost Prime to all the others when I was trying to help my clanmates.

  11. I think what really sells this event on being player-hostile is that this is an enemy that, perhaps for the first time, would encourage you to use a less-than-lethal approach, and many Warframes can do that. Nyx can Mind Control it or use Chaos. Frost can Freeze Blast it or use Augmented Snow Globe or Frost Wave. Vauban could theoretically hold it off with Bastille. Even a few damaging abilities can be used to stun the damned thing, like Rhino's Stomp, Vauban's Vortex, Limbo's Banish, etc.

    The problem is that the Bursa becomes immune to all of that noise, as if it were a boss monster in Etrain Odyssey. This is a giant issue, because it means status-heavy frames like Nyx are essentially one-trick ponies (SPAM MIND CONTROL TO KEEP THE BURSA STUNNED FOR ABOUT HALF A SECOND EACH). This essentially makes it so you have to have an entire team disrupting the goddamned thing just to keep it from instantly squad-wiping you.

     

    What we have instead is a situation where offensive abilities become useless, so defensive reign supreme. Valkyr/Hysteria, or Limbo/Riftwalk for example. Cloaking doesn't work against the Bursa (nor does disarming it), and the ones that can fire missiles can kill Limbo anyway or blow right through a Snow Globe (which will go down in seconds flat at this level). other abilities bring their own issues. Hydroid can puddle to stay safe from the Bursa's attacks, but will be dragged out of it if it's one of the ones that drops nullifier bombs and it loses visual lock if you use Undertow. In essence, you have a situation where the most staightforward, logical, and reasonable means to do this mission are non-issues except for a very rare few. We have 23 Warframes in this game. A usable tactic for this event emerges from about 6 of them. The fact that all the tactics that do work only do so if spammed serves to drive home just how lopsided this event was.

     

     

    Special note also needs to be made of the enemies, because whilst you're trying to keep the Bursa from killing you, the while the usual annoyances never stop coming, with Leech Ospreys sapping your shields, Sapper Ospreys becoming the worst things in existence at level 90+ and Nullifiers causing critical existence failure if you are brought within eyeshot.

     

    Lotus help you if you went for a map that doesn't have lockdowns, because the reinforcements never fricking stop.

  12. ....Nobody else in my Clan had that chance.

     

    I beat it early on with randoms. During these missions, my contribution to the mission was essentially non-existent - maybe drip-feeding the Nyx/Nova/Frost Energy Restores when they were low as my Chroma sat in the corner and prayed it wasn't noticed.

     

    But when I tried to help my clanmates do this mission.... It was a train-wreck.

     

    We kept running into completely unwinnable situation after completely unwinnable situation, with the only way to stop the Bursa from causing instantaneous squad-wipes was to cheese it with constant barrages of power uses that kept it stunned for maybe a tenth of a second when it causes critical existence failure to the entire squad by looking in your general direction. When I started asking around in the chat channels for advice, my response was a resounding: "This event is too easy" and "They should make it harder."

     

    I got told that events should be a "challenge," and that if you aren't "good enough" to do them (read: don't have some ridiculous cheesey teammates who can flawlessly control the battlefield and a map that obliges you with places that lock down to control the flow of reinforcements), then you don't deserve to beat the event.

    And that mindset can put it up the Liset's Exhaust Port.

    I'm calling bullsquid on this.

     

    There's a difference between "hard" and "fricking pointless," and this Event showed me the latter repeatedly. Breeding Grounds was a hard as hell Event, but all of us did it.We did Eyes of Blight. We did Gatecrash. We did all of the ops we've faced so far, with zero problems, even though they rolled us sometimes. They were hard, but we did them.

    This one?

     

    I saw an event where if you didn't have full squads of people with perfect frame-loads and knew exactly what to do, you didn't have a snowball's chance in hell.

     

    I saw an event where players ran headfirst into level 90+ enemies that can strip all health/armor in under a quarter-second of sustained fire, and had players in the chat channel argue unironically that this wasn't hard enough.

     

    I saw an event where the mission was won not due to actual strength or cunning, but because we could keep an over-glorified Moa from doing anything for about five goddamned minutes. I watched a Loki literally teleport swap a Bursa forever, and that's how we won. Because every other ability that might disable it becomes useless.

     

    I saw an event where the central focus was an enemy that had every single horrid feature I hated from other enemies fused onto a single chassis, and that we had to sit there whilst it made every player's life a living hell.

     

    I saw an event where I literally, through the fact that a friend of I had done the event already, essentially made it impossible for our less-experienced clanmates to do the same, because they don't have tons of kitted-out gear and mods, and stockpiles of restores.

     

    I saw an event actively hostile to newer players, and the playerbase therefor was just as hostile.

     

    This is, unequivocally, the single worst event I've ever participated in.

  13. I wholeheartedly support the OP's recommendations. Neurodes and Sensors are ridiculously annoying to get a hold of and hard to bank. Meanwhile, some resources, like Nano Spores, tend to be eaten away at ridiculously high rates despite being a very common resource. Whilst I can get about 5000 for a solid Dark Sector run on some locales, they'll be eaten if I make so much as one large restore pack. Fixing this issue with more balanced drop rates and better consumption rates for consumables is a fix everyone can live with, IMHO.

  14. I, for one, absolutely despise the new system. I don't like having to spend more time treasure hunting and combing over the entire level with a Thief's Wit/Loot Detector mod on than I did achieving the actual objective, and the syndicate missions are literally required to earn any rank now. Quittances for the Sequence, for example, are entirely randomized with the most common ones you find being the cheap 500-pointer versions, and they seem to be randomized. I really don't like spending an extra half-hour on a mission with randoms trying to play hunt-the-last-shiny object when before I could have substantially higher gains just via running a few long sessions of defense and then the dailies. And that's not even considering the game's propensity for giving you unoptimized missions. I just love the cheapest available rank-5 syndicate mission for Perrin being a defense, for example. And that's not even considering my favorite problem, which is when the sigils refuse to spawn correctly or clip through the floor.

     

    Just another way RNG has to be forced into our lives with the force of an Ogris. It's taken me from being able to make steady progress to taking about 50% longer.

  15. I don't mind the general premise of these changes, but there's one thing that's made me want to go to the Relay and punch random NPCs, and that's the shift to the Sigils as a focus for rep gain. In theory? It's fine. In practice? 90% of the time they cause fricking 30-plus-minute scavenger hunts and occasionally, you luck out and one or two don't even spawn.

     

    Attaching so much value to a random object that has a few bugs of its own is inefficient and disjointed. If it must be this way, the sigils better (A) damned well work, and (B) actually be findable without a dedicated team of people with fricking Loot Detector or Thief's Wit. At the point where it takes longer to look for the sigils than it does to do the mission is the point where people just say "Screw it" to them, and now, they'll be completely gimped in terms of rep gain if they do.

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