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JishaBahhon

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Posts posted by JishaBahhon

  1. While running Draco, Ceres my squad & I hit some bugs that keep us from continuing. First G3 attacked and put our Trinity in a perpetual bubble. She was bleeding out twice while inside and the squad revived her. After G3 and all enemies were down, and after the towers reached 100% The Manic attacked. Our squad killed him but Lotus never asked if we wanted to "Stay or go". The end of round screen didn't pop up after either.

     

    G3 dropped their sigil which makes this whole situation all the more frustrating. Trinity (aka TikTacBoom) Alt F4'ed out of the game and came back. Then Tenno returned without the bubble but the round wouldn't restart.

     

    Warframe0066.jpg

     

    Warframe0069.jpg

  2. I'm not quite sure where else to post this but while running Draco, Ceres my squad & I hit some bugs that keep us from continuing. First G3 attacked and put our Trinity in a perpetual bubble. She was bleeding out twice while inside and the squad revived her. After G3 and all enemies were down The Manic attacked. Our squad killed him but Lotus never asked if we wanted to "Stay or go". The end of round screen didn't pop up after either.

     

    G3 dropped their sigil which makes this whole situation all the more frustrating. Trinity (aka TikTacBoom) Alt F4'ed out of the game and came back. Then Tenno returned without the bubble but the round wouldn't restart.

     

    Warframe0066.jpg

     

    Warframe0069.jpg

  3. Would like to see a button on the Appearance tab where you could automatically transfer your color scheme from the currently selected Warframe or item to all other items/warframe you have active.  Perhaps with a check-box to include or not your sentinel. 

     

    Also when switching warframes that have a different color schemes, perhaps a way to have the sentinel auto change between your two warframes color schemes via  a check box or not so it auto sync's with the warframes color's.

     

    Thanks

  4. Warlord of a new clan, still building all the rooms on my own with my own resources, but not an expert in the game by any means.  Don't have a lot of time to read other posts but from what others are posting all seem like good ideas, appologies ahead of time if someone has already suggested the following ideas.

     

    Firing Range

    For the firing range, one of three of the basic functions of the room would be to of course fire at a variety of targets, stationary and moving to score yourself against others in the Clan. Maybe the Warlord and Generals could set contests occasionally with a prize being a mod, credits or plat and the participants have to sign up with x credits to complete.  The second function of the room, could be to loan, in this room only, a weapon complete with mods from another player so they can 'test' fire it at the range. The third function of the room is to borrow weapons that are available to purchase in game to 'test' fire them.  Personally I'd love to test fire the weapons before I purchase them.  

     

    It would also be nice if there was a counter with a Tenno or robot behind it to interact with for 'borrowing' guns from the store.  Also being able to modify the NPC "staff" behind the counter for clan specific colors and/or Warframe type would be nice.  The number of gun range "alleys" and Tenno (or robot) staff can scale up with each Clan sized room.  Also being able to put the Clan Emblem on the "staff" as a chest emblem would be very nice.

     

    Laser Tag Training Room

    This room would be like a training/sparing room but for up to two squads of 4 in a holographic deck like room.  You step into a foyer and use the controls to select in one of x different training rooms, after selection two sets of doors open, one for each team with a red or blue light above it that only red or blue team members can enter.  Each session/level/maze would be just like the tiles sets currently out but designed to loop back on each other a couple dozen different ways like a maze with two to three large rooms and a dozen or so smaller rooms, more or less.  Basically the two teams are given a red haze or blue haze so they can make out fellow team members and "enemies" visually and on the mini-map.  Dropped in at two different points on the map.  An agreed point limit is set at the beginning of the match and each "kill" resets the player at the nearest respawn point to another team member (one of many respawn points to avoid camping kills by the opposite team), if respawns are allowed, also setup in the controls at the beginning of the match.  Once the count reaches the agreed limit the match is over.

     

    Other suggestions:

     

    1)  Drop Forma being required to make hallways or a different type of Forma from the ones that augment frame and weapon affinities and make room and hallway Forma's with two different plat costs.  Room Forma could stay the same but Hallway Forma shouldn't cost more than 2-5 plat to purchase.

    2)  Give us a mini-map control to move existing hallways and rooms in "God Mode" around without having to destroy whole wings of rooms and hallways just to rebuild them.  Could also be used to map out room placement and queue up building hallways and rooms ahead of time so that if the Clan members that are the only ones that can build on to the Dojo are sick, on vacation, pc explodes, etc. members can continue to donate to the building of the Dojo.

    3)  It would be really nice to be able to purchase materials from the store from within the Dojo without having to jump out and back in.  Ultimately it would be nice to purchase it from the menu where you need it from with any extra materials not needed dropping back into your person inventory. For example, you need 900 salvage, have 0 but 30 plat will buy you 3000 salvage (not sure if that is really the amount you can buy but its an example, roll with it) so that the extra 2100 salvage drops into your inventory.

     

    Thanks for reading,

     

    Jisha
     

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