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Hexerin

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Posts posted by Hexerin

  1. Accessing "Options" will lock the client up, almost every time. Client locked up when I last accessed the Navigation menu as well (where the planets are, think it's called Navigation), although this is the only time a menu other than Options locked up. I can't reliably reproduce the issue (happens almost consistently anyways), and it doesn't matter what options I check/uncheck in the launcher or anywhere else.

     

    This isn't an issue with my hardware, the game ran absolutely flawlessly before I went on haitus. Got solid 60+ FPS with moderately high settings, no matter what was going on onscreen. Something got broken in a patch or something.

  2. couldn't agree with OP more. it's a nasty habit of game devs/hosts nowadays to set rules and then completely ignore them. however, at the end of the day this will not change, because those kids are what bring in the most revenue for the game. money speaks louder than integrity, especially in the F2P market.

  3. you guys misunderstand. while i intended that post to basically point out the idiocy of this thread's topic, i don't disagree that the current way grinding is designed in this game is terrible. for one thing, the amount of RNG is offensive.

     

     

    There already exists many threads about how much people don't like grinding in its current form.

     

    Why so submissive and defeatist? It's ok to voice concerns about something that screams terrible design :3

  4. 2) Defense and survival should have -EVERYTHING- prime in their tables and -ONLY- prime in their tables. Even if dilution makes it take many runs to find something, these are the modes that people replay the most when I look over the star chart. If people feel like playing void, let them go play endless void and have a chance at anything.

     

    3) Better trade interface. RNG is a good game mechanic (ducks flying rotten tomatos and bottles) because getting lucky is FUN and getting unlucky can be fixed with trading. Every RNG whine thread always dead ends the same way. The author of the thread declares he doesn't want to trade or has nothing to trade for plat in the first place. Every. Single. Time. Trade improvements will directly improve the way people perceive the void drop tables as a content gate.

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