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WhyNotBro

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Posts posted by WhyNotBro

  1. Hello!  I am going to sell some of my doggies.
     

    1) Alisher

    wSbWzS0.jpg

     

    2) Lootbringer


    71laxeg.jpg

     

    3) TenderPenetratio


    DbCO3SE.jpg

     

    4) Peppa


    ycoRjcH.jpg

     

    5) EzPlat


    eLvR8MX.jpg
    Gonna be fat for sure.

     

    You can see all usefull info on theese screens. All fat. All lotus. All beauty (at some point).

    Starting bid is 600 plat for each dog (2 prints ofc).  1500 for TenderPenetratio

    Contact me here please, im not playing much since 18.13.0 :D

     

    Enjoy.

  2. 15 minutes ago, Seanky said:

    alisher for 600p

     

    37 minutes ago, ---TwistedSister--- said:

    I'd like to buy Alisher for 500p please. The others are worth way more than 500 by the way.

    Low , thanks :p

  3. Hello! Gonna sell some of my treasures here :D

    1) Alisher
    wSbWzS0.jpg

     

    2) Lootbringer

    71laxeg.jpg

     

    3) Peppa

    ycoRjcH.jpg

     

    4) TenderPenetration. He will be fat for sure :p

    pJfGRXC.jpg

     

    You can see all usefull information on these screens. All fat. All lotus. All colors look pretty :p

    Minimal price for each is 500pl. I am not in rush, so i will wait for something good :p

     

    Better contact me here, not playing much after 18.13.0 :D

     

  4. Thanks, i supose...

    Do we really need this?:D 
    Dunno, i would prefer to pay more attention for some old broken things rather than new game mode. Especially knowing how many people play pvp..

    Yeah, it is probably a good idea. But, heeey! What about archwing?:D Or usual pvp? Many other "still in progress" things? Why don`t you want to finish those first? Now we have one more pvp mode...ball throwing...okaaaay.
     

    Open-Beta-Simulator, for real :D

  5. I just leave it here...


    i`ve played this game over 2+ years. I really enjoyed it. Untill i reached max rank with all frames and weapons maxed. After that i`ve started to grow kubrows :D Yeah it took some time, but still...And now, i have no idea what to do here. Just...What?:D Long survival u say? Yeah sure. I really enjoy it. But it became such a ridicolous thing, same as long defence missions. Why, you ask? Because there is no smooth transition to the higher dificulty :D 1-40 lvls enemies are just a joke, then go 40-75 where we meet barely strong resistance. Aaaand then, after 70 lvls we dealing with our dear friends named "oneshots".  Frost, Volt  , Limbo, Valk , Nova , Loki , Nyx , Trinity. Theese guys only can be used to survive on high lands. Yeah of course , we have more usefull frames in this game, yes! But theese guys are core if you want to  survive. Only when you have at least couple of them in your team, you are able to pick others. 75-110 lvls enemies require a lot about teamplay with certain equipment. Thing is..After 110+ lvl i have nothing for my enemies :D  Usually , when im playing something over 70-100 lvls, i already have troubles (not mentioning my dear sentinel, rip bro), but it still can be played at some point. After that,  i have to quit ;D Really, i simply dont have such a strong team -_-  Clan? Region? They are very situational :D Sometimes you can play whole day with some strangers or your mates. Sometimes there is a dead zone, all quite :D  Weapons? Well...no.We all know..In camping sure, you can use torid. When they all debuffed by nova`s ulty, while you standing behind the vortex :D  Ah, also for abilities, right.

    Frames?  We need hp / armor / shields system rework. We do, just believe me.

    Farm. I heared so much about "G.R.I.N.D." from everywhere :D On forums people do cry about how hard to obtain something here. Well,yes. And No! When i had problems with all my resources, i simply created a team with same goals. Bought both boosters and spent like 1-2 hours hardcore farming for an each resource i`ve needed. That`s it :D I forgot about them almost for a year :p  This is not so hard, really.  Also, i want to mention about resources one more thing! Half of them jsut useless. So meaningless. (Nitain is not -_- This is such an asspain, for real. Fine by me)  We are not suposed to have an easy farm, it is not fun at all when you can get everything you want by one click!But at the same time, it MUST be interesting! For now, it is NOT. At all. Weapons and frames? Yeah here we have some troubles :D I will be talking about primes. That hardcore Many-hours- sweatty-true-grind, just because you want to obtain your treasure. Yeah. At some point, this is trully interesting :D But generally? This is too much "farming" you know. It is just a routine. Booooring , meaningless routine. We have only survival and defence for some really high lvls. Well, mostly survival :D  If you gonna farm other missions...they require keys...brrr. Additional boring "grind" source. Nothing more.  Always just a few, always S#&$ reward :D (t3  t4 keys).  So, this is all about endure the pain from the farm?:D  to get what you want? And what i am gonna do with this thing, which i farmed just now? Play more rapping simulator? Eh, i dont know :D I have a really stong feeling you DE, going to a wrong core direction.

    Reward system:D It needs scalling at least. And please. Just pleaaase, deal with orokin cell as a reward. This is trully ridicilous :D Resources must be the drop, not the reward. Especially in Voids, come on :D. Nitain not included, at least one must be hard-to-get. Or how about you make sometithing like...T1- T2 - small stuff (mods , keys , formas , maybe some easy-to-craft weapons, for medium difficulty missions, and other crap :p). T3 - T4 - prime frames  and weapons only?Maybe prime mods? with very rare drop chance?:D  Same missions, different difficulty, different goal! Pretty simple and good, at my view. And honestly, i think we REALLY NEED MORE DIFFERENT REWARDS! Like lotus dog bp?:D In voids? :D Or something else, something needed, usable and rare :D

    Credits. Not fair at all. One crap mission - 15k max, t3-t4 and ds - 25-35. Long surv or def - over 100 k per run. Max mod? Millions. Every Mod! We need how many mods?By the way, we DONT NEED HALF OF ALL EXISTING MODS. So we need really many mods...And you can`t grind credits, you need them all the time everywhere. Especially it is very hard for novices.

    Market prices are so wrong, sorry ;D Just nooot fair at all. Beyond reality. I mean resources, for example :D
    In conclusion we have: You have to endure the pain from the farming for hours to get 1/4  of the thing u need. And when you will get everything you need, you will simply realize that you have nothing to do there anymore. You dont have your "Valhalla". Where you can trully release all potentional of your weapons and frames. Because there is no potential:D After 65 lvl you are a powerless deadmen. But that`s exactly where the Fun lives! -_-

    Also, i want to talk about "press 4 to win". Warframe is a horde game. We facing many many enemies form all sides icnoming. Sometimes we simply have no time / energy /something else to deal with a horde. We need an oportunity to kill entire room, if we really need it. Extermination is example. Who needs to play it, if you have survival or md? Only the reward is the reason. So its natural, if you want to finish this as fast as it possible. We need " cleaners" in this game. But it must be optional. Saryn was a good example :D When we had an old saryn, yes i used her to wipe everybody in short time, because i dont wanna spend much time for something totally meangless. I`ve played 3000+ hours in this game, so i think i have the right to say it.
    At the same time, i liked to play melee tank as saryn. You know, it was optional! It completely depends on a person and a goal.  I couldn`t use saryn as an aoe dmger for a long defence or survival or any other thing above 55 lvl. Same as Ember now. And it was completely okay. Its not okay if we talking about 100 lvls, whom killed by one button in one second.This is OP, yes.
    Frames ARE OPTIONAL. Some good for survival, some for spy. And we need "bosses" for every mission type. Same as we need " help" in farming. Like Mag was. (Just for example, dont yell at me!) And i guess, we need a frame,like...daily, u know ;D Clean there, def here, capture someone, but stricly for low lvls / middle lvls. High lvls must be the challenge ofcourse, but...reasonable:D More sweat - sweeter the rewards. Thats how it must be.
    Synergy in frames is a really good idea, but untill we have "cast speed" thing, we will prefer to use 1 button in hard situations.

    So, i think, main problem is about core calculation of damage, useless health armor and shields system, unfair rewards and main prices for everything.  If i can help somehow, call me :D

    And well i wanna balance my words :D  Even with all these, Warframe is a great game, and you guys doing good, i do believe you can do even better!

     
    P. S. Not mentioning Archwing for a reason :D

    Open for negotiations :D

  6. I`ve expected much more from the next patch, but this one...i dont know.

    P.S. That forma gift, for me, looks like some cash money thrown into my face after an anal rape.

  7. 53 minutes ago, SiriusStarr said:

    Edit:  I would add that high-level content is really all that's left for a lot of experienced players, myself included.  Which is okay, but it means that that content needs to continue to be fun, or there's no reason for us to play.
     

    Well said, Sir! That's just all i need from this game :D And...that's all what they kill -_-

  8. 1 hour ago, Finances said:

    Its seems DE is more focused on finding ways to nerf the players experience than actually creating a meaningful one. 

    The abilities and tactics existed for the sole purpose of circumventing the basic game design issues present in current levels in regard to enemy scaling and abilities. Instead of saying this particular class is being used too much for something specific why not ask yourself why this issue exists in the first place? Warframe isn't a game with only a character select screen, its a game with enemies, goals, levels, and more. Instead of acknowledging why players use and create the metas they do, its like being punished for eating a cake you baked the wrong way. We realized if we ate the cake the way you wanted us to we would be limited and probably never finish it, so we used other means to circumvent the basic problem. Instead of going hey...maybe we messed up with the cake, DE in turn degrades how we experience it. That in itself is poor design. 

    This even falls back to the Draco and Vauban issue or other "farming" nodes pertaining to resources. Arguments were made as to how a resource sink was needed in some way... so common sense was to choose a resource people don't have much of anyway? Is that not contradictory to what your goals were in the first place? The main reason I'm bringing this up is because it can now been seen that this mindset is leaking into the actual mechanics of the characters used in the game rather than how people experience the game with the content presented to them. All the nerfs in the world wont mean a thing if the level you're playing on is fundamentally flawed from the start. All you end up doing is alienating your player-base for a dilemma you refuse to fix. Reducing the grind doesn't merely involve shifting players over to a different location or spreading them out, its how that experience is handled that matters. For the most part as humans we try to function in efficient ways, and that will generally be the norm when presented with a challenge. To try to combat this norm is to go against the player experience rather than molding one. I feel it is a fundamentally poor decision on a developers part to influence how they feel players should play their game. You give us the tools to play your game and we decode what makes it good or bad in the process. Its when you begin to encroach on tools that were a solution to the issues presented and remove them rather than correcting core principals within your own design. 

    For the most part people don't assume "fun" and "grind" are mutually exclusive, and for the most part this is correct. To grind for something implies that you must do a task multiple times until you get what you desire. Warframe is based around this principle, and many of the rewards given are based around this principle. If that is the direction presented to us then at least make it so we have the tools to deal with the grind accordingly. Don't reduce what we have, that essentially aids in the favor of a grind. Rather add on to the experience we receive while we do it or really take a moment to rework how rewards are given in the first place AND how characters go about using their skills to claim them.

    It doesn't bother you that Warframe is wildly joked about as a farming simulator? Jokes are in a sense the truths to issues presented in a different form. I cant help but feel many of these "reworks" did not have the testing time to back them up. If even relatively new players can immediately feel the impact of these changes in a negative way what does that say about the development team thats been working on this game for years? Honestly I feel the best course of action would be to roll-back what has been done. Feel free  to keep the buffs that were needed but to actually consider what needs to be worked on in the first place. There were many frames that needed viable late-game scaling reworks and that was pretty much ignored. Not only was it ignored but it was nearly a slap in the face to see the results. I could even go on about how hype was created for reworks pertaining to frames such as volt, but mysteriously no mention of the gravity pertaining to the incoming nerfs until it was basically upon us with the veil of a "rework". If you are going to take, there needs to be a give that makes up for it, a push and pull. You cant just keep taking and every now and again give, expecting us to still have something left by the time you're ready to do so.

    Warframe is about being a cool space ninja but its starting to feel more and more like a watered down version of every other fps out there with gimmicks. We had cool tools to handle otherwise uncool situations, now all we are starting to have is purely tools to barely handle poor situations. I'm writing this in the hopes that you actually listen to the community this time around and recognize that this patch was the tipping point for a lot of people. A lot of people responding or that have been involved in game balance discussion previously have a right to feel as if they've been ignored and most of them are justified pertaining to the current state of things. You may read this or you may not, but even us as a community can only say so much until you decide to take action on it. A mountain of constructive criticism means nothing if you only plan on using what you wanted to implement in the first place.

     I really suggest you to read and think about this, DE. So true.

  9. I dont understand... DE wants us to farm things, right? So, for example, if i wanna get vauban, i have to farm many keys first, then for hours grinding same mission untill i get it ( and we all know rngesus is not a kind person). theeen i need to farm credits for it ( lets count i got em while i was farming prime parts) and resources ( more time i need to spent in this game). But keys are limited and all ppl trying to get " max" from every key, so DE why u dont want to scale mission rewards? How is this possible...im playing 50+ mins t4/t3 def/ surv, for example, and what i can get? orokin cell? 3 golden cores? are you serious? Who even needs oroking cells in voids? We can get them easily on other missions, where we dont have to pay for entrance!
    I`m trying to say the only thing : Time what i spend here is not equal to things i`ve earned. Yeah fun worthes a lot, but while grinding same mission for days, very hard to have any kind of fun.

    I dont see the point of this game, do you DE? do you?

  10. Eh, Dear DE! Can You spent some time and FIX all broken things first and only then start nerf or change things, which are NOT broken?! And where is my valkyr skin? Was announced like a month ago.  Quality of life they say....I thought it means we will get a better life, not worse lol

    Ah and pleeaaase make kubrow armor separated, like frame armor or sentinel custom parts?  For example, i dont like helmet from 1 set, but im in love with helmet from another, i would spent some plat and buy both, but since i cant use different parts i wont do that :D

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