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Rec7A

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Posts posted by Rec7A

  1. Hi all,
    Since the last update my bullets trajectory seems broken.
    In fact, when I am aiming something my bullets fly 2cm on the left of my crosshair  .:.  ( ° )   , not straight into it !!! (bullets impacts and multishots tails).
    DE can you fix this ASAP, please, this problem is annoying and make playing others weapons like the glaive impossible....
    THX in advance!

  2. On jeudi 6 octobre 2016 at 10:55 PM, Babellon said:

    Fair change. That should definitely make everyone happy now. --waits for someone to still find a reason to be mad at something--...

     

    1/ Ammo case override ammo mutation cards,  so Ammo case mod = useless.

    2/ Conversion rate is very too low to be effective on high ROF weapons.

    Need more ?..

  3. Hi all !

    My point at this moment :

    1/ Ammo case mod override ammo mutation mods,  so ATM Ammo case = useless.

    2/ Conversion rate is very to low to be effective on high ROF weapons.

    Hope this mod gets some tweaks, for now, Carrier as no working specialisation.

  4. Hi all,

     

    Since 16.5 i got a lot of stuttering and huge fps drops in some areas !

     

    Everything is already said ! no more to add ....

     

    Pliz DE fix it ASAP !

     

    Boring to play like that on a good event with the usual bad perf / good perf cycle !

     

    4 weeks bad perf => fix => 1 week normal perf => update => 4 weeks bad perf ......

  5. I am not an AMD user, but I got a lot of performance issues !!!

    I got LOW fps and HUGE fps drops, freezes on user interface and in the game.

    Since DE choose to introduce CONSOLES in the party !! this game became a MESS !! Sorry about that, but I am a bit pissed off right now !!

    STOP adding content and FIX THIS BASE FIRST, your stack more and more bugs !!! and this game becomes unplayable and unfixable !!!

    I don't know what you run after DE but leave it for a while and focus on the basics !!! FIX THIS GAME PLIZ!!!

     

    My RIG
    CPU: 4930k
    8g ram
    SLI NVidia 780TI EVGA Classified
    Display: BENQ 2420T
    Windows 7 64 bit pro

     

    gl

  6. Hi there !

     

    Still got performance issues although the last hotfix was rolling back.

     

    The problem stay the same !

     

    LOW fps and HUGE fps drops !!

     

    Guys did you encounter the same problems ?

     

    A FULL ROLL BACK before this destructive update should be a good idea ?

     

    So DE can you fix it ASAP please !

  7. Same here!

     

    I am getting back normal performance before this last "QUALITY" update.

    Now got AGAIN low fps and HUGE fps drops like - 20 and frequently -40 fps !!!!

    I don't use AMD cards, but I got the same problem !

     

    3 weeks to fix the previous performance issue, one week with good performance (the update done just before the 50th devstream fix the old fps problem for me) and NOW THIS ! This UPDATE broke FPS AGAIN !!!!

     

    Overall isn't a hardware problem, it's clearly the game and for sure DX.

     

    So DE please fix it ASAP!

    My RIG
    CPU: 4930k
    8g ram
    SLI NVidia 780TI EVGA Classified
    Display: BENQ 2420T
    Windows 7 64 bit pro

     


    • Updated audio on Soma and Soma Prime.


    Just WHY !!!????§§§§

    Sorry about that, but the new one is really ugly !!!!! it doesn't match with the Somas.

    I am used one of the best weapon in this game, beautyfull, powerfull and now this mythical weapon sounds like dam ghost ops weapon !! nonsense...DE !

     

    I play splinter cell or Warframe ?

    I really don't understand that "update" ...

     

    Best !

  8. Updates running and still no fix for the original problem !

     

    We just wish the original same fire sound of somas in all area type.

     

    To be honest, new soma sound is massiv and powerfull when you are in opened areas. I can clearly feel reverb effect on it, instead in game audio reverb setting is off.

     

    But in closed areas somas sounds are again incoherent, really too much suppressed, like said OoZE_23147 : ” it sounds like an air gun ”.

     

    With this sound rework now its sounds like an BIG air gun.

     

    Why this problem occurred only in the somas and not to all others weapons ?

     

    Why change the original sound ?

     

    Why do not give us the possibility to disable the effect location on weapons ?

     

    Anyway, thx for all others fix and for all your work !

     

    Best !

  9. Since the Hotfix 16.1.4 ammo drop rate is very, very low, too low to make high fire rate weapons builds viable.

     

    I made too many T3 Defence these last few weeks, and I never was out of ammo.

     

    Same builds, same spots!! and before this hotfix everything was perfectly fine.

     

    Make some new tests this morning, and still the same problem goes on !

     

    A few minutes after the beginning of the mission (10 minutes approximately) and after a few kills, I let you guess what happened... out of ammo..., out of ammo... and out of ammo... all times !

    Sometimes I pick up only 18 or 20 rounds after killing an entire group of enemies.

     

    I noticed different changes in addition with the Hotfix 16.1.4 :

     

    - less enemies, but more difficult to kill,

    - less continuity in enemies flow,

    - and of course, less ammo drops.

     

    So that is the point, high fire rate weapons are useless because impossible to feed them in spite of ammo mutation mods are equipped.

     

    Last corrupted mods like vile acceleration, anemic agility and others ... are totally unusable.

     

    Weapons with low base amout of ammo + fire rate mods are uselless.

     

    If you prefer a high fire rate weapons gameplay instead of a slow powerful one, like me, you are not actually able to play the game as you wish... and as you played it before the last hotfix.

     

    So, I hope is a bug,

     

    DE please Fix it ASAP!

     

    THX in advance!

  10. Make some new tests this morning, and still the same problem goes on !

    A few minutes after the beginning of the mission, after a few kills, I let you guess what happened... out of ammo..., out of ammo... and out of ammo... all times !

    I noticed different changes about this initial problem:

    - less enemies, but more difficult to kill,
    - less continuity in enemies flow,
    - and of course, less ammo drops.

     

    So that is the point, high fire rate weapons are useless because impossible to feed them in spite of ammo mutation mods are equipped.

    Last corrupted mods like vile acceleration, anemic agility and others ... are totally unusable.

    Weapons with low base amout of ammo are uselless.

    If you prefer a high fire rate weapons gameplay instead of a slow powerful one, like me, you are not actually able to play the game as you wish...

     

    So, I hope is a bug,

     

    DE please Fix it ASAP!

     

    THX in advance!

  11. I made to many T3 Def these last few days, and battles was perfectly balanced ...

     

    And since the hotfix 16.1.4, enemies need more extra ammo to die ...

     

    Same builds, same spots !!

     

    Why this change ? Why enemies become more stronger and hard to down ?

     

    1/ why have you changed that ?
    2/ without saying anything about this ?

     

    Best

  12. I made to many T3 Def these last few days and I never run out of ammo.

     

    And just after the last hotfix 16.1.4, out of ammo every time on every map !!!

     

    i haven't changed anything on my builds !

     

    Why this change ? Why so low amount of ammo drop by killed enemies ?

     

    Last modifications on ammo quantity was perfect, so :

    1/ why have you changed that ?
    2/ without saying anything about this ?

     

    Best

  13. Silent reverse on previous enemies flow and ammo drop quantity ?
    I made to many T3 Def these last few days, and I never run out of ammo.

     

    And just after the last hotfix 16.1.4, out of ammo every time on every map !!!

    Why this change ? Why so low amount of ammo drop by killed enemies ?

     

    Last modifications to enemies flow and ammo quantity was perfect, so :

    1/ why have you changed that ?
    2/ without saying anything about this ?

     

    Best

  14. First thing and to be triple clear (DERebecca Style ;)) I like this game and your job DE. Really !

    I am a Tenno since 02 May 2014 and i bought the Nova prime access not because I am lazy to get it in game but because i want to support Warframe and say THANK YOU! for all your work on is wonderful game.

     

    Technical Prologue: I always play with the same friends and always on the same hoster.

     

    Hoster RIG:

    CPU: 3930k

    16 g ram

    TRIPLE SLI NVidia 680

    Display: BENQ 2420T

    Location Type: City; Location: (Paris, France) - Internet: 100 mega optical fiber.

     

    My RIG:

    CPU: 4930k

    8 g ram

    SLI NVidia 780TI EVGA Classified

    Display: BENQ 2420T

    Location Type: City; Location: Caen (Normandie, France) - Internet 8 mega ADSL.

     

    Game settings:

    REVERB system: OFF

    Dynamic exposure: OFF

    Ambient Occlusion: OFF

    DX9: ON (with DX11 ON particle FX create fps DROPS)

     

    Now the facts:

    Fps drop frequency: before 15.13 none:  after 15.13 a lot.

    Fps drop intensity: before 15.13 none:  after 15.13 huge, like -40 fps sometimes -60 fps.

    Low fps:

    - before 15.13 = max 120 fps perma V-sync ON : 

    - after 15.13 reverb OFF 100 fps - reverb ON 85 fps ; Tenno check your fps with reverb system ON and OFF you will be surprised…

    Lags: before 15.13 = none:  after 15.13 a lot

    Visual errors: before 15.13 = none:  after 15.13 a lot

     

    Are you aware about those problems?

    What happened ?

    What’s gonna happen with the 8 players runs ?

     

    Thx for your consideration,

     

    Kind Regards

  15. Reverb setting OFF and weapons fireshoots still affected by noise reduction (suppressed like). I using soma prime for my case and it's depend on environements type (close or open). The noise problem occurred on closed areas.

     

    THX in advance for fix it

     

    Btw THX for others fix =)

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