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SkyShredda

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Posts posted by SkyShredda

  1. They should upgrade the block mechanic so that it's like Jedi's blocking ability. We've already seen Tenno cutting bullets midflight in the initial trailer. Could also throw in a warframe mod that allows the Tenno to block more and more incoming fire.

  2. Glaive, throwing knives and shurikens are the possible first 3 throwable weapons. Ash would have to be reworked if they did implemented throwable shurikens. Wonder if it would be unlimited in the sense that you could throw it and retrieve it from wherever it landed.

  3. Stalker is an on or off type of enemy in the fact that he can kill you very easily if you aren't prepared or he will go full retard. Had him spawn and try to kill one of my squadmates and where do he spawn? In the catwalk above the artifact room. Teammate runs out of room and all he does is just stare at the wall my teammate just ran past. Unloaded a few clips into him until he kneeled and dissapeared. Another time he spawned in going for a teammate, slash dashed into a corner and then got stuck allowing us to gank him with swords. 

  4. Road Rash & Road Rash 64

     

    Road Rash because it was one of the first games I ever played and was awesome.

     

    Road Rash 64 because nothing beats awesome factor by tasering someone else on a motorcycle and kicking them into a telephone pole. Even better is tasering them and kicking them into a tree when that tree is the only thing in the middle of the field.

  5. Fully upgraded Scindo chops down ancients like an angry lumberjack.

     

    Mods i have are:

     

    +Atk speed

    +Charge speed

    +Damage

    +Armour penetration damage

    +Fire damage

    +Stun

    +Electrical

     

    Can kill an low level ancient in a few hits. Can alt between regular attack and charge attack for higher level ancients. Then again I am running Rhino with fully upgraded Steel Skin so I can slap ancients around all I want :)

  6. Haven't seen anything about it although there doesn't seem to be much in the Tenno lore about them having 'pets' or summons. Only thing I can think of that could happen is that they release a warframe that can manipulate something into being a pet. Maybe on a ship they could rip off the metal panelling and bend it into the shape of a bot of some sort. Maybe on the rock levels you can rip up a piece of rock and shape it into a golem.

  7. Haven't tried the Boltor yet but the Gorgon is a very reliable weapon when tuned right. I built mine into the LMG it's suppose to be by maxing out clip size with another mod into total capacity. Gorgon is best used again mobs of enemies or bosses due to the sustained fire taking out their shields. Probably best to use again infested and Corpus to a degree as they tend to clump up making the accuracy a non issue.

    TL;DR

    Gorgon is best used for crowd control (infested or clumped up enemies) and bosses (due to sustained fire taking out their shield)

    Boltor is more likely better at dishing out damage to single targets.

  8. Q1: Anyone know a location other than the wiki that provides an in depth level of stats for a certain weapon like + damage to this kind of enemy or - damage to this enemy type?

    Q2: What is everyone's thought process when it comes to modding weapons. For example. If you were to have a low damage/high RoF ranged weapon would you balance out the mods or go for mostly damage or crits? Or if you had a high damage/slow RoF ranged weapon would you build balanced/utility(reload/ammo/freeze)/or pure damage/crit?

    Thanks

  9. *Ash standing on the edge of a cliff staring into the vast plains in front of him*

    I must Dual Zoren

    *Frost walks into a bar*

    Ice to meet you

    Q: How do you defeat a Tenno?

    A: Kick him in the Ash

    *Corpus rifleman yelling at Tenno*

    YOU WANT SOME MOA

    *Tenno runs out of bar*

    Tenno: I've got to Bolto

    Friend:Where you going

    Tenno: Paris

    Friend: Okay. Guess i'll see you Lato

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