datomica2
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Posts posted by datomica2
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Update : after getting forced out, the login screen sound effects and music lag behind for 5 seconds or so...also when in the launcher the same happens for -game ready- effect either plays after a while or not play at all...
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Just now, [DE]Dmitri said:
Alright in that case could you please send us your EE.log in a support ticket?
sure will do...the support seems to be jammed at the moment though....guess I`ll wait a bit for it to open ._.
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Update : I think the bug is related to -network not responding- message. it appeared in missions too and either causes freezing or losing rewards/force out at the end of missions...sometimes disconnects chat in the process for a minute or less...not only in team though..happens in solo too in middle of the mission...
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I didn`t get the window...mostly when it crashes it freezes for a while and so I force end it...tried to leave it to unfreeze but it didn`t...
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this bug came with the latest hotfix or the one before it can`t exactly tell which...whenever I go to my arsenal and make some heavy changes (style, builds or equipping new weapons) the game either forces me out or crashes after showing -network not responding- error....I checked my connection but it`s working fine and I don`t get any lag in missions....to aovid this crash I have to do the changes in small chunks like change color then leave arsenal then get in again, change attachments then leave again and so on...also the game sometimes lags while updating account info after missions and causes same crash...
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you get sued
I insert a good lawyer
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you get a f*rt from drinking Mtn Dew
I insert gore
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You get prisma Grakata
I insert a heavy gunner
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You get boy blunder
I insert a Batarang
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You get rejected
I insert a numb foot
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Is there RNG devil?
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Same here...the only kills I got were from quest...tried all missions on Eris and mutalist incurstion alerts...not a single one -_-
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Weapons that have energy, basically melee trails and energy producing primaries like boltor, seem to reset the energy color to cyan (not to the original color since dragon nikana`s original is red and it still changes to cyan), I`ve only encountered this as a client (mostly mission in progress)...so if the I spawn at the very start of the mission it rarely happens. it`s not a lag related issue though because no matter how good or bad the host`s connection it still happens.
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I smell John prodman`s prova involved....nevermind we got our frames back ^^
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so I was doing red veil alert with perrin sequence sigil on, I had this at the summary
seems like the main positive standings was there in the big slot...
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here is my +1,
/signed
Restore frames, change Viver tileset WHILE looking for a solution for the syndacate's grind
+1
I just have a simple idea for the syndicate system:
Why not just make it attached to the xp system...something like 1 rep for each 100 xp or 1000 xp (overall mission)...I`m not sure if that`s how it already goes but it doesn`t seem right bacause some missions give more xp and not more rep...that way for each 100k xp you`ll get 1000 rep...seems fair isn`t it? and they got their grind too XD
still changing the map will serve very good on the short term until they find a solution (Y)
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Are you telling me they nerfed all those frames for Viver? Oh come on this is the silliest solution ever Just change viver`s map or simply fix the reputation system...HTF is trinity supposed to be of any use anywhere now? this is totally silly! And then they wonder why everyone uses ash Viver is quite an exploit but the solution is silly...just change viver`s map into one of those corpus outpost -1 mile between each tower- if you`re not capable of fixing the reputation system!!!
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You are on the right track, but it turns out there is more...
Recently acquired Intel suggests John Prodman killed Phorid to draw out the Stalker.
My trustworthy sources inside the well known "Steel Meridian" faction revealed that John's twin sister was killed by a carelessly loosed Dread arrow while on a routine maintenance mission to Europa. Tenno familiar with the Dread bow will know of the terrible piercing injuries inflicted by this cruel weapon.
This tragic accident occurred in the Naamah sector at the compound usually patrolled by the Raptor prototype. John and his sister were well-known visitors in the far-flung settlement because of their warmth and kind-hearted encounters with the local community.
Eye-witnesses told of a sudden infiltration force consisting of several Tenno sweeping through the compound seemingly intent on only destroying the powerful predator drone. A dark swirling mist was also later observed in the "safe room" on CCTV.
Standard evacuation and concealment protocols for female Corpus personnel were executed with the usual swiftness, but not before Laura Prodman was split in half by a single arrow destined to send her brother on a furious path of vengeance.
Corpus High Command have called on John Prodman to return to his assigned post, but they also fear sending crewmen regulars to round him up. Those nearest to him spoke of a strange look, a troubling glint in his eyes. One that they had not seen before...
It is believed by some that the lone prodman is on a collision course with the Stalker that will take him into the Void, the Hellspace, and back. It is also rumored that female Corpus personnel have started a campaign of defiance and anger. It is thought in some circles that the tragic death of Laura Prodman will unleash female Corpus warriors into the ongoing battle for control over the solar system. For too long it has been forgotten that behind every slayed Crewman stands a Corpuswoman...
John should go after the main reason of Laura`s death...as the stalker didn`t actually miss his shot...it was meant to kill Laura...the Stalker was probably Bribed by the Perrin sequence to weaken corpus and drag the attention of their assassin onto the stalker...The Corpus threatened the Perrins by John and there seemed to be no other way...The stalker is just a fall guy!
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The Stalker checks under his bed at night for John Prodman.
It was believed that John managed to -one shot- the Stalker with a codex scanner...
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The point of the render technique is to remove the 'control' a person has over textures. (So no sliders)
The designers create 1 texture, which then simply reacts to whatever the lighting engine is producing.
So if you have a sunset, metal should glow red, instead of silver for midday.
We just have to wait until DE are done updating all the textures before anyone can say what it should look like. As i said above, it does look odd at times, but we just have to bear with it until everything looks that way.
If we`re talking about a work in progress (not fully finished or tweaked) then it`s ok..but if that`s how everything will look like it seriously needs some fixing...the interactions with light seem a little wrong in some missions...I must admit though if this gets fully done properly it might look good at the end ^^
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yes i have started a thread about this too, the official anwer right now is that it is "a work in progress" although it seems that progress means that sometime in the future everything will look like that... because limbo is like that on his whole body... i hope the art department does some tuning on the shine though because right now it looks really bad.
yea, the shine is good just needs to be more friendly with colors
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The weapons seem to glow more than often in Clan dojo and some missions that it no longer has the selected color and turns into blue/steel color...not a low or high graphic issue though...tried it in all configurations.
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I've got an issue with my kubrow frequently running in front of me and blocking my shots or scans or some abilities. and with my doge being max height, it's especially annoying
Happens a lot with me...even if the Kubrow isn`t in the way...as long as it`s health bar is appearing at the top of the screen, I can`t shoot a thing!
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Shifted over to "PC Beta Bugs - Performance"
I knew it was a wrong section XD
Arsenal Crash/Disconnection
in PC Bugs
Posted
The problem got fixed before the update when I used -verify cache- feature in launch pad...