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VivaMidnight

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Posts posted by VivaMidnight

  1. Have had similar problems ever since I started playing two weeks ago.

     

    This is probably about right, I've had issues since an update about 2 or 3 weeks ago, never had them before. People just get randomly kicked from my squads all the time, sometimes during the game, sometimes when loading and even when in the lobby. I also get kicked from other people's games quite regularly and have several times been kicked just before a reward is issued, is this something to do with it? I've found innumerable people online complaining of the same issue but not many posts on here about it, it seems odd that there are so many suffering it but so few reports. A friend of mine has his entire squad kicked during missions all the time, which is a real issue in a lot of missions, and you can imagine the issues with kicks during key-shares..

  2. But I've already scan the 3 arid lancers and completed that part of the quest ???????

    I don't know if yours is a different issue than mine because you lost your blue print after having it but I solved my issue by scanning more of the guys, clearly one or more of the 3 I did didn't count for some reason.. Not sure if this will help you, maybe it will help someone!

  3. You need to scan the marked ones (The ones with a blue aura around them) on their weak spots.

    I've scanned the correct guy (blue glow - 4 orbs) in 3 separate missions, seemingly I got some standing for it but nothing to tell me I've been successful other than the cephalon guy saying I've successfully caught them during the mission. Nothing on my star map tells me I've done any, the room upstairs in the relay where he is says I've done 0 of 10 progress towards something, Cephalon just talks a load of rubbish and seemingly I got some standing with the Syndicate for the scans.. I don't know what I'm meant to do now.

  4. First off, I can't join any online games since the latest hotfix, it just searches endlessly for players, which means I'm having to solo missions I'd rather not.

     

    Secondly, are enemies scaling unusually in boss levels? I've been trying to get Miter pieces on Iliad and while the enemies in the main level and Kril/Vor themselves are level 17 or so as they should be, I've been dying instantly to the other enemies which spawn in the boss arena.. I checked on my last run and these guys were level 42 and I saw a level 48 eximus. They're dealing so much slash and puncture to me that I don't even get bleedout time! Im running a max rank formad rhino prime too, im not squishy, I've not done Iliad in a long while but I assume this isn't normal..?

  5. It was weird before the update too, i tried 4 times 4 rare mods each time and only got common mods, although they were not true steel.

    I hadn't thought of it when I posted but this is pretty fair to say, I actually got several Ammo Drums and True Steals when doing some more rare-only transmuting recently, no rares as results. Thought nothing of it at the time, figured that the keepers of the RNG were angry with me.

     

    I did numerous vault runs yesterday where the key kept being mine, there was one occasion where it was not my key but there was a door bug and we had to abort the mission, the following game was my key again.. so I really am that unlucky!

  6. Hey, thanks for locking and redirecting my thread which was up before this one! ;) Either way, I've been having this issue and so have the other folks who posted in my similar thread. Glad to see it quickly confirmed and info being passed around. Some form of reimbursement would be good if such a thing were possible, thanks!

  7. About fifteen minutes ago I tried Transmuting 4 rare mods, it gave me a True Steel, which was annoying but these things happen. I then did another 4 rare mods, the result? True Steel. So i figured, why waste rare mods when I'm being so unlucky, I did two lots of common mods resulting both times in True Steel. Upon realising the amount of True Steels I had created, I decided to screw with the system and did 4 True Steels, creating (of course) a True Steel.

     

    In summary, I've just used transmutation 5 times, the result being the same each time. I've just spend 108K credits on a single True Steel Mod, of which I already had 35 spares. This has to be a bug, right? No one is this unlucky in the pool of potential mods that Transmutation supposedly has to offer..

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