Cupressi
-
Posts
29 -
Joined
-
Last visited
Posts posted by Cupressi
-
-
After the latest hotfix:
Teralyst will teleport after 0-1 attacks, making capture or kill impossible.
Lures will begin to fly off into space, making them useless.
-
The marker goes away even though the lure is still there. I imagine there's an upper limit to how many UI 'things' can be shown at once, and with how many cores drop, that limit is reached.
I'd prefer the sentient core markers to be something you can toggle in the options menu (or just delete it entirely), but the lures should have display priority.
-
You can hit your daily cap in 5 kills which is perfectly doable for a pug squad in one night. Quills is easy. Build the T1 amp, which isn't that hard. Go hunt. Need shards to rank up anyway.
-
This was not fixed in the hotfix on Friday.
-
If you void dash crossing the boundary into an objective area then move back into your frame you will fail instantly. Consistently reproducible.
Suggested solution: Remove being out of range as a failure condition. -
100 Iradite - should be 75, a bit much now but it will add up over time and you can get it just keeping an eye out while running around
50 Grokdrul - this is ok
150 Fish Oil - should be no more than 50, but really should be 25
Fish Oil is ridiculous to obtain. I've turned in 20+ fish and I only have 62. I should not have to spend more time fishing than I would get to play with AW.
-
R2 blind rage will give you an extra 27% strength at no efficiency cost if you use max fleeting.
-
I got 0 focus for completing the sortie defense mission (20 waves, level 80-120 enemies), because I put it on my melee weapon, despite having the most kills and doing 40% of the damage. Why did I put it on my melee weapon? Because I use the same one almost all the time so I figured I could earn a little bit whenever I did anything.
This is $&*&*#(%&. Why isn't it shared like affinity is?
-
Where is my innate punch through and the ability to shoot the Nullifier in the bubble? Damage change might as well not be there and the combo system is stupid with how fast the bonus will drop.
-
Should reset at the same time as the normal daily reset.
-
If only you could explain it properly, instead of realize that it's possible to 'precast' Glaive and have it knock you back down to 2 hp the moment Bless wears off. And if your team dies in that 1 second window, then your team isn't really that good to begin with.
Ah, and my bless lasts for 31 seconds so it isn't that 'constantly'.
Also I really don't get why you're lying. Maximum power duration is 282% which translates to 28.2s Bless duration, not 31s.
-
I can't even turn in the daily quest. I scanned my targets, go back to relay, and... nothing. Just options to remind or abandon target.
-
If we're talking about Grineer tileset.. yea. That just happened to me, and this is what I got after using /unstuck and submitting bug report.
-
That isn't on the HUD, which this thread is about.
-
J3 is good for a boss fight. It has zero invulnerability phases. It rewards you for strengthening your AW gear by making the fight easier/faster.
-
2 waves in Draco with booster is one weapon 0-30. Around 5 to level a frame 0-30. On a related note, I'm now perpetually out of Forma because of how easy it is to rank stuff up.
If you want to level a weapon, be on a useful, maxed frame (I take Nova, usually, as Molecular Prime makes it easier for everyone else to kill stuff and not die). If you want to level a frame, bring a full loadout of weapons to kill everything. You get more frame XP if you kill stuff.
-
Right now, the letter on the point just blinks slightly and it is really hard to see. Something a bit more obvious would be nice, even something as simple as blinking in a more visible color.
-
Just revert it back to how it was before 17.5. Physics is at least mostly fixed now, but the positioning is terrible and I can't use it on Nova Prime anymore.
-
Yamako Prime is absolutely godawful right now.. it clips terribly and just looks like cheap paper. I really liked how it was before.
-
It's complete S#&$ now. I don't even want to use it anymore.
-
As far as I know, putting fire rate mods on weapons with a charge mechanic increases the charging speed (Bows, Opticor, etc.). This does not seem to be the case with this weapon. Intended or bugged? I recorded some tests, and if the videos weren't labeled, I don't think I could tell them apart. 45% should be really easy to see.
-
800pFound it in chat.
-
I took a break a while ago, I'd like to rejoin.
IGN Cupressi
-
Does streamline/fleeting not work? This is 'energy related' mods, no?
Audio crackling, please help! I literally can't play the game after almost 1k hours because of this bug!
in Sound
Posted · Edited by Cupressi
Hit submit too early
I just wanted to chime in and say I had a similar problem after updating Win11 to 22H2 and graphics drivers (NVIDIA). However, I did play with this option and it seems to have at least improved it.
SYSTEM > SOUND > PROPERTIES then set Spatial Audio to something instead of Off. I have it set to Windows Sonic for Headphones using Corsair Void Elite Wireless.