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Azrax

Hunter
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Posts posted by Azrax

  1. I've been thinking this exact change needs to happen for a while now. It would solve 2 problems at once, with more frequent drops means a better chance of seeing a rare drops AND getting common resources while we're at it.

     

    Right now the only way you ever see drops are from containers, which means that going into the lowest level raid mission for a certain drop is the most efficient way, because killing enemies (actually playing the game) doesn't work when you want to farm something up. This doesn't mesh well with the idea that you can earn what you need while actually having fun playing the game.

     

    It would be nice if for every 10 enemies I kill, I get 5 drops on average. Currently I can go through missions without seeing a single enemy drop, which is honestly a bad feeling.

  2. This happened to me three times so far. Doesn't seem like anything particular triggers it, either. I'd love for this to be fixed soon!

    edited to clarify: I've played against the grineer, the corpus and the infested, and they've locked up for each at least once or twice. I use all my skills, there's no enemy-specific thing that makes it happen as far as I can tell, and nothing ability-specific that makes it trigger either. It just locks up randomly after I use any ability.

  3. I always get this, especially since i'm constantly reconfiguring my gamepad to test what's the best setup. Rather annoying since it also doesn't save what I've changed. I've taken to changing one thing, exiting the menu, then re-entering to try and prevent it from happening. Would love to see this fixed soon.

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