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scaily

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Posts posted by scaily

  1. in practice i make it to the end with 1 or 2 seconds to spare i go for the real tell and fly though the first 3 rings and i get no time added or taken just the timer gose down as if i never hit the ring.. i understand archewings cool for some people but this shouldnt be  mandatory rank up test...IMO

  2. well call me the black sheep but that lobstertail is nice imo O.o the kuboro stuff not so much ill still get the packs because i love warframe and i feel its a decent way to show my support for DE but seriously DE i understand you like the mans bestfriend stuff but can we get a real primeacsess that isnt just for kuboro lovers? like a new prime secondary sence with the removal of ember prime you kinda took a secondary prime out of the drops?i mean dont get me wrong it wasnt a good secondary but still eh i guess that it the new rhinoskin concepts you put up atleast look neat..and to all the trin players stay calm and lobster on ^-^

  3. I killed him with a rank 30 Imperator with no catalyst and only 3~4 mods in it. It also didn't take very long because of the Odonata's first ability(basically a moving volt shield). Yeah he's a bullet sponge, which is good, they should put a S#&$ ton of health on all the bosses in the game that make sense(i.e Sargus, Tyl, Krill/Kryl?, Vay Hek, Lynx, Jackal, Raptor, etc.) WITH immunity to abilities. His engagement is fairly mediocre, but it's the first Archwing boss, so I'm not surprised. Cut DE some slack on AW it'll get where it needs to be.

    at this point slack is cut if arkwing was still new..all the different mission types show they know there stuff for it this quest chain for arkwing makes more sence than when it first came out lvl 30plus mission for a new system for a new warframe right out the box? limbo and no allthe bosses sont need ridiculus hp because some have fail safes alreadyhenc the invicability frames like lt krill vey heck already can only be hit inthe face till final form a pin point shot  raptor literal flies all over and you can only hurt him in some cases when hes vulnerable unless your banshe..but thats a frame specific case unless that changed him sence last i wich was less than 4 days ago  sargus has a hp block for when you deal tomuch dp to a spot now lynx is a miniboss to new player jackle still hase his whole take out my legs befor my main body and hes a low lvl boss hes ment to be simple

    bullet absorbing enemies realy kill the flow of gameplay unless your plaing a normal point and click mmo but that isnt warframe thats games like everquest and wow  warframe is more player involved so its open to crazy ideas not just a run of the mill rediculs hp tank even the behemonth you fight befor golem is a better fight than golem it has move variety it can kill a whole team if there unprepaired  like lambs to the slaughter

  4. That..Doesn't prove anything. Going with a loadout like that to most bosses and they'll whoop your !, hell even the Mobs for half of the boss battles could whoop your ! if you went in all stock.

    the point isnt that its underpowered it that you get to actuly feel how the fight is ment to be takeing time to see just all the cool stuff that gets added in as the battle gose on not just the instant kill oh hey im done lets skip off to the repeat mission button to do it agin for instance you see how he actuly fights with the ak and brunt you see the combo only thing to realy kill fast would be the anoying manics  but thats only because its normaly a bombard and because they have instakills if your unlucky not to mention look at the poste it was a reply to

     

    Tyl regor is boring  easy pie 2 shoots he is dead

     

    TLDR: going into a fight with rank thirty 4 formaed weapon with a potato ends the fight to fast to actuly see what all is changed or how the boss acts  its literaly walk in bang its dead lets go farm more

  5. Well he is a bulletsponge, but I had no problems destroying him with a medicore modded lvl 17 Grattler so I won't complain.

    thats all im seeing in any arkwing mission is eather the vel or the grat no other wepons seem good aginst him just feels/seems like a huge waste of potental

  6. Any Archwing is viable, I peronally prefer Odonata/Velocitus (2x crits). But even Elytron would excel at keeping the mobs back.

     

    Yeah, Velocitus is by far the best weapon, but the only way DE could balance Velocitus in the rest of Archwing content was to give it a massive damage per second/shot in order to compensate for it being very difficult to use (a good decision imo). Unfortunatly that measn that every time we have something with a high HP pool, Velocitus will reign supreme.

     

    I do think the boss fight could be a bit more engaging, but its attack scheme seems pretty spot on, it is just he way in which we damage that is skewed.

     

    this guy sees what im saying it seems lots of hp isnt what makes a good fight but how you fight it its like a table top rpg you can hit thim int he face till they die you can flank thim  or you can take  chance and try magicy stuff wich can be cool or horrible most the time its the magicy stuff but other option exist int his fight its just vel fly behind and pewpew.wooo rain in the credits and exp

  7. Tyl regor is boring  easy pie 2 shoots he is dead

    ok go fight him with non formaed wep or potatoed wep and ina  warframe you just got and try to enjoy get that 2 shot kill considering hes a double stage fight that involves changing the terrain

  8. 20 000hp its has

    and golem is great boss

    Note to be offenssive but your telling me this shoot it in the rear boss fight is great compared to there other fights? tyl regors new look and fight are amazing even the mushroom salad is more intertaining he can literaly tpk your whole squad by controling you i know because he controled a ally with a sancti tigress and blew us all to the void and back  golem is terrible in comparison to there previous bosses

  9. level up your gear or get better teamates. use corrosive projection.  My final team i had was amazing we stomped it down relatively fast.

    its not that its easy or hard its that its boring and unimagenative with so much potental that isnt used

  10. To be fair - DE have never been all yay great with bosses but as was already said - with our ludicrous damage output - there's really only one way to go.

    Nor do I understand all the griping around here over sponginess or invincibility phases with every new boss fight.

    That's 90% of all bosses ever made in gaming - it's practically the definition of a boss.

    true but the thing is those bosses that are not just bullet sponges are the ones most remeber sure golem is the first arkwing boss they have done but thats no exscuse for him being a terrible boss. warframe is highly adaptive to game play some bosses required real effort to kill some timeing some even alittle bit of pelting till they reveal a weak spot. so why with all this dose the new arkwing boss the one that lets you travle up down left right and every angle known to man restrick you to just shooting it in the thrusters...it feels forgetable and lazy...as if it was realy rush or they though hey lets make it look neat and forget the possible battle mechanics. they have shown they have the ability to make a cool boss corrupted vore was cool lephantas was neat if alittle odd sometimes hek even ambulus was neat with its ability to create rings of fire like ember sadly bosses like lt krill are understandable they have a working decent invicability mechanic mutalist alavd was alittle lazy feeling with his frames but agin he dosnt have zanuka to pick him up so it made sense.  why with this new boss that is fresh due to rework/imagening is it so dull? it like ok fill it with a rediculus hp bar now make it killable from the back only ok what next thin make it shoot lazers and lightening balls and look like a odd rhinobeetle in space

    tldr:whats the point of reworking a boss and adding a new mechanic if you dont take advantedge of what that new stuff can realy do

  11. Because of two reasons;

    -DE is not very good at creating engaging enemies that aren't cheap or sponge-ish

    -The ridiculous weapon scaling in this game means you kinda need a lot of HP so a boss isn't instagibbed

    your second answer makes sence but thats the point arkwing is boring as is. why make it more so with a boss i mean hey reduce the damage on his other parts but make them hurtable they could have made it so like corosive weapons can hurt him or heres an idea move his hit box around some i mean look at lephantas multiple phases multiple killing points to any new player hes a pain but when you beat him it feels enjoyable with golem its like pulling teeth.

  12. ok first question - DE can you add a abandon quest option it would help for those with the frame in question be it limbo or atlus of whoever comes out next secne the quest will continue to pop up for ever with no tru way to make it stop

    Second question - why is golem a hitpoint sink? its a pain to get to him farming the juggernaut thin after that velocitus thin itzal seems to be the only way to kill him? what is the reason. you have vore in the void ok you shoot his chest but he actuly takes the attack and eventuly dies invencability frames for bosses are ok some what like lt krill but golem? hes a enormus infested why would only his jet thrusters be vulnerable? and if thats the only spot thats damagable why dose it have so much health?

  13. so yeah im bringing this back up because the new warframe needs the orokin ciphers wich spawn in vaults..that i once agin cant freaking run this means the only way for those with the same issue as me we would need to buy it  via plat...takes the whole free to play aspectect out of the free to play game.

  14. iv tried the verifacation and what not befor i was able to run the missions fine unless this one room aperes. because when it dose the game instant crashes says a problem with my graphic drivers and soon after takes me to the warframe fixup site that says we want to get you in the game...im in the game i run it fine just cant corrupt run anymore at all because this room never fails to spawn..

  15. ok so it all started a wile back a few up dates even me and a friend had done a few runs and were geting corrupt mods no issues at all. now how ever there is a issue i seem to crash when i go into one room inperticular we though it at first was the vault crashing me. i however figured it out there is one room  that has a drop off that glows and you have to manuver your way over it eather via a path or wall runing. this same glow can be see in the large tree rooms if you look straight down how ever.those times i dont crash the one wall runing room crashes the game and claims it to be my graphics drivers... so your telling me this one room wile im runing the game on max seting for everything els. this one room has enough junk to kill the entier game?

    any one els having this issue???

    because its a little strange when im runing all the other games i got on the max setings with not a single issue

  16. ok so i can randomly play with a friend  and its goten to  the point im thinking the game might not be worth the trouble we have done every thing stated here.im not sure how to fix it at this point just got the primeacsess loki pack of everything so you know sorta wona play with the friend i got the game to play with...

    fixed the nat/upnp nonsence by entering my router and disabling it thin disableing it on warframe thin reenabling it on both after loging out thin into warframe hope that helps others..

    DE i respect the fact you have alot on your plate the game is beautifull it runs good when it dose run at all but for a up to 4 player co-op game that is truely only fun when your with people you know [no offence to others] it needs alot of work done on the matchmakeing lobby system TY for your time if you read this

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