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coremediawiz

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Posts posted by coremediawiz

  1. 30 minutes ago, Hypernaut1 said:

    I had the same issue. I found a weird work around. 

    It seems like I could only move melee channel to a button with archwing up/down. So all I did was assign the AW control to the button I wanted to use for channel melee, then switched channel melee to that button. 

    Currently I have secondary fire and channel melee on same button. It works perfectly and is intuitive. When I'm using a gun, it's secondary fire, when I melee it's melee channel

    OMG this worked. I love you.

  2. Update kind of broke my controller configuration, as it had bound Channel to my aim button which would not let me aim even when not in melee mode it would oly activate Channeling. The only way to fix it was to set it to default. Problem is it will not let me go back to my old config as it will not allow me to rebind channel to my config's Secondary fire.

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  3. It seems like whenever there is a major update controller support seems to break a little more. Currently you cannot use the power menu while sprinting. You have to come to a complete stop first, which will get you killed more often that not in regular play. In archwing it is a complete nightmare due to the nature of enemy attacks, horde of enemy missiles ? Hold on one second so I can stop to deploy flares.

     

    For some reason, roll has now been incorporated into the slide button, which makes bullet jumping a pain to say the least as there is a delay before you can actually slide. Not to mention it results in some weird roll that has slide velocity from time to time.

     

    Only made this topic as it wasn't addressed in the new hotfix, and I'm unsure as to whether or not DE is aware of the problem.

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