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Kinxil

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Posts posted by Kinxil

  1. Primary Definitely Phage. With a decent riven it's still not the best weapon but it's okay to kill anything below lvl 80 with glowing tentacles.

    Secondary : Used to be Dual Toxocyst when the buff was not broken. As now... No weapon I really enjoy but most of my warframe pack a Aklex Prime, it does the job okay at long range.

    Melee : I use mostly mainstream stuff (or at least fairly played stuff) but I guess I could count Guandao, it's a lovely metal fan.

  2. Update and that will prolly be my last report : it does seems that when I'm not the host, the buff bug very often (more than half games when I join a started one). A year ago or so I don't remember having this issue (I restarted the game a month ago).

    Kinda annoying to see your old favorite toy with a 213% damage 133% multishot +86% poison riven... being nearly umplayable now. Much sad.

  3. So I resumed playing this game after a fair bunch of month leaving, and I noticed that I just can't seem to trigger Dual Toxocyst headshot based buff on certain circumstance.

    While playing a solo mission I can trigger buff through headshot just fine.

    But on a multiplayer mission (it it's any important I tried on Kelpie, Sedna out of 3 mission) even if I'm very careful to do headshot, the buff just doesn't trigger at all sometimes.

     

    Anyone experiencing that? I spend a lot on that baby I love but if it doesn't work... it's better to play a mk1 weapon.

    • Like 2
  4. Heyo Riven Master !

    What about this ? 

    Phage - Max rank

    • +122.7% Electric damage
    • +164.5% Multishot
    • +215.4% Damage
    • -103.2% Status duration (well, obviously made for instant procs :<

     

    Dual Toxocyst - Max rank

    • +187.9% Damage
    • +117.2% Multishot
    • +76.3% Poison damage (I wish it was electric with the rework)

     

    Ballistica - rank 0

    • +97.9% Multishot
    • +79.6% bullet speed

     

    Halikar - rank 0

    • +63.1% Infested damage
    • +123% critical change
    • +171.6% range
    • - 53.1% Corpus damage

     

    Thanks in advance :D

  5. It's not that difficult, get yourself a good gun, bullet jump often and try to pick a fairly small map. You only need minimum 2 bases to win, so if you find a base which is regularly under pressure, focus on others and this one at last. Enemies loses time travelling, just be faster and kill at sight.

  6. The Arca set, namely Plasmor, Scisco, and Titron, are one of the most enjoyable set you created. They might be a tad too strong, I dunno, but still, it goes so well together.

    Titron is an hammer, well, I love hammers, it sures help, and its passive is fun. Kill some, do a massive blast AOE when you feel like. Really enjoyable.

    I particularly love Scisco as well. I don't know it it's Hitscan but the weapon sure looks really accurate. Its passive is well thought, the weapon has very good status chance, enhanced further by shots. A handy weapon, I must say.
     

    But my favorite is Plasmor, which is erh, extra easy to play, enjoyable, and have a very good looking shot particles. I love it on Mirage, you turn yourself into a shot wall.

  7. Valkyr is kinda invincible and survive more on high level mission. But I never really enjoyed it. Saryn is a bit more versatile but less high level capable... I think ? I play her rather paladin (Health/Armor/Double Augment with self health and friendly 1st ability damage boost, and couple of regular ability mod.You need good weapons with that setup cuz you kinda save your energy for Molt and first ability (either on opponent or on allies). In both case, anyway, I'm playing mostly mid/low range (Valkyr with Javlok & Dual Kama Prime & a secondary I never use anyway in an ultimate build) (Saryn with Tigris Sancti OR Phage, Dual Toxocyst and Galatine prime)

    Never had problems with both with mobs below lvl 80 (60 for "difficult" ones and bosses).

    If you want close range skill, Valkyr is better. Longer range, Saryn slightly better. AOE, Saryn much better.

  8. 57 minutes ago, Dreadwire said:

    Im using amd x6 1100t with gtx 1070.

    so i don't know if the lower fps is came from my cpu or the game.

     

    Had a few freeze in game. But during the heavy fight seem ok. Only had one freeze when i try to shoot down those annoying ship

    Somewhat I kinda suspect my HDD. PoE seems to put heavy memory read/write load on my HDD. In mission it eventually get a bit better. But with all others problem lurking...

  9. - Always : Quite lower FPS and several freeze which forced me to run the game in low

    - Once : UI bug which prevented me for a whole mission to know my Vitality/Shield, any damage I'm doing/receiving

    - Once : While attempting to quick revive, bug which left me dead and with friend camera. Also they couldn't validate the mission at Cetus door which forced me to leave, with no reward but some 4k2 credits

    - 4-5 times : Mission chain bug, no more mission after successful completion of the previous mission chain step. Forced to go back to Cetus.

    - "Always" For now couldn't mine ANY ressource. I do see the nodes as my friend described it to me, but using mining thing, no bar, no effect but the laser trace, and of course, no resource mined.

    - Often : Failed to join a squad making me reload Cetus all over again.

     

    Guess I'll be back in a week. Or two.

  10. Hey !

    I'm looking for a Tenora Riven mod, possibly a crappy one.  Gotcha

    I'm buying it for 40 pl, -2 pl for each reroll done, +50-100 pl if stats are good (but you've better giving me a trash one)

    Also I'm selling :

    Scindo : +90.6% Critical slide attack chance, +169.8% melee damage, +80% fire damage, -6.2 sec combo time 400pl (Mastery 14, 5 reroll)

    Phage : +126% electric damage, +136.8% fire damage, 50 pl unmaxed, 70 pl maxed (mastery 11, 2 reroll)

    Hind : S#&amp;&#036; stats, 30 pl (master 16, no reroll)

     

    Thanks in advance ~ In game : Kinxil, mostly available 18:00 - 23:00 pm Paris time and week end

     

     

  11. I don't really know if a tennogen content feedback belongs here or on steam page but... oh well.

    Sari Syandana is almost fabulous. It's well though that it always retract when you use your weapons (you do not want to self harm your precious wings, do you ? And this way it never hinder your visibility), and seems (from what I tested) to trigger only on bullet jump, which make you have it pretty much permanently while parkour'ing.

    It's almost perfect. Almost ! I wish it could remains open as long as you're using Titania Razorwing. Because, hey, those wings are so well designed for Titania, but it looks a bit pityful to see those closed when you're using Razorwing.

    Almost maybe you should make those flapping with a short angle and high frequency ? That would make those even more gorgeous.

  12. Hey,

    I'm looking for Riven mods for the following weapons. It has better being bad Riven mod because I pretty much want to pay for the "Weapon tag".

    IG TAG : Kinxil. MAX MASTERY LVL OF THE MOD : 14

    Buying price : 

    + 30 pl base price

    + 5 pl if rerolled 4 times or less

    + 5 pl if rerolled 1 or 0 times (cumulative with previous)

    I don't care much about stats nor level so make sure to sell me your trash versions. 

    If you're interested I can also exchange some trashy Dual Cestra/Spira Riven mod (3 reroll or less) for your mods.

     

    [Not acquired yet] Phage

    [Not acquired yet] Dual Toxocyst

    [Acquired] Gorgon

     

    Thanks in advance.

  13. Just now, (XB1)RAG is NAROK said:

    Paladin Saryn? Is that a build? If so then I want to see it. :)

    Sure ! It's not meant for end game purpose (well it somehow does cuz of Vaporizer Sancti love for melting things instantly), but is fun and works on most situations :

    Saryn mods : (Aura) Energy Siphon - (Eximus) Handspring - Steel Fiber - Vitality - Redirection - Regenerative Molt - Streamline - Continuity - Intensify. Last place is up to you, I often use Flow.

    Recent Weapon set : Tigri Sanctis (mods about damage, multishot, elemental), Dual Toxocyst (same with Status chance mods), Galatine (120% slash and elemental Damage mods, Tempo royale, Berserk).

    Old Weapon set (less Holy, more infested styled) : Phage (Damage. Just damage. And multishot), Tysis (100% status chance, multishot and either mainly radiation or Corrosive damage), Galatine (Damage, Whirlwind, Berserk).

    Playstyle : Don't use Miasma, it's not meant to be strong here, or only if you need to stop a wave so badly for a couple of seconds. Stay close to enemies, slash normal ones, Tigri sanctis tank targets. Make sure to enter yellow bubbles, Sancti is really odd to break these. Make sure your melee buff is active. If you're a bit far from enemies, cast Spores. It doesn't interrupt you and proc Viral easily, helping a lot to slash everything down. Doesn't hesitate to cast Molt if you need to drag enemy attention. It have a giant life time (will likely die before it ends).

  14. Just now, NonDice said:

    waifu is saryn, but nezha icon. Why yu lie, just embrace the gayness of nezha.

    Nezha best Gayfu material. jk, I love it too and don't have Waifu prime icon.

  15. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH.

     

    Sorry, I didn't feel so hyped since Waifu prime release... uh sorry Saryn. My fav weapon being finally Prime ! The Paladin Saryn is real.

    (There is no point for this topic, sorry ._.)

  16. Disagreed. The point of this weapon, to be fun, IS to be clunky. You must be careful about both doing regular headshot and the timer, which make the weapon fun. If you could refresh the buff while active it would be boring. Dual Toxocyst, buff activated, is the best current DPS versus status secondary as it can even wreck heavily armor units.

  17. I'm quite pleased with both the idea of the new prime part aquisition and Kavat DNA acquisition... On paper. I'm not often against challenge as long as it is not only about grinding.

    Speaking of it, what was the big idea ?

    I read somewhere that Grinding was intended to be reduced. I hope I dreamt about it because the current state of the game seems to have become worse about grinding. When Void Key were announced to disappear, I was glad. "No more unchallenging, time consuming, Excavation/Interception/survival normal missions". Problem, not only we're given relics which have "on average" the same number of possibilities than previous void missions (Except T3 Def/Survival C I guess), making them just a godamn rename of Void Keys; but in order to have just about the same chance than crappy rewards to get your needed item, you need to waste others relics in order to GRIND AGAIN void relics to charge up the thing, often, I guess, to get trolled by RNGesus. The only good part is that with a decent weapon, fissure are easy to handle.

    And Kavats. Oh S#&amp;&#036;, Kavats DNA. The fact that the chance of obtaining it is so freakin low is a big problem, but not the major one. On an average mission, I meet between 4 and 6 Kavat, which is low. But the major issue is that 80% of the time, they're bouncing everywhere because they're fighting infested/corpus/grineer. You see them, they're half alive, and you either have to be lucky to scan them in the melee or you must do the effort to save them by cautiously killing others mobs or by taking a warframe with a EVERYONE STOP ability.

    I'm beyond displeased by the application of the great ideas Kavat and new Void were supposed to be.

  18. And he's mean enough to bully kids. Well, Nezha looks like a kid, doesn't he ?

    Troll aside I want to get War since a while but couldn't met him. Which made me consider that Stalker randomness is not that random. You know, RNGesus can be pretty insane, but here. Well, for several weeks of moderate play I didn't encountered him once (neither syndicates) while playing with random players. Now since a couple of day I must play alone due to connexion issue in my internship flat. I'm supposed to have even lesser chance to meet whatever want to assasinate me. But I've been playing Nezha for the lulz for the same duration, and just today, I met Syndicates twice and Shadow Stalker twice in T1 missions solely with Nezha altough I played Saryn as much. But that's not the most weird.

    First time he kill me cuz I forgot two important things : he dispel buffs and he have damage mitigation barrier. So I was like yea take my Tigri sanctis in the face lol ur... wait what. WAIT. Bam instant death to Mirage discoball.

    But second time I'm prepared to hit n run with my ol' good Phage and eventually get him to 10%. But that son of an infested vanish instantly without saying anything neither dropping anything, without killing me, just with the screen flickering a last time. Not even the mandatory mod drop.

    He's mocking my Nezha, I shall take revenge one day !

    (For the supersticious like me, I was used Broken War, Nezha, Phage and nothing else on T1 missions, mostly capture and def mob)

  19. Hey guys,

    I've been reading the megathread about the upcoming changes and it seems like Void access is being reworked. But what I couldn't figure out is if it will be an alternative or void keys will just totally disappear ? Should I use all my key ?

  20. Agreed. When Saryn got reworked I was like "Oh yeah, Miasma spam era is over, I can enjoy my warframe without being told how to do it". But you mentionned your own answer : Nerf your own stuff. For the lulz I intend myself to do a no Catalyst/Reactor/Forma themed warframe, not sure which one yet (thinking about Ivara with Mutalist Cernos for a perfect cancerous bowgurl).

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