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(PSN)nerex33

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Posts posted by (PSN)nerex33

  1. On 2022-03-20 at 10:30 AM, (PSN)RB3-Reloaded said:

    They’re really not hard to farm like… AT ALL - Railjack, Kuva Requiem Relics and Steel path are all good ways to get them… 

    ntm you don’t even have to keep the riven or complete it’s mission, you just have to form it from 10 silvers in iron wake you can just get rid of it after you’ve done that

    If you already have them, it's not bad. But having to score ten of them with their horrible drop rates, it really only leaves requiem relics, which let's face it, you aren't getting 10 in a row, which means you are popping more than, sometimes much more than 10 requiem relics, which they themselves will also have to be farmed for. So if you aren't actively fighting a lich, which 99% of us aren't, that means you also have to farm kuva siphons. Or spend plat....on relics. Yuck. Chain-farming blows. 

    As far as it being an Elite Weekly challenge, yeah, I'd definitely say elite is proper, but it is asking for a ton of work where many will easily pass up the 7000 NW points and save quite a few hours.

  2. So it looks like it might be March 31st at the earliest. That’s longer than I would have thought, but it is what it is. I’m really hoping that since it is Titania that they keep with the winged theme and add a primed kavat skin shown many Devstreams ago. It had energy wings and was just beautiful. Kubrow has 2 primed skins, so why not? 
     

    Although that last kubrow prime skin was amazing and a kavat version of that would be welcomed as well. Eh, who knows. We shall see what happens. 

  3. 50 minutes ago, Firetempest said:

    DE is settling into working from home. Main priority is still scarlet spear. Which may include prime access. So, it's being worked on. Expect more info next week. Meanwhile GOG is offering a ton of free games to keep you busy. Find a old gem.

    https://www.gog.com/partner/stay_at_home 

    oh wait. You're console...🤷‍♂️

     

    Luckily I’m not stuck to just console and that is some great information! Thank you a million, friend 🙂

    • Like 1
  4. I have to say, I’m disappointed that it’s been 91 or so days since the last prime access and not even a word on when the next one releases. I was really hoping to have a reason to play WF during the quarantine. I am the sad. But I do understand with all that is currently going on in the world why there would be a delay.

     

    So long as we are all staying safe and not aiding in the spread of covid-19 so that these elderly folks who can’t get a loaf of bread or wipe their rear ends due to dumbass hoarders don’t catch the virus and die. Stay mindful, Tenno.

  5. Any update on the player suggested custom movement/parkour animations spoken about in a Devstream many many moons ago? The ninja wall running like we used to have, a beast like run/walk, Superman bullet jump, maybe even a Destiny style 'Blink' jump, etc. 

    Any thoughts on adding in custom reload animations like those rare/secret reloads featured in Battlefield: Hardline, most likely purchasable in the market? I would absolutely love that. I've been playing since the beginning on PS4, so 6+ years now and have been seeing the same animations this whole time. Something to shake things up a bit, interesting, entertaining, etc, would be very welcome. Also, I would suggest allowing reload speed to affect animations but have a toggle to disable reload mods from affecting them in the event they are too fast or too slow. 

    There was also talks of custom voice over packs for Lotus transmissions, and now that certain things have transpired in the story, it's very easy to add these in via voice packs purchasable in the market. 

    These are all cosmetic and therefore not necessary to up ones game in any way so quite fair to make them all market items but if any could be obtained in other ways, that would be quite awesome. 

    Thank you

    • Like 1
  6. 19 minutes ago, KASpade said:

    A question: Will Scarlet Spear be a recurring event (like thermia fractures), a one-time thing or an entirely new mechanic by itself, available at all times?

    I think a very good guess is one time only since operations are used to introduce new mechanics, in this case it's squad link, which once it's established doesn't really have a need to return since the mechanic is present at all times. They throw in a timed window and some special rewards to get those who don't play much to come back right away and learn the new mechanics right away. That, and constantly bring it back with all of the arcanes at Little Duck would make Terry, Gerry, and Harry fairly obsolete as far as arcane hunting goes. 

    • Like 2
  7. Any update on the player suggested custom movement/parkour animations spoken about in a Devstream many many moons ago? The ninja wall running like we used to have, a beast like run/walk, Superman bullet jump, maybe even a Destiny style 'Blink' jump, etc. 

    Any thoughts on adding in custom reload animations like those rare reloads featured in Battlefield: Hardline, most likely purchasable in the market? I would absolutely love that. See: 

     

    • Like 1
  8. My lich just did this last night and I still had almost the whole planet still full of nodes.
     

    Someone suggested I left him in a state of “enraged” for too long and that is what caused it, although I have previously left him alone and not stabbed until I was on the 3rd circle and he was enraged for quite a long time, so not sure that’s it either. 
     

    It would be nice if these mechanics were made a bit more transparent. 

  9. Drop chance boosters double the chance, and with them being only 1.1%, then doubling to a whopping 2.2%, is there even a point to using a drop chance booster? I don't see a point at all spending the plat just to get another 1.1%. Why can't the drop chance booster have a rule where when used, it will double the chance but if that doubling doesn't at least reach 5%, then that would be the minimum. Always at least 5%. Is that asking too much? It's still pretty low but it's not 2.2%, a bit of a joke when paying for it.  

  10. 3 minutes ago, Airwolfen said:

    Quite a bit back I asked steve on twitter about this. Said the plan at that moment was to have it on block.

    Though that may have changed over time.

    That's kind of a bummer. It won't be at all fun to run around trying to play with block being held/toggled. 

  11. Even if the channeling effects (which I guess we won't be able to call channeling effects soon) do leave the game, it's not like I'm going to stop playing. The game is still my favorite above all others. It just seems like they are trying to make it more like other games melee systems with the light and heavy attacks, but those differences are one of the reasons I like it so much. It's Warframe, it is its own very unique thing. I don't see why channeling can't remain with the addition of light and heavy attacks. 

  12. With the recent information on channeling being removed from the game, which I've always like and am sad it's leaving, I got to wondering. What's going to happen to the prime armor that has really nice effects when your Warframe uses channeling, like the:

     

    Targis prime armor set

    Edo prime armor set

    Spritsail shoulders

    Atavist shoulders

    Acanthus shoulders

    Citadella syandana

     

    Will there be another way to activate these effects because I would toggle on channeling just to see them while playing. I've spent quite a bit of money on these and would absolutely hate to lose the awesomeness of these channeling effects, they were my main motivator for purchasing prime accessories. 

     

    So what's going to happen to them?

  13. I don't consider myself a rocket surgeon or anything, but when I have appx 25 stubbas and 20 quartaks but only 4 fragments.....something is wrong here.....

     

    Edit: At this rate, I would need to complete about 332 bounties. For lore. It kind of feels like DE is trying to deter me from knowing this part of the story. 

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