Blitzzer
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Posts
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Last visited
Posts posted by Blitzzer
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Not sure if this has been posted before but: make the normal version of onslaught drop focus lenses instead of relics. You can only get lenses in the plains which not everyone likes doing, this gives at least a secondary option and relics already drop almost everywhere. Onslaugh was supposed to help with focus right? then make it also be a place to get lenses for the focus. (PS: Simaris would like it for "efficiency" increase)
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i don't have a WAR # for this new one but after the hotfix: whenever in the Onslaught normal mode the text: Conduit Materializing pops up, my game freezes and crashes 8/10 times.
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I feel as if we are missing this sort of weapon, while certainly we got some good full auto shotguns currently ingame, most of those are simply build for 100% status chance. The best crit chance "full auto" i could find was the Phage with a low end 19% which when modded reaches just abit over 36% crit chance. All these shotguns have a status of 30% or higher and the crit just gets straight up ignored because 100% status chance is so much better.
I just want a satisfying full auto "Boom, Boom, Boom" while seeing yellow numbers tearing into my enemies with a shotgun that has a good crit profile that doesnt require 100% status chance to do any good. (TLDR: full auto shotgun Corinth style.)
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Market won't even let me buy anything it just says: "Purchase Failed. Account has not been charged. Please try again. (unknown error)"
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Sign me up if you can!
IGN: Blitzzer
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Whip
in Fan Concepts
add some Ether Spikes to your Whip and armor aint a problem anymore hehehe
Garuda visual bug with scars of arbitration sigil
in Art & Animation
Posted
I recently acquired the scars of arbitration and had alot of fun putting it on all my fashion frames. Yet when i got to my Garuda there was a weird oval shaped line right in the middle of her torso. I tried every other frame i had and while they all look different from each other non had the textures simply dissapearing. The line isnt fancy looking as if it was intended there. I have taken some screenshots where you see the sigil has 2 different settings yet the visual effect doesnt move from its fixed position.