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aegondark

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Posts posted by aegondark

  1. During railjack, when I host the mission, the tactical 10's teleport to go straight to the other players is working properly. However, when I am not the host, I cannot teleport on other players. Instead, my warframe teleports into space in a totally random place on the map with the archwing equipped more than 10,000 meters from the location of the player I intended to teleport to.

    • TYPE: In-Game
    • DESCRIPTION: Railjack - Tactical 10 Teleport is not working properly when I am not the host.
    • REPRODUCTION: If you have tactical level 10, on a mission that you are not hosting, try using the tactical 10  teleport to go to another player's location
    • EXPECTED RESULT: you will be teleported to the location of the other player
    • OBSERVED RESULT: warframe teleports into space in a totally random place on the map with the archwing equipped more than 10,000 meters from the location of the player I intended to teleport to.
    • REPRODUCTION RATE: 100% when you are not the host. If you are the host, work as expected.
  2. On 2020-02-11 at 6:45 PM, Jiminez_Burial said:

    Only if we get an option to opt out of the confirmation menu.  I don't want to be slown down because people are making brain dead mistakes.

    I agree with you about the option for people who do not want a confirmation menu ... But, I think it is still better to lose 10 seconds in a confirmation menu than to spend 3 hours hunting an useless  Kuva Lich.

  3.  

    I would like to suggest a confirmation menu for when we kill the Kuva Larvlings. It could be something like the UI in which we choose to finish or capture the Kuva Lich. Although there is a new interface in which we view the weapons before creating a new Kuva Lich, me, some clan friends ended up finishing the Lich instantly. This happened to me when, after hours of hunting Kuva Thralls, I tried to create a new Kuva Lich for a specific weapon and, due to the muscular memory of finishing the Kuva Thralls instantly, I ended up finishing the Kuva Larvling without looking at the weapon it would generate, and I received a undesired weapon because of this.

  4. Revenant quest bug

    I talked to Nakak to get the mask, she said a lot of things until finally asking me to buy the mask
    I went to her store and bought the mask.
    I went to eidolon in a group with a friend during the night.
    no message appeared for me regarding the quest.
    the quest message only appeared to the leader of the group
    I left the mission and went back to Cetus.
    I accessed eidolon again in solo mode
    the quest appeared and nakak tagged an area on the eidolon map
    I went to the place marked, nothing happened.
    I moved to the tenno, so there was a white area on the floor with different noises
    I went there, interacted with this area and Nakak spoke a few words
    after that she had to interact again, only that the area was in the same place
    I repeated this cycle of interacting with the area and hearing words from nakak
    I did this a few times.
    until at last the nakak sent me back to cetus and talk to Konzu
    when I returned to cetus and spoke with the konzu, there appeared the missions that drop the parts of the revenant warframe
    However, I did not receive BP...

  5. 19 minutes ago, [DE]Megan said:

    Reduced Sky Archwing Launcher Blueprint crafting requirements:

    • 100 Iradite to 50 Iradite
    • 150 Fish Oil to 50 Fish Oil
    • 1200 Circuits to 600 Circuits

     

     

    19 minutes ago, [DE]Megan said:

    Reassigned Blueprint values for gems:

    • Common and Uncommon Gems are now built in batches of 10.
    • Rare Gems are now built in batches of 6. 
    • Eidolon Gems are now built in batches of 3

     

     

    20 minutes ago, [DE]Megan said:
    • Reassigned Blueprint values for gems:
      • Common and Uncommon Gems are now built in batches of 10.
      • Rare Gems are now built in batches of 6. 
      • Eidolon Gems are now built in batches of 3. 
    • The Quills Standing increases (Flawless Sentient Cores remains the same for now): 
      • Increased Intact Sentient Cores from 25 Standing to 100 Standing. 
      • Increased Exceptional Sentient Cores from 400 Standing to 500 Standing.

    Where is the refund for the itens that we have used until now building this things with the previous price? And the extra points for the cores?

  6.  

    3 hours ago, [DE]Rebecca said:

    If you have invested into a nerfed weapon, when the Update releases there will be an Inbox message generated on Login to give you a single 3 day Affinity Booster and a Forma per owned weapon to reconfigure your weapons as you see fit!

    One forma per weapon...man....everyone have at least 6 formas on tonkor and 6 formas on simulor...

  7. A few sugestions for the new bladestorm...

    1 - Put some indicator on the HUD to show when the ability is active or not...The black smoke and the black and white scenarios may pass unnoticed in some tilesets...Also, people with trouble to see colors cant see it properly...

    2- Change the target system to allow us to mark the same enemy three times without moving the cursor away and move it back to that enemy to place a new mark..this new mark system may work like a conical FOV .... while an enemy remain in this FOV they will receive a new mark after a few moments(1s).

  8. 12 minutes ago, [DE]Megan said:

    Hotfix 18.7.1

    LdxUao4.jpg

    Conclave Changes & Fixes

    •    Fixed a UI error in the Conclave End of Mission screen.

    Additions 

    •    Added a ‘None’ option to Oberon’s shoulder attachment menu.

    Changes

    •    Djinn’s Fatal Attraction will no longer affect enemies that have a resistance to being mind controlled. This should prevent issues in completing the Lephantis boss fight with a Djinn equipped. 
    •    Improved the performance of Landing Crafts that contain a plethora of ship decorations.

    Fixes

    •    Fixed the Traumatic Redirection (Naramon) skill not using charges on melee attacks as per: https://forums.warframe.com/topic/630945-traumatic-redirection-naramon-major-bug/ 
    •    Fixed the Dual Kamas Nari and Vali skin not appearing in inventories. This also fixes the skin being absent from the Loki Deluxe Skin Bundle, resulting in an incorrect market price. Please note that a script is in progress to retroactively award the Dual Kamas Nari and Vali skin to those who purchased the broken bundle. We will let you know when the script is complete. Please note this only affects purchases that occurred after 6:30 p.m ET on March 30 until now. 
    •    Fixed various bosses not respecting their behaviors due to Djinn’s Fatal Attraction. 
    •    Fixed Oberon’s Feyarch Skin shoulder attachments having the same name as his default attachments.
    •    Fixed the Prisma and Eros arrows not appearing in inventories. 
    •    Fixed the Prisma and Eros arrow quiver appearing as a Skana.
    •    Fixed players not being able to reconnect to private missions (e.g. Void Key missions) if connection was lost during gameplay.
    •    Fixed Defense terminals spinning wildly due to Sleight of Hand.
    •    Fixed Clients being unable to see an ability duration timer after casting Terrify. 
    •    Fixed Clients being unable to cast Terrify in succession. Clients were seeing the animation play, but the ability would not affect enemies until the first duration of Terrify had been completed. 
    •    Fixed being able to select and ‘Continue’ Vor’s Prize quest in the Codex after completing it.
    •    Fixed Vay Hek repeating unnecessary ability animations for Clients.
    •    Fixed game freeze when hitting ‘Enter’ while in in the Gear menu.

    And we still unable to trade Snipetron Vandal BP......

  9. Dno if u use the same mods it's the same

    They aren't the same...

     

    IMO Prisma dual cleaver is better because they have a bigger crit chance... just put berseker on your build and you have chances to enable the speed buff and your attacks become 75% faster if you stack 3 criticals while the buff is active...You can put it on the prisma skana, but the crit chances is lower...

     

    Avoid to use crit chance mods...berseker is enough...

  10. Any reason for getting invisibility that overrides existing invisibility on a frame with invisibility as a power already?

     

    1- Nullifiers cannot dispel trickery invisibility

     

    2- The same occurs with stalker...

     

     

    About the main topic...If you have 2 maxed trickerys then you have two chances for activating this. 1 finisher = rng rolls twice with 18% of activation chance for each roll...

  11. If you aren't the host and you use a Simulor with mirage hall of mirrors for a few moments when the Simulor shots start the vortex the Host will got a game crash causing a host migration. This only happens if you aren't the host. When you are  the host and use Mirage hall of mirrors+Simulor the spawn of enemies decrease greatly(tested this during a defense mission on Seimeni).

  12. My suggestion to fix limbo...


    Considering i'm a player in a team with a Limbo..


    If Limbo move me to rift:


    If I use weapons(and only weapons) to damage enemies in the opposite plane i can receive damage from the enemis in that plane while atacking..(something like temporary visible while attacking targets in the opposite plan).. this visibility dont occur if i'm using powers...


    Ther other damage ways still the same...


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