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Atomic_Cybersystems

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Posts posted by Atomic_Cybersystems

  1. Но слегка расстроило то, что потратив целый день и получая по 80-90 очков, после выпуска этих исправлений, люди с лёгкостью потратив на порядок меньше времени добились того же результата

     

    Забавно, что некоторых людей расстраивает не тот факт, что они сами поторопились и потратили больше времени, чем могли бы, а что другим будет проще, чем им...

  2. As some of you guys said - his build needs too many different mods, so there's only one way to build effective:

     

    1. totally ignore range (bb to 1st ability and to damage from aura)

    2. build up max strength mods for up to 900% armor bonus and get some duration mods. So his abilities cost pretty much and some mods like rage and steel fiber are must have.

     

    According to this, he can not use ultimate nor 1st ability.

     

    I didnt test syndicate mods for rhino, but seems that he can get much more armor from 1st ability with syndicate: just hit 10 mobs and get +500% armor buff. Hit another 10 mobs and get +1000% buff.

     

    So, rhino seems to be more "tanky".

     

    I am just dissapointed that chroma has low-utility ultimate and useless 1st ability (comparing to most other frames) with absolutely no cc.

     

    I've tried to build arcane guardian to get even more armor, but it doesn't change his playstyle.

     

    ____________

     

    Yes, this frame is like rhino 2.0 without cc. He is a tanky one but i am trying to understand: what can he do for his team? And i cannot find the answer.

  3. So much rage-answeres...

     

    So i am starting to think that most of this community plays on mercury-earth-whatever.

     

    No team will take chroma as support (trinity and oberon heals and buffs better).

    No team will take croma as crowd-controller (vauban, nyx, loki and many more frames has true cc).

    No team will take chroma as dps or dps-buffer (mirage, nova).

    No team will take chroma as utility frame (frost, limbo, nekros, mag).

     

    He doesn't fit to any good party (and rhino too, by the way): no place in raid for him, no place in long T4 defenses (40+waves) or survival (50+ minutes). He is just a pub-stomper for noob-runs, nothing more.

     

    Chroma has nothing for teamplay comparing even to rhino, that is rarely or never picked up in hard missions.

  4. Hello.. As many of us know, chroma became one of most unuseful frames at the moment. He is not the strongest on in every role of party endgame: not best in damage, neither in crowd-control, nor support (healing / buffing / debuffing).

     

    So, i have such suggestions that would make him really viable in every game stage and still the same frame in common:

     

    1. His fisrt ability should be frontal one-time aoe with 100% status. Using this ability will switch croma to next energy color (fire -> electro -> toxin -> ice).

     

    2. Significantly increase both status chance (50-80%) and radius (25m) of 2nd ability. If chroma uses 1 ability, aura turns off. Aura can be cancelled now if used again.

     

    3. electricity aura should restore twice more shields, than health from fire aura (health is more viable resource due to absense of regeneration). So, 400 shields regeneration when going into aura for teammates and same 400 for self.

     

    4. Remake status types with such way:

    1st status = old_status_1 + old_status_2 (fire and electro, radiation);

    2nd status = old_2 + old_3 (electro and toxin, corrosive);

    3rd = viral;

    4th = blast.

     

    5. Syndicate mod that gives 3rd ability buff for every teammate in radius (radius = 2nd ability radius)

     

    6. Make 4th ability, ultimate, one-time-cast. Chroma places ultimate and it fires until time is down or until destroyed. This ability should benefit from range and duration mods. This ability should taunt neaby enemies and have same armor stats as chroma's.

  5. They didn't. It's just a misconception from people who haven't touched the Synoid since U16 hit.

     

    Old Synoid was 210 damage per tick, 2 ticks per second. New Synoid is 28 damage per tick, 15 ticks per second. It still does 420 DPS in one second; the only difference is that it now costs 15 ammo during that second instead of 2.

     

    Actually, DPS was nerfed massively.

     

    You count only theoretical damage potencial.

     

    On practice, i had 2 status on gammakor, magnetic and gas (about 6k damage per tick from gas).

    Burst dps was 52k, sustained dps was 48k. If i shooted on pack of enemies (10 in vaubans vortex, for example), it gave me AOE gas damage 6k x 10 each second.

    It means that i had additional 60k damage per second from status.

    So, previous dps against 10 targets was:

    52k + 6k*10 = 112k.

    sustained dps was: 48k + 6k*10 = 98k.

     

    Now, i have on same build:

    45k burst dps (was 52k)

    31k sustained dps (was 48k)

    additional 1k dps AOE gas (was 6k aoe).

     

    Let's calculate new dps against 10 targets:

    45k + 1k*10 = 55k dps

    sustained dps: 32k + 1k*10 = 42k.

     

    55k dps against 112k.

    42k sustained against 98k.

     

    ________________

     

    And i'm not saying here that having 35 bullets per second is total crap on high level content.

    I'm not saying that new gammakor build has to cancel fire rate and lower it for ammo economy.

    I'm not saying that now i have to place mutator and mod that loweres fire rate.

    Because in this actual build, stats will be:

     

    fire rate: 9,6

    crit 14,8% (x2)

    status 71%

    burst dps: 10k

    sustained dps: 9k.

     

    With such stats, i can just pick quanta with 20k dps and that's it.

     

    So please stop mentioning that "base dps remained the same" because it is bullS#&$.

  6. So, devs failed, as usual.

     

    I would understand these nerfes, if new gear could replace the nerfed one.

     

    But no, devs continue to make absolutely useless, totally not fun nor interesting low rate content and only sense that most players feel when buying / crafting brand new content (gun or frame) - dissapointement.

     

    For 1 year, there are only 3 good weapons made: optikor (just another version of dread), synoidal gammakor and soma prime. How many good frames were made? None.

     

    Every game content should hold players in this game in such a way: "heey! Cool gun/frame/etc! I wanna level it up and spend some of my time and resources for that". And what actually happenes?

    "New weapons? Well, they made stupid useless guns for punching lvl 5 mobs on mercury. Again. No thx, it doesn't cost even my weapon slot, not saying of my money or time."

     

    As for me, gammakor was a sustained-dps-status-gun. I was glad that i can take optikor/dread as main weapon while having good automatic pistol.

    Now, there's no auto-pistol and that means: no semi-auto for main weapons.

     

    Devs do everything to S#&$ up all good ideas they previously made. GJ.

     

    Do you like melee weapons? Cool! Let's make such patches so these weapons could be used only for jumping!

    Do you like unstandard weapons like rocket launchers? Ok, let's nerf them! Only rifles allowed rofl!

    Do you calculate dps and think about utility? Hey! Take this S#&$ we made: brand new panther and agdjagara and new useless ripkas and 8k-dps chomak!! Give us your money for spitting while playing with our brand-new-S#&$!

     

    WTF really?

    Seems that devs are out of any new ideas and that means that game soon will be dead..

     

    We ask for new utility weapons: may be some turrets that can be placed on the ground as main weapon, or pistol + shield combo for defense. Or good alternate fire on weapons (remember shock rifle from Unreal?). Or at least some utility items in weapon slots that deal no damage but provide unique functions (defensive or attack-buff-fields, mines, traps, disabling movement/shots items etc)..

     

    And what do we get instead?

    Nerfing favorite toys instead of giving new favorite toys?

    Giving cosmetic items such as useless "for rank" weapons?

    Giving low rate "for rank" frames?

     

    When i started to play warframe, i was glad buying some platinum... I could spend it on usefull stuff like vauban or potatoes. Now i do not know if devs deside to nerf another favorite toy, so i'm just afraid to spend money and time on getting new effective weapons.. The only good thing here is that there's no good weapons and frames from new ones.

     

    So, after getting and testing new frame (and it will last less than a weak), i'll stop entering this game till next patch, or any new patch were i will see some good and effective guns / frames.

  7. 1. flux rifle with punch-through equal max weapon range (or about 30m-50m) and with good status on it. LASER BEAM!

     

    2. any constant dps weapon like quanta with charging alternate fire, that consumes more ammo but deals nice single shot damage - like a sniper rifle. DPS of alternate fire should me more than dps of main fire mode due to more difficulty to hit moving targets.

  8. можно ли ходить одновременно с куброу и стражем?

    Если нет, то чем куброу лучше соответствующих стражей?

     

    Какие из имеющихся в арсенале пушек стоит собирать и улучшать?

    Актуально ли использование дракгуна?

     

    Верно ли, что самое эффективное оружие ближнего боя - ортос?

     

    Каких варфреймов стоит улучшать и раскачивать?

    Актуален ли рино на больших уровнях?

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