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Krak_Nihilus

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Posts posted by Krak_Nihilus


  1. In all my years of forum participation I have not stumbled upon this wretched hive of scum and villany before.

     

    And now I wonder if that name calling is gonna make Renegade horny.


  2. Na mr5 polecam shotgun Hek

    https://warframe.fandom.com/wiki/Hek

    Polecane mody:

    Point blank

    Hell's chamber

    Blaze

    Scattered Justice (https://warframe.fandom.com/wiki/Scattered_Justice

                                 Zajebisty mod specjalne do Hek'a, można kupić od syndykatu Steel Meridian.

    Seeking force, jak chcesz przestrzeliwać przez wielu przeciwników naraz.

     

    No i do tego dodaj jakieś elementy i będzie zajebisty build. Nie ma się co martwić jakby ci się nie wszytsko mieściło, najpierw wsadź scattered justice i point blank.

    Jak się do mnie odezwiesz w grze to mogę ci dać wszystkie te mody za darmo. Nick taki sam jak tutaj. Powinienem być dostępny jutro pod wieczór.

     

     

    Na drugą broń polecam atomos i sonicor, obie te bronie mają dość specyficzny sposób działania więc do zdecydowania która pierwsza polecam obejrzeć filmiki o nich, zalinkowane niżej w stronie na wiki:

    https://warframe.fandom.com/wiki/Atomos

    https://warframe.fandom.com/wiki/Sonicor

    Polecane mody do broni drugorzędnej:

    Hornet strike

    Barrel diffusion

    Lethal torrent

    Gunslinger                 

     

     

    Z broni białej polecam redeemer i galatine. Redeemer jest fuzją shotguna i noża, jak przytrzymasz e to strzeli. Za to galatine jest ciężkim mieczem do którego jest zajebisty stance o nazwie Tempo Royal. Mam ekstra kopie to mogę ci dać.

    https://warframe.fandom.com/wiki/Galatine

    https://warframe.fandom.com/wiki/Redeemer

    Polecane mody do broni białej:

    Pressure point

    Fury

     

    Zdecydowaną większość jak nie wszystkie wylistowane mody mam w dużym nadmiarze, więc nie krępuj się odezwać. Chętnie pomogę nowemu graczowi 😆

    No to to by było na tyle chyba.

    • Like 3

  3. On 5/8/2016 at 9:44 AM, DzaroD said:

    Dobra a teraz pytanie dotyczące plików gry, mam taki problem ze ciagle mi sie zmienia czułosć, raz mam tak ze przejade podkładkę i robi mi 2x obrót a raz mam tak że musze 3 razy przejechać podkładkę żeby zrobić 1 obrót.
    Da sie to jakoś ustawić statycznie w plikach gry? Moze sa jakies komendy startowe?

    A ty nie masz przypadkiem myszki o zmiennej czułości? No i warframe ma wymuszone przyspieszenie myszy, czyli jak ruszasz myszką szybciej to leci dalej, więcej na ten temat możesz znaleźć pod hasłem mouse acceleration. 


  4. Napisałeś to pod postem Admina :|

    Chciałbym też zauważyć, że Tomasz nieraz odpowiada na posty w tej sekcji forum, zazwyczaj wyrażając swoje uznanie dla twórczości. Chyba jeszcze nie odpowiedział na żaden projekt frame'a ale to akurat jest zrozumiałe.


  5. I don't understand why Nezha's abilities were released before the Archer frame was.

    Is it going to be discrete or will we actually have proper gameplay footage? 

     

    Because nezha is already finished, just out only in china for the moment due to their legal deal with changyo they have 30 or so days of exclusivity when it cannot be released to globa build.

     

    Archer frame is in a pretty much finished form as well probably as they have asked dc for name suggestions. But it's not out for anyone.


  6. The second guy was probably hit by the infamous antiAFK system, sometimes it's useful. The reason why you can't kick anyone you wish is that because it would be toxic. Simple as that, people would get seriously annoying to add to all the russians around. I'm currently pushing for a kick system in place of antiAFK which would let people kick those who get marked as AFK the same way current system marks them.

     

    Also naming and shaming is not allowed, edit out the second guys name or moderators will do it for you with additional conseuences.


  7. My first question is about the resource distilling extractors. On the star chart prior to what it is now you could claim your resources and leave your extractor deployed which gave it a greater chance to extract the rarer resources. This was great and unless it was damaged it made since. With the current star chart you now have to extract the extractor and then redeploy it. which is a tad annoying cause this causes your chances of getting the rarer resource resets. When the new star chart comes out in U18 will this be the same or will it be reverted to the prior mechanic?

    Secondly, I would like to know if there are any future ideas of adding a secondary weapon slot to the Arch wing. If its a question of location as the primary and melee are stored under the wings. I've noticed a gap between the arch wing and the frame about where it attaches to the warframe so that would be a perfect placement for it. I just feel especially when your downed in combat you could still attack the enemies while waiting for you teammates to find you so they can revive you, like in regular missions.

    Thirdly, I know that you are busy with fixing old content while at the same time as designing new content. but as a lore guy. I was wondering if you have any intentions of adding the missing lore from the game as well as the codex as it pertains to things that have been in the game since its inception all the way to U12. specifically Frames.

    Forth, I'd like to know if your going to evolve the story line that was start in Vor's Prize with the Grineer Queens. Or has that fell by the way side.

    Five. With the new star chart coming, its suggested that there will be fewer nodes. if this is the case. I know its a still a small amount but we gain or gained Affinity toward mastery from clearing those nodes and the individual planets systems. Will WE that have been playing for a while then loose that earned affinity and What compensation will be given to new players that wont be able to earn that affinity as the nodes for them wont be there. Was well I ask about the start chart in the past when new missions or new content was added sometimes new nodes were added that then made the planet or planets nolonger be cleared and we had to go back and clear them, will this also happen in the future star chart. This was really disappointing when it can to claiming resources and redeploying distilling extractors.

    Five has already been answered on one of the previous streams. They want starchart to always give the same amount of mastery points.


  8. Do you have/can you show any concept art for frosts deluxe skin?

    Will deluxe skins ever be permanently available in the market? If not, when will they be coming back?

    Are you going to rework/ abolish the antiAFK system?

    Can you share some details about multishot rework and generally scaling rework?

    Anything more on the snipers buff?

    Any plans to rework archwing minimap to better fit 3d environment?

    Anything more on starchart 3.0? When can we expect it?

    Will we ever get access to arsenal in simulacrum?

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