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BrunoNabas

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Posts posted by BrunoNabas

  1. So this is a response to the update 15.2,0 nerf of Shield Polarize... oh man what a terrible idea.

     

    Firstly the change doesn't make any logical sense, why would Mag need to see her allies to use a magnetic power on them or not be able to use it on herself and secondly...

     

    Mag has a lot of shields and she needs all of them, they're the only thing that keeps her standing especially when an enemy slips through Crush and gets a couple shots in or when fighting a boss, so taking away the ability to regenerate them relatively quickly makes her almost unplayable. This new version of Shield Polarize is nothing more than a waste of time and energy. For example why would you stop to regenerate your allies shields mid fight instead of just wiping out the enemies? Of course the easy answer is you wouldn't. The AOE ally regen was just there to help justify the 50 energy cost but it was never the primary use case for the power. Heck peoples shields tend to drop so fast that there's not even time to cast Shield Polarize on them, the skill just takes too long which was one of the reasons it was so well balanced. You had to pick between recharging your shields fast or just moving to a safer location. Now the power is more a battery for hijacking missions than anything else.

     

    So in short, please change this back. It was well balanced before and it was thematically correct before. Now it's borderline useless and Mag is borderline unplayable as a result. 

    I agree 100%!

  2. A Build que eu fiz como voce pode ver sobram 5 pontos dos quais podem ser usados para se por um StormBringer Rank maximo com um bonus um pouco maior de dano eletrico. Rifle Amplitude não vale a pena porque o mod ainda não foi recalibrado e da so 15% comparado aos 60% + elemental dos mods hibridos de evento. Hammer Shot aumenta a chance de proc e dano critico mas esses 60%~90% de dano elemental extra fazem muita falta quando vem os crits e red crits.

    Obrigado desde já! Consegui arrumar o high voltage. Minha dúvida agora é encima dos red crits. O qual status aumenta a frequência dos red crits??

  3. Não Dogo, mods que dão Fire Rate (Taxa de Disparo) não afetam o ritimo em que a Amprex causa dano mas mas afetam somente a velocidade em que a munição é gasta pois a arma ja esta teoricamente no limite permitido do jogo para infringir dano. Ou seja, por mods como o Shred so vão dar prejuízo.

     

    Outra coisa, te  garanto que o Metal Auger consegue perfurar muito mais do que 4 humanoids ou 2 quadrupedes pois se não me engano o hitbox dos mobs so conta como 0.1 .

    Bianca, bem legal sua build! No caso, não tenho high voltage... Tem como substituir por algum outro mode??

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