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DuskRose

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Posts posted by DuskRose

  1. i like atlas as a frame the shree power of his passive is great especially against the sortis where you get the glowing units which just cc you to the point you cant stand up but his rumbles dont scale and they can only attack like one unit at a time pulse they can die really easily i dont think this rubble mechanic will do them much good. i was kinda hopping for alittle more scaling on them with something like when they die they split in to two smaller versions of them selfs like golems do in other games i mean it fits the theme dose it not but thats not to say i dont like the rubble idea his 4 dose need something done to it   

  2. So warframe has a very interesting selection of enemy factions you got the grineer and there massive army and fleets with terrifying weapons, the corpus with there high tech industrious money hungry ways, the ancient and dying orokin, the wide spread and all consuming infested, and the enemy unknown sentient. but is it possible there are pirate like groups roaming the star system which have aspects of most if not all of the factions? perhaps clem was a pirate captain captain clem          

  3. Tenno%20Melee%20weapon%20Severgala_zpsjn

    This is a weapon made for the Tenno 

    made like the mios/Lacera using Defiled Snapdragon 

    dose primarily slash damage with okay puncture but hardly any impact

    high status chance and attack speed but low critical chance and average crit multiplier

    if by chance this weapon made it's way in to the game im sure the devs will add there own stats.

    well this is my submission    

  4. Warframe%20Vauban%20Ult%20Helmet_zpslsnz

     

    just an idea floating around i know atlas already has a the orb necklace (i dont know the actual term for it) but considering Vauban actually use's orbs with all his powers i thought that it will suit him better. i dont know how to use 3D modeling or professional art programs which is why i used MS paint. if you can use 3D modeling programs and you liked my idea feel free to be inspired or strait up make it

    color scheme is nothing special just close to how my Vauban is colored

    thanks for checking my post out          

  5. After playing limbo in a kuva flood mission pressing 5 going in to transference while in the rift walk will make the effects permanent not the ability just the screen effects and doing this multiple times makes it a little more blinding as it gets darker. iv found dying and then reviving removes this but that's about all i can find that dose it while in mission of course at the end of a mission it does not carry over but early in missions makes it hard to see i know its a miner bug but reporting them is our responsibility as a member of the community and this is my first bug report so my bad if i did not do this right       

  6. Monyatta%20warframe_zpsfc8r8zlx.png

    this is monyatta. inspiration for his design has come from monks as well as his ability. he is a frame with a large amount of shielding lets say with a max redirection his shield level reaches 2500 but his health is lacking with a max vitality it would be something like 500 armor no idea yet but this does not matter right now on to the ability

    ability 1- Pounce- target an enemy or a friendly up to 50 meters away (can be increased with ranged mods) and jump to that target if you use a melee attack while using this ability the ground slam will do bonus damage and send enemy a lot thither away than normal. this ability is a good way to clear a lot of land relay quick and with the bonus damage on a ground slam this can also be used to clear an area even if it docent kill the target

    ability 2- Reflex - activating this will drain energy over time and you will not be allowed to attack but Monyatta will be able to dodge every shot fire at him including explosive and fire (some how :/) in this mode you will be allowed to use objectives such as hacking and reviving. this ability may or may not  be a good idea but its only a concept so relax and feel free to put what youd like the second ability to be.

    ability 3- endure - instead of using energy your shield will be re shaped in to a protective bubble which will move as you do allowing for protection of allies the shield will be equal to what your over all personal shield with the added bonus of armor allowing for more protection how ever when the ability is destroyed you will need to charge your shield again as it will be 0

    ability 4- martial arts - using only his body Monyatta will be able to deal out massive damage to targets when one on one with an enemy you will be able to stun them while you attack them if in a group of enemy you will do damage to all but not as much as the main target in the group the target will also be the one being stunned

    passive - because monks that have reached peak physical conditions through very intensive training im gonna say the passive of this frame is health regen and shield recharge sped up when not attacking

     

    this was a challenging frame to think of ability so please feel free to put your own suggestions down. also id like to say that i have alot of respect for shaolin monks and even met a few and i have tried to do my best to put their likeness in to this frame but also adding my own touches to the futuristic theme

    as always id like to point out im not a professional artist but i believe i am able to give a clear image of what i was going for through simple drawings on MS paint

    thank you for looking :D                                                             

  7. 11 hours ago, MissMarifire said:

    I can't say much for abilities, but what I can talk about is theme.

    I absolutely adore the idea of several Native American inspired Warframes (My own concept, Qanagi, is among them, focused on a common Inuit legend, Sedna/Senna). However, as someone with direct relations to a Chippewa native (my grandmother), the idea and theme of this Warframe feels... really, really awkward. It feels like a mish-mash of several different tribes, and in a way it's rather degrading of those in or affiliated with certain tribes. For example, totemism is performed by Pacific Northwest tribes, such as the Tlinglet or Haila tribes, while tomahawks (or at least, the general term) were used only by Algonquin tribes, which is on the opposite side of North America. Two totally different sides of a large landmass.

    Please, please, please don't mix completely different kinds of Native American tribes for your Warframe concept. It'd be like making an "Asian" Warframe and mixing parts of Chinese, Japanese, and Indian mythology. 

    This being said, you could definitely turn this into something. I'd suggest Nanabozho, a mythical hero among several Algonquin tribes, but with the sheer variety of different Native American tribes to find source material from, you can certainly find something.

    my apology i did not mean to offend and i could have done research in to the theme and actual tribes thank you for informing me. the inspiration all though native american inspired i was using Night wolf from the mortal Kombat sires to help put a futuristic theme to it. with other designs in the future i shall do research           

  8. Tenno%20frame%20Hinonaku_zpsasxsxz4s.png

    Hinonaku based on native american Indian tribe worriers and is a supportive frame and was harder to put to a future theme than you may think (i still feel more could have been done) im know im not the first to put this idea across but here is my own thoughts and idea's on this theme. I have done my best with the limited potential of MS paint (if i could understand better art programs i would use them) but i feel you are still able to see the over all image of what i was going for.......  lets talk ability

    Ability 1- tomahawk- Hinonaku will throw up to 3 tomahawks that explode on contact with the enemy causing explosive damage and knocking down opponents

    Ability 2- Shamin Print- Hinonaku will leave his print on the floor friendly's with in the print shall reciev amour and damage buff for a duration. enemies that step in the print shale be stunned and opened to finishers 

    Ability 3- ancestral spirit- when this ability is activated a copy of Hinonaku shall appear in spirit form with a copy of the frames weapons and is invaluable to damage this will last summoning will last for a duration the spirit can not use ability's (it works like a specter i know but you wont have to worry about it dying) 

    Ability 4- totem pol- a totem pol of energy shale rise from the ground with each section of the pol descending the following Energy, Health, ammo, shield buff and a small health drain from near by enemies (i was thinking of an idea for the look of the totem pol and that is to have each section have a different warframe head)

    Passive- a few idea's that come to mind 1 is that bow type weapons do 10% more critical and overall damage.

    another is when your accompanied by a kubro there is a 10% buff to kubro AI....haha that is a joke. really though when you have a kubro as a companion both you and your kubro get a amour buff of 50 for each kubro that is in a squad

    my last idea is any non infested hostile quadrupedal creatures (animals that walk on 4 legs) will ignore you or instead will fight for you 

    i have also included a secondary weapon that being throwing ace's or tomahawks think it would be interesting to see how they'd work in game

     

    What do you think ability's should be ? please post suggestions im interested in what others would put to the theme

    thanks for reading                                     

  9. warframe%20melee%20weapon_zpsnijzydcx.pnURL]

    adding to another design iv done in the past i have come up with a new Ranged melee weapon that is part bow and part staff or pol.The string of the weapon is energy as are the arrows that go with it and i have done the arrow in a black box so you can see it easier not sure if this would work like the redeemer or would require ammo to use but on the slight chance that something like this ends up in the game im sure devs will figure something out  

    with a new attachment to go along with it. its not a very creative idea but since the idea of the game was space ninjas why not a throwing star or a chain hanging from your weapon

    id imagine that this would most likely need custom stances for its use seeing as it couldn't just borrow from others of the same type. but id say my self that this would do impact damage when your bashing enemies faces in with this thing and puncture when your using the bow part which i was thinking can be used in the charge attacks. with the stances how ever i was thinking after a couple of strikes you would fire 3 arrows in a single pull of the energy string or something along these lines

    like in my other posts im going to mention i am not a professional artist how ever i do think i can project my idea's clearly with simple drawings with programs like MS paint

    what do you think of its design and what are your thoughts on stats? 

    thanks for looking         

  10. gun%20spear_zpsyrgewbns.png

    This is the best part of a spear and a gun combined in to one. currently the only gun melee we have is the redeemer and i love it. i wish it looked a little different i personally dont like the design. i also wish there were more of its kind in the Warframe universe so i created my own. the way i see it this would be more of a strait shot unlike the redeemer which is more of a shot gun or a wave. i would say the shot it has all though you could only target one at a time in stead of a group would have a passive punch through when firing it.    

     

    let me know what you think. im not an artist and i did this on MS Paint but i do feel i can give a clear vision of what i see

    thanks for looking    

  11. So, Mirage?

    Cool design though, sort of wukong esk

    haha your probably right in the 3/4 years iv been playing iv never played as mirage :P i dont rely know what she does ? oh well i made it with light being the focus   

  12. Prism%20tenno_zps9zjfz3pf.png

     

    This is Prism the idea behind him is he manipulates light with some other aspects. with him i have made a two handed sword iv called Tetzever. I am not a professional artist but i do feel i can present the image so that people have an understanding as to what i was going for.

     

    1st ability: mirror force: like Rhino's iron skin Prism's armor becomes shiny and reflects damage back at the attacker. with earthier 75% of damage or 100% and with power strength mods the damage output becoming higher/ or he summons a mirror wall which does the same thing and can summon multiple walls

     

    2nd ability: Solar flash: blinding enemies and rendering Prism invisible for a few seconds duration and stretch mods will amplify the ability

     

    3rd ability: spectrum gaze: this ability shoots out a beam of light out of Prism's right arm causing radiation damage/ or just heat damage and lowed armor for the enemies hit by the beam. This will drain energy over time

     

    4th ability: Shine: beams of light shoot out of Prism in all directions enemies hit become stunned as well as an elemental damage of some sort and team members hit become buffed in damage, armor, speed, energy or health. they way i see this happening is the beams that shoot out are different colours like a rainbow different colors do different things to enemies and friendly's alike

     

    His health and shields start as 150 each and are both 400 and rank 30.

    His power is 200 and 250 at rank 50

    His armor is 200

     

    if he has a passive id imagine he'd be a quick warframe

     

    The Tetzever is a two handed sword with a lot of slash damage and maybe puncture damage as well the small ring on the hand guard is where i thought id put the accessory's as the bottom of the grip is where a cloth is

     

    well here it is once again id just like to point out im not an artist and i drew this with MS paint. please let me know what you think and what you would change with ability's and stats 

  13.  

     

    It is a good idea and like the general concept one problem the basis of this frame is going into bleedout or your team going into bleedout which really isn't great in high level missions you want to stay alive possibly tweak it so that they get buffs when you use your number 2 to bring them out of bleedout.

     

    yer something to think about thanks for the feed back  

  14. yer perhaps i could have explained the 4th one better but the idea is like nekros he stores kills but they come back as missile's so there a single attack and then there gone. and yer i think i shall work on some concept art    

  15. I was playing a high level survival and died after about 20 minutes but i did not want to leave as i had found a rare drop mod, so in my waiting time i thought of a frame idea

     

    Phoenix

    law- a result of a vengeful spirit.

     

    He did not wake to the lotus call, his warframe was belied wiped out and burnt to ashes before the lotus could find and rescue him, however like the mythical bird he appeared from the ashes with a vengeance to find the ones responsible.

    He does not have any memory before he awoke but when he did wake he discovered his body remembers everything after destroying a grineer patrol nearby. After a few mouths wandering the earth the lotus investigated the large amount of grineer soldiers found dead, the most brutal of them being the scorchers. after finding him the lotus extended her hand to join her.

     

    Ability

     

    1- blazed wings

    sends an ark around the front of the frame with razor sharp flaming fevers that cause bleeding and fire damage to those it skewers 

     

    2- soul seeker

    releases a Baird of pure energy that seeks out enemies passing through them causing them to lose Armour shields and health the higher the rank the more it takes away  

     

    3- born from ashes

    to any team mates that are downed in bleed out mode can be instantly revived on half  health and shields, if not team mates are down 100 shield is returned to everyone 50 energy used per team mate. lower ranks brings them back at 25% health and shield  

     

    4- souls release  

    releases's the souls of dead enemies back as fiery dive bombing birds. rank 1 store 7 souls rank 2 store 9 souls rank 3 store 12 souls numbers depend of power strength

     

    perks

    when he goes in to bleed out mode enemies around him are blinded by ash clouds blocking their sight

      

    personality

    or though he uses fire with his ability's he does not like it you could say he is frightened by it, because of this he does not like being in the company of ember though he does not dislike her he just prefers to keep his distance, she is completely unaware of this

     

                please tell me what you think this is my first post and just an idea any other stats like health shields amour speed ill let you decide if anything is miss spelled i apologies      

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