Sanchico
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Posts
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Posts posted by Sanchico
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As the tittle, Zephyr's Ult tornadoes become invisible if the geometry details option is set on low. They appear normally on Medium and High settings.
Tested with 32 bit and 64 bit, and DX 11 on and off, in the launcher options.
edit: All my other video options are set on low too.
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Regarding the paracyst, could you make it tether invulnerable targets? When Titania was released, I saw the possibility of having my own grineer balloon. Such a disappointment to see that only Scorpion grineer could walk with a balloon around.
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The plat price on Gazal complete collection ain't showing in my client, portuguese setting. I only know it's more than 16, since it won't let me buy it, hehe.
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Also happened with me, everytime latelly. Doesn't matter if i'm in solo mode, public mode, if there's only 1 player or all 4 players inside de capsule. It gets stuck and won't move nor bring up another capsule, even with the /unstuck command(which gets you out of the capsule, but does nothing to the capsule itself)
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This is just terrible. I know it shouldn't look great on low settings, but the previous version was way better. Now my Rhino looks just dirty.
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Any plans on giving (more)purpose to all those unsellable things in our inventory? I have thousands of unused Detonite Injectors, Fieldron Samples and Pigments that i'd love to turn into credits, or even into a consumable item.
Also, don't forget those Nav Segments: they are "useful" for tracking kills on a boss, but nothing else.
Cheers.
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I'm having this issue since last update.
1st time, I joined a mission in Eris, wasn't the host, and i spawned outside the ship, above the initial spawnpoint of the map. I could move normally, but couldn't enter the ship and fell off the map after moving around. Happening a few times latelly.
2nd time i was solo(public mode) in the Jordas precept mission, after crafting the normal pherliac pods. Got killed by a juggernaut and when i revived, i spawned under the floor level. I could move around but fell off the map soon after.
3rd issue is with the Kubrow. He keeps falling through the floor level after opening a locker. Happened in the void and Uranus mission as well. Both times i was the host, playing solo, no joinings whatsoever. Didn't happen on all lockers, but quite a few of them.
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Last hotfix broke my client. Getting hardware fails all over the place. Good thing i made a pre-update backup.
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I believe there's a typo on Trinity's Link ability description in the portuguese client.
It says:
"Qualquer dano tomado enquanto Link está ativo vai ser canalizado para um aliado ou um inimigo nas proximidades."
Which translates to:
"Any damage taken while Link is active will be channeled to an ally or an enemy in the proximity."
I was pretty sure allies weren't affected by the skill until a friend called my attention to this detail.
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A couple questions -- what were your matchmaking settings if you can remember (friends only, solo, public?) & were you all host/client / running solo when this happened?
If not 100% solo, did you at least load into the game solo and then some one joined in progress? Details like this will help solve this bug quicker! In my experience, if I am the client and some one else is hosting- they are never invisible for me. I can only reproduce it when I run the missions alone. Even then, if someone joins my game in progress - they can see the ones that are invis to me. If some one loads in WITH me, they seem to never be invis.
I am very curious! More info on this is much appreciated!
Thanks in advance guys!!
Still happening to me either, mainly with New Loka sigils. No problem with Red Veil sigils, yet.
As per questions, i was the host, public mode but solo player, nobody joined. Managed to see 1/8 sigil, but the other 2/8 were inivisible.
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Same here.
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My client has been crashing recently when i try to open the options menu. Also happened while loading a mission and when i tried to change warframes in the arsenal.
It seemed to me that was something related to loading files, so i run a file check through Steam client, and now it's downloading 168 files, 6gb.
This happened also at update 14, had to re-install everything, but fixed the problems at the time.
It's frustrating to have to re-download everything and miss game events. My connection ain't that good to get things done in a flash.
Smeeta Kavat's buffs icons being overwritten
in General
Posted
I noticed something with Smeeta Kavat's Charm: when 2 buffs occur in the 27s window, the later one substitutes the icon of the previous one. The effects still seem to work normally, just the indication is lost. This is specially noticeable with the double drop 120s buff.