HomeyCDawg
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Posts posted by HomeyCDawg
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I don't think they'll ever give up the "beta" safety net if they can avoid it.
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I STILL see no fix for off-host stats not working in the arsenal screen after playing a match. Yes I'm going to mention it every single hotfix that I don't see it get fixed.
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That's a cheap way of saying something is content if that is true.
I agree, but the mentality runs rampant among developers of online-only games. Like, literally you see pointless and un-fun time-syncs everywhere in the online gaming industry.
Amount of time spend playing is often considered more important than quality of time spent playing. After all, from a telemetry data point of view it buffs their numbers, which on the books makes them look good.
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Why does it work better in their favor? I'm actually curious because I can't think of a reason in the top of my head.
The more dilluded the drop tables are, the longer it takes us to find things. They want us taking a long time to find things.
Remember, the joke about DE logic is; Time spent playing = content. This may seem silly, but there is reason that it's not inaccurate. The business model is dependent on player compulsion and greed. It's like playing a slot machine, and DE (the casino) wants to find the balance of just how little payout people will accept without getting frustrated enough to stop playing.
Besides, when has DE ever had a problem with pissing everybody off?
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Everything that was oriented toward slash damage got a HUGE nerf (most melee weapons are slash too, as if melee needed more nerf).
I don't know what DE is thinking right now.
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I don't think you're taking into account that DE wants mod table dillusion. It's annoying to us, but it works in their favor.
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The original Damage 2.0 seemed to make a lot more sense to me. IMO it just needed slight tweaks, not another rework. It's a lot more unintuitive now.
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Vulkar, hands down. I hated that damn gun. Also can't stand using the Ballistica.
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From wiki...
Following the success of Action Quake 2, from 1998 the word was adopted into computer gaming in reference to the dual wielding of two weapons. It was mentioned prior to 1998 in the game Blood, as a power-up called the "Guns Akimbo". For example, in a first person shooter game, the player might choose a "pistols akimbo" option to wield one gun in each hand.
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I strongly feel that this one arid seeker I killed in an exterminate about 2 weeks ago had more knowledge of orokin technology than any other grineer ever. Too bad he's dead now.
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You didn't mention what you were saying. Were you spamming chat with nonsense? That'll get you banned.
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I liked damage 2.0, but I don't like what they did to the elementals in 11.3. I wanted to give it a chance before passing judgement, so I did. After trying it a bunch, I find it to be quite unintuitive. Many of the elemental combinations now seem to be weak against the same enemies they are strong against. Corrosive strong against armor but weak against flesh (both of which grineer have)? It seems like they want us to be switching between primary and secondary for every single enemy we come across.
Preferred it the way it was.
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I STILL see no fix for off-host stats not working in the arsenal screen after playing a match. Yes I'm going to mention it every single hotfix that I don't see it get fixed.
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Where the hell am I suppose to farm electric crawlers for the shotgun toxin mod now? They were barely farmable before, and the thing drops like a rare card.
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I love fighting infested. I wonder what compelled them to make such a strange change. I can see no good coming from making an entire faction alert only.
This is gonna lose them some players if the feedback doesn't manage to get it reverted.
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I STILL see no fix for off-host stats not working in the arsenal screen after playing a match. Yes I'm going to mention it every single hotfix that I don't see it get fixed.
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We've been hit with the nerve-bat.
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If you want sneaky melee, go with Loki.
If you want in-your-face melee, go with Rhino.
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I got three 50% off coupons within the span of about 3 weeks, so they are definitely in the 7 day login rewards.
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IMO they need to make the bows more unique. Each bow should have their own unique stats, such as fire rate, reload rate, hell maybe even a magazine size, imagine shooting 2 arrows at once. And then each bow would have a set of 3 arrows for Slash, Impact, Puncture. As for how to switch between these, it's easy they have it in the game already, the "skin" selection menu, much like for the Scindo and Fragor, you just pick a different "skin" which gives you a new set of arrows.
Not only does this make each bow unique, but it makes them all viable options and very very versatile as they should be.
It's not what DE is going for. They want each bow to be good against one of the factions. Dread for Infested, Paris for Grineer, and Cernos for Corpus. They seem to be doing a lot of "padding" of the weapon selection like this recently (Lex, Vasto, and Magnus are also designed to be similar guns designed to be used against different factions).
Personally, I agree with you and think that making what basically amounts to the same gun three times is a bit of a cop-out.
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I'll live. Damage falloff seems unnecessary, and I'm not sure why they oriented it toward impact when the Broncos are already impact. Bronco Prime is lookin pretty good again right about now.
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Why slant the Brakk damage toward impact? Isn't the Bronco series already impact oriented? Wouldn't slash or puncture fill a more needed niche?
Edit: btw I STILL see no fix for off-host stats not working in the arsenal screen after playing a match. Yes I'm going to mention it every single hotfix that I don't see it get fixed.
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As much hate as IGN gets, I mostly agree with this review. He did stress that the gameplay mechanics are the strong point, which is true, but that the story is very lacking and the new player experience is very unfriendly (lets face it, DE has been really dragging their feet on these more than they should). Also the market is ridiculously overpriced and we all know it.
A fair review imo.
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Can you list your testing methods please?
H...hek?
in General Discussion
Posted
And here I thought Ruk was suppose to be the most cybernetically augmented one. This thing doesn't look Grineer at all.