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Cpt.Zura

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Posts posted by Cpt.Zura

  1. Yeah off-topic ^.^

     

    Java , C# , C++ , Ruby, Pascal/Delphi

     

    for the other particular ( web like and stuff)

    Html, Javascript , Rails 

     

    Nowere to put it

    C#.net and ASP.net

     

    But my ruby on rails is a little rusty ^.^ 

     

    Oh yeah i i'm working on regular SQL and Oracle ( they hae a code like interface for scafolind tought)

     

    Cool,

     

    I'm proficient with Javascript as well (and some others, like shell scripting, VB, etc) but I try to avoid those :P

    There are some nice frameworks out there that wraps Javascript (so you don't have to deal with all that) so I tend to use those more. 

     

    And as for VB and such, well let's just say... old and legacy stuff from companies that don't want to change.

     

    SQL is nice as well, but I prefer Postgresql (not even talking about the "dead" Mysql).

     

    So many languages, all have their ups and downs. 

     

    Read an article a few days ago about a guy who programmed an XCOM game in Excel.

    Just let that sink in.

    He used MS EXCEL.

     

    Now that is impressive. Imagine the pain that he had to go through! 

  2. Personaly being a programmer i know what its like.

     

    Believe me the programmers are still programming even if they are sleeping ^.^ 

     

    Keep up the good work DE 

     

    If only people knew the pain (and fun) of programming.

     

    Off-topic:

     

    What languages do you like to program?

     

    I myself prefer Java, C or C++.

     

    Currently also learning Perl. 

    Kinda cool, but difficult to get in to.

  3. -snip-

     

    Some good points.

    But I still think the responsibility lies with the clan's warlord and not DE.

    It is true that players that have just started simply do not have enough resources to spare to even contribute (eventually they will be able to). There is a difference in not being able to contribute and simple not contributing (just there to leech). 

     

    As a clan leader you accepted those new players in, you decided to expand. Whether they contribute to your clan or not is IMO irrelevant. Because you don't HAVE to contribute, it is an option. 

    That is the con of expanding. 

     

    I think it is quite difficult for DE to judge when a players is active or not (let alone writing code for it). He could be active in the clan (as in playing the game) but not contributing or he could be inactive (logs in every once in a while and contributes some resources). 

     

    It is going to be different for each and every player. 

    If only there was way to keep track of who and maybe when a clan member has contributed to something, it would make it a lot easier for the clan's warlord to decide whether to keep that player in his clan or kick him.

  4. Holy mother of punctuation batman.

     

    Please format your posts. It is really hard to read.

    As for your points, NO they should not decrease the amount of nitain you should research.

    It is dependent on your clan size. It's not DE's fault that you have so many inactive players in your clan. It is the responsibility of your clan's warlord(s) to either ask them why they are not contributing or kick them. 

     

    Downsizing clans is coming Wednesday (U18) to "fix" this problem.

    Narrow your clan members down to only the active players. Simple, really.

  5. As the world is in it's current state, it's not really appropriate/comfortable to discuss topics about "terrorist".

     

    You may have had good intentions while you were trying to come up with a new concept to the table, but right now it'll probably do more harm than good, unfortunately (bomb/ISIS jokes and all that).

     

    PS.

    I may have made some bomb jokes as well (not trying to offend anyone), you know how the internet is.

  6. -snip-

     

    giphy.gif

     

    Very constructive and informative.

     

    I think if they want to turn her Miasma into CC you need to adjust the stun that it gives. 

    A 2 second stun is useless. Let them be stunned for the duration of the ability.

     

    Also can Molt have the 4 second invincibility like frost's Snowglobe so that it scales better in late-game?

    It still has the same problem as before that it dies too quickly against high-level enemies.

     

    Also 20 more armor is insignificant. We don't have enough mods slots to try and fit Steel Fiber in there because of the need to mod her for duration, strength, range and efficiency...  

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