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Ylantron

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Posts posted by Ylantron

  1. Hi everybody! I recently farmed conclave standings for redeem the nikana conclave skin because i thought it could be equipped on all nikana (i could equip some skins like nikana tekelu skin or the ymir sheath, so why not the nikana conclave skin) only to find out that i can't equip it and wasted time and standings, and can't even be equipped on the dragon nikana. Now i know that the item was "NIKANA conclave skin" but how come i can equip the dax skin or the ymir sheath on the skiajati even though is for the normal nikana? so i would like if DE changes the nikana and dragon nikana conclave skins to apply to all the melee weapons in the "nikanas" category. Thanks for your time

  2. non c'è molto da dire, la maggior parte delle cose sono state già dette da altri. per un nuovo giocatore a cui piace questo stile warframe è un gioco stupendo, capace di farti rimanere incollato per svariate ore come è successo a me. purtroppo una volta che hai finito tutti i contenuti non hai più tanti stimoli per continuare a giocare, e questo è stato sempre uno dei punti di debolezza specialmente per i "veterani". Altra pecca che sta prendendo piede negli ultimi tempi è che warframe stia diventando un gioco per casual players e temo che DE non faccia molto per i giocatori di vecchia data, per quei player che si sbattono a formare X volte un'arma e non usare il loro pieno potenziale in vere modalità end-game. Ci sarebbero in realtà tante cose da dire (raid, eventi endless, level scaling sballato, reward non soddisfacenti per determinate missioni, pvp, ecc...) ma è meglio che mi fermi qui

    per quello che vorrei fosse implementato: immagino che prima o poi uscirà comunque dato che le zaw, e probabilmente anche le kitgun, sono un successo. sto parlando del warframe modulare. si, un warframe modificabile per gestire i valori scudi, salute e armatura e anche per usare abilità di altri warframe

  3. 1 hour ago, Navarchus said:

    How much damage reduction were you thinking? Because Hydroid Prime right now has about 50% damage reduction at all times

    around 10%, not too much powerful. like all passives you shouldn't be relying too much on them

  4. Hello all! I've been enjoying all the changes Hydroid received. Altough Undertow is now one of the most powerful abilities in game Hydroid can't survive for a long time outside the puddle if he runs out of energy. Since his passive is useless without a melee weapon, I have few ideas for him.


    His body is supposed to be made of water, so an innate damage reduction as passive can be cool, with steel fiber this combination can make him a little bit tanky, or since he's a pirate an innate increased drop chance and the tentacle swarm augment replaced with: "increased <something> for each enemy caught in the tentacles"

    Let me know what you think and feel free to comment with a constructive critic/feedback or your ideas as well :)

  5. I was hoping this captura scene was already there when Captura came out. Yes now we got plenty of choice about Captura Scenes but I'm still hoping in a Void Captura Scene that works similar to the Color Key one: all empty with only the background. How many of you would like this idea?

     

    This might be a perfect example of what i'm talking about

    Spoiler

    bL778x9.jpg

     

    • Like 1
  6. I like the idea of maturing the Tenno into a warrior but I don't like the idea of armor changing some stats and that focus gun, I mean since when Void energy can be channelled through some weapons? we already have Void energy channeled into the warframes I just like the operator handle raw void energy, i do really hope that the progress and maturing of our operators depends of some skill tree or something like that and leave the armor and that focus gun to the fashiontenno

  7. nice, I have some questions:
    what about the orokin cyphers (hacking challenge) different from grineer and corpus ones? still working on them?
    can you make us use the orokin cyphers obtained by unlocking derelict vaults in other ways rather than just in the mirage quest?
    and what about the sentient superweapons?

  8. Title says all, maybe add a separate option for cheeks color.
    I'm currently running a color on the accents similar to the skin color but if i want to add a dark eye shadow the dark color also affects cheeks and not all people may enjoy black cheeks (also looks like they're dirty).


    So this is my actual accent color

    Spoiler

    coROmrK.jpg

     

    this is with dark accents

    Spoiler

    AT4A8Q2.jpg

     

    and this is like i would like it to be (kinda)

    Spoiler

    HKGLCvb.jpg


    I'm open to any constructive feedback/critic and feel free to like the post if you want this option implemented in the game

  9. 29 minutes ago, riedok said:

    i understood your point the first time  you didn't get mine apprently. what i use instead, When i want to swich my arcanes   is the appearance tabs in the loadouts. 

    EX: Arcane strike and fury on A and Grace And barrier on B just click and its done. (yes, I know you have to have enough apperance items for this to work.)

    I do however concede to the point, that it would be nice (if this is your point) to not need that many appearance items. although for a veteran player who enjoys playing the market it doesnt bother me much.

    im sorry if i sound at all condescending.

    so your point is get a syndana multiple times and equip one of them for each appearence. but for me that don't want to spend plat on the same syndana and like to equip just only one syndana for each warframe your method won't work with me

  10. 6 hours ago, riedok said:

    this already does arcanes are linked to your sydana and helms and you can just use the alternate apperance tabs in the loadouts or you can make multiple loadout per wareframe if you wish 

    maybe you didn't get my point. Let me explain with a practical reason. When I do trials I switch my arcanes from a helmet/syndana to another helmet/syndana when i change warframe doing everytime
    1 distill
    2 equip an arcane on helmet
    3 max that arcane
    4 repeat again for the syndana

    for me that's really frustrating

    i was thinking about something like (for example if we have 8 arcane grace and 15 arcane guardian) equip a rank 2 arcane grace on an helmet, when you want to equip arcanes on the syndana you have 5 arcane grace and 15 arcane guardian left but if you switch warframe (with another helmet) you still can equip all 8 arcane grace

    Another example is i have uru syndana and telos syndana, with 7 arcane energize and 7 arcane guardian. I equip a rank 3 arcane energize on uru syndana, if i want to put arcanes on the helmet i have 1 arcane energize and 7 arcane guardian left. if i switch warframe with the same uru syndana and i want to equip arcanes on the helmet i still have 1 arcane energize and 7 arcane guardian left unless i switch to telos syndana for the new warframe, in that case i have all 7 arcane energize and all 7 arcane guardian back

    I don't know if I explained well. I hope you can understand me

  11. So I was doing Incident Archive trying to do a record, so I picked Titania and I went in the mission. I couldn't make it because I already exceeded all the top 10 so I got bored really quick. So I chilled a bit and i started to fly around, I went inside Hunhow but I was not satisfied, so I flew up and I realized that the map hasn't a sky limit

    I was going up and Shadow Stalker decided that was a perfect moment to kill me

    He spawned on the edge of a "column" and started to teleport me at his location with the consequence of me falling out of the map non-stop. Then I somehow managed to teleport near him and so he teleported to me but this time he bugged starting to fall out of the map non-stop and then, I really don't know why, he just killed himself. I have no words to describe the scene that I saw so here's a clip 

     

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