Alatis Posted September 14, 2018 Share Posted September 14, 2018 (edited) Hypnos Health: 150 (450 at rank 30) Shields: 50 (150 at rank 30) Armor: 65 Energy: 150 (225 at rank 30) Move speed: 0.9 Passive - Essence Link: Bleedout lasts 5 seconds longer, allies are also healed when reviving. In Solo mode, this is replaced with an additional quick revive. - Healing: 8% of revivers total health per second (40% for normal revive time, 32% for Trinity since her revive is 1 second faster.) - Duration: 25 second total Bleedout duration 1 - Essence Drainer: Siphon away crucial life force from an enemy, can be activated onto multiple enemies at once. Energy cost increases by 5 per affected enemy. - Energy Cost: 25 (Affected by ability efficiency) - Damage: 20 Damage/s (Affected by ability strength) - Healing: 15/s (Self heal only) (Affected by ability strength) - Range: 10 m (Affected by ability range) - Duration: 10 s (Affected by ability duration) - Extra Details: - Duration resets when a new enemy is afflicted by Essence Drainer. - Damage ignores resistances 2 - Befall: Send out a lash of sleeping dust, causing affected enemies to fall asleep. - Energy Cost: 50 (Affected by ability efficiency) - Effect(s): Deep Sleep - Deep Sleep: Enemies affected will fall asleep, enemies wake up when they reach 20% of their total health. - Range: 15 m (Affected by ability range) - Duration: 10 s (Affected by ability duration) 3 - Dream Walker: Become a walking ghost, leaving the Warframes' physical body behind. As a ghost, 100% critical hit chance against sleeping enemies is added to weapons' current critical hit chance. - Energy Cost: 25 (Affected by ability efficiency) - Effect(s): Specter Form - Specter Form: Any damage and any effects/statuses will be ignored by the ghost. The ghost gets an increase to crit chance for all weapons by 100%, adding to their weapons original crit chance, allowing ease of access to Orange crits and Red crits so long as the enemy is asleep. - Energy Drain: 8/s (Affected by ability efficiency) - Extra Details - Both Hypnos' Physical Form and Specter Form can be spotted by enemies. - Hypnos' physical body is entirely stationary, and won't move until the ability is cancelled. - Hypnos' physical body can still be affected by damage, healing and status effects, it can even be killed. - Dying/Becoming downed while Dream Walker is active will cancel the ability automatically. - As an example, if a weapon has a 35% crit chance (Through any mod or not), Specter Form will add 100% to it, making it 135% in total. 4 - Nightmare: Deal intense damage to all nearby sleeping enemies, causing them to wake up atrophied. - Energy Cost: 100 (Affected by ability efficiency) - Damage: 1000 Damage (Affected by ability strength) - Effect(s): Atrophied - Atrophied: Movement speed and fire rate is reduced by 25%, and damage would be reduced by 25%. - Radius: 20 m (Affected by ability range) - Duration: 10 s (Affected by ability duration) - Extra Details: - Damage ignores resistances Augments, made by this beautiful generator: http://goaggro.com/projects/warframe_mods/modCard2.html. Edited September 14, 2018 by Alatis Link to comment Share on other sites More sharing options...
Greekyi2 Posted September 15, 2018 Share Posted September 15, 2018 Awesome concept man keep up the good work !! Link to comment Share on other sites More sharing options...
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