DeadeyeO99 Posted October 28, 2018 Share Posted October 28, 2018 I don't know if anyone else has noticed this, but is the flailing branch stance's first hit supposed to have negative range? I was testing a new staff zaw in the simulacrum when i noticed that at 0.5m, I could not hit my target facing him. So, I turned around to discover that the range was in the opposite direction of the animation. I went further out to notice that I could hit my target, from 6m away, with my back turned to him. The animation shows the character using the opposite end of the staff in an upward strike toward the front of him/her. I wanted to ask if this was intentional despite the animation. As to why I'm posting this here, I didn't think any of the bug reporting forums fit this category. Link to comment Share on other sites More sharing options...
DeadeyeO99 Posted October 28, 2018 Author Share Posted October 28, 2018 Also, if anyone wants to suggest where I should repost this, it's all welcome. Link to comment Share on other sites More sharing options...
Skulllz Posted November 17, 2018 Share Posted November 17, 2018 I want to bump this in the hope they fix it because I just noticed and yea its annoying Link to comment Share on other sites More sharing options...
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