NIL0S Posted September 6, 2013 Share Posted September 6, 2013 As per title, up to now it was enough to end the oxygen supply to get the reward, survivals are great for farming resources, at the same time the final reward, monetary or otherwise, should change depending on how long you actually survive, maybe 5m - 15m - 30m - 1h increments? Link to comment Share on other sites More sharing options...
EganMC Posted September 6, 2013 Share Posted September 6, 2013 (edited) As per title, up to now it was enough to end the oxygen supply to get the reward, survivals are great for farming resources, at the same time the final reward, monetary or otherwise, should change depending on how long you actually survive, maybe 5m - 15m - 30m - 1h increments? Depends, will survival return in the future? Edited September 6, 2013 by EganMC Link to comment Share on other sites More sharing options...
Slurmageddon Posted September 6, 2013 Share Posted September 6, 2013 Depends, will survival return? Well... yes. It was semi-obvious from the start and confirmed in the Livestream that survival is a mission type and the event was a sort of field-test. And it also needs tiered drop-rates Link to comment Share on other sites More sharing options...
Lifeshield Posted September 6, 2013 Share Posted September 6, 2013 Depends, will survival return? It already returned. It's been used as an Alert, post event. Link to comment Share on other sites More sharing options...
Gravefire Posted September 6, 2013 Share Posted September 6, 2013 hmmm, I'm kinda meh on this one. It feel like defense but you can solo a good bit of it. Link to comment Share on other sites More sharing options...
lawlesswar Posted September 6, 2013 Share Posted September 6, 2013 And an option allows individuals to end it at anytime they want like in def. mission. I bet there are many ppl out there who want to get out early to do something but get stuck cause their teammates can't stop picking up O2. Link to comment Share on other sites More sharing options...
NIL0S Posted September 6, 2013 Author Share Posted September 6, 2013 hmmm, I'm kinda meh on this one. It feel like defense but you can solo a good bit of it. I think it stands on its own as a mode, you really only have to defend yourself, you can move as you please and use terrain tactically, BUT you need to engage the enemy otherwise you will run out of oxygen. Link to comment Share on other sites More sharing options...
Gravefire Posted September 6, 2013 Share Posted September 6, 2013 I think it stands on its own as a mode, you really only have to defend yourself, you can move as you please and use terrain tactically, BUT you need to engage the enemy otherwise you will run out of oxygen. Considering you can just have a deathcube with max elemental and damage mods do all the work you can just go around and have it kill it. I'm iffy on this considering the whole way damage is getting reworked since everything will scale differently. Link to comment Share on other sites More sharing options...
NIL0S Posted September 6, 2013 Author Share Posted September 6, 2013 Considering you can just have a deathcube with max elemental and damage mods do all the work you can just go around and have it kill it. I'm iffy on this considering the whole way damage is getting reworked since everything will scale differently. Turret mode activated :P Only works with infested though, the other factions still blast you at range. Link to comment Share on other sites More sharing options...
EganMC Posted September 6, 2013 Share Posted September 6, 2013 (edited) It already returned. It's been used as an Alert, post event. In which case, drinks all around. Supporting this 100% Edited September 6, 2013 by EganMC Link to comment Share on other sites More sharing options...
Gravefire Posted September 6, 2013 Share Posted September 6, 2013 (edited) Turret mode activated :P Only works with infested though, the other factions still blast you at range. Unless you're standing in that 1 spot. I pretty much solo the alert for the catalyst with just my Deathcube. Keywords move and duck. Edited September 6, 2013 by Gravefire Link to comment Share on other sites More sharing options...
NIL0S Posted September 6, 2013 Author Share Posted September 6, 2013 Yeah, the problem with that catalyst mission, i soloed it too, got to 15 minutes, and got bored, so i let the O2 run out.And that's just the issue, could've quit at 20 seconds, wouldn't have mattered, you'd still get the reward. Link to comment Share on other sites More sharing options...
Gravefire Posted September 6, 2013 Share Posted September 6, 2013 Yeah, the problem with that catalyst mission, i soloed it too, got to 15 minutes, and got bored, so i let the O2 run out. And that's just the issue, could've quit at 20 seconds, wouldn't have mattered, you'd still get the reward. Well thank you for making my point. Its too easy and shouldn't be a tier reward for this just yet. Still some bug and fixes first before we get to tier rewards for surviving after a long time. Link to comment Share on other sites More sharing options...
Lifeshield Posted September 6, 2013 Share Posted September 6, 2013 (edited) I still think that they should just drop the oxygen concept entirely and just make each wave harder. To be honest, with having Mobile Defense and Defense I see little point in having all three game modes. I don't know why they don't just merge the three into one game type. Like have a team defending two life support consoles for as long as possible and when it's destroyed then the oxygen timer starts running down. The Tenno then have to reach extraction before life support is gone entirely and starts draining their health and shields. Edited September 6, 2013 by Lifeshield Link to comment Share on other sites More sharing options...
leonvision Posted September 6, 2013 Share Posted September 6, 2013 i did a more indepth suggestion for a tiered rewards system for survival missions, amongst other suggestions. feel free to give it a read https://forums.warframe.com/index.php?/topic/101081-survival-mode-things-to-addchange-for-when-it-replaces-raid-missions/ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now