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Host Migration causing sound effect to loop.


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In Orb Vallis I was executing a slam attack out of archwing from way up high, so the rushing wind sound from falling at high speed was playing.  Host left, game migrated, and the sound was still playing on loop when the migration finished.  The sound would stop when executing fast maneuvers or when falling again, but would resume if I stopped.  I tried switching to operator and back, jumping in water, and neither worked.  It even followed me back into Fortuna, and finally cut out when I returned to the orbiter.  

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