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New Melee Based Sentinel Idea


phingo
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I'm not sure if anyone has thought of this before, but I'm pretty sure someone somewhere has. So I've noticed there isn't a sentinel that does aoe damage, so here's my idea:

 

Sentinel Name: Quake

 

Weapon: Cant think of a name for it's weapon.

- Damage: Somewhere between 8-12?

- Fire rate: slow

- It's a melee weapon so it uses melee mods

- 360 Degree AOE based damage similar to a charged Orthos

 

Mod: Seismic Pulse

- Quake damages surrounding enemies

- Each upgrade increases AOE range

- Mod point cost is the same as other sentinels

 

Mod: Aftershock

- Quake has a chance to knockdown enemies every XX attack

- Each upgrade increases chance to knockdown by 4/8/12/16/20/24

- Mod point cost is the same as other sentinels

OR

- Quake knocks down enemies when X number of enemies come in range (yarash2110's idea)

- Each upgrade increases the range of detection

- Mod point cost is the same as other sentinels

 

The animation of Quake's attack would be a slight AOE blur around you. It would look like a blurry heat dispersing from your sentinel or you. Or it could be like the Jackal's knockdown where you see orange lines expanding outwards.

 

That's my idea, let me know what you guys think. Let me know if you guys have anything to add/change. Thanks for looking.

Edited by phingo
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Heres an idea.

Sentinel : Slasher

Weapon : Chain Sword 

Damage : 10

Fire Rate : Slow like Fragor. Can chain up to 5 hits, then it needs a cooldown. 

Range : 2 meters, 90 degree frontal cone ( sentinel needs to turn itself to hit enemies behind it)

 

 

Skill 1 : Slash 

-Slash 5 times with the chain sword in succession.

-can hit multiple enemies

-Upgrading increases the enemies it can hit and the speed of the swing

 

 

 

Skill 2 : Cleave

-Charge up a slash that cleaves all enemies within the 90 degree cone in half

- Must have a cooldown before the sentinel can begin attacking again

-range of the swing is 4 meters

 

 

The sentinel would be something close to a ball that has an extendable chain sword. It attacks by spinning and whatnot. The Cleave Skill will have it open up some vents on the side to help it accelerate the blade fast enough

-

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