Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Additional Gameplay Ui (Sentinel And Hostage)


Recommended Posts

In missions the player can't exactly tell how much health and shields that the sentinel and hostage has. This is much worse with the sentinel where you have to position yourself to actually put your reticule on it while you can just aim at the hostage.


It would be nice if the UI shows how much health and shields our sentinel and/or hostage has, akin to how the UI shows ours. There seems to be enough screen space to fit those info in anyway since a player can pull out information on his/her allies' health and shield info.


And while we are on the topic of the hostage, it would be nice if the game would tell us that our hostage is in need of reviving since I'm sure some people weren't aware of it until the "Mission Failed" text appeared on the screen.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...