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PvEvP idea


BeeWhyOhBee
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so here's my suggestion for a new game mode that has PVPVE options

GOLEM (for the sake of the discussion, i just named it like it is)

2 teams, 4-8 players
- each player searches / kills mobs on an area to find GOLEM parts
- find parts throughout the map by opening crates, killing eximus mobs
- it will have a notification when someone picks a part
- players kill each other, once u kill a player holding the said part it will be dropped and can be picked up by the other team
- once all parts are gathered, the golem will be summoned and the game enters phase 2
- phase 2 : team who owns golem will protect it / other team will try to kill it
- golem reaches enemies base, destroys it -- they win. Other team destroys golem before it reaches enemy base, they win

______________________________________________________________

OVERLORD (for the sake of the discussion, i just named it like it is)

- pit inside a big map/ area of some sort
- kill each other
- additional mobs (can be the same as those in Vodyanoi) will also try to kill you
- killing a player  gives you a stat increase boon, and it increases as your killstreak goes up
- when a mob kills you, all buffs will be removed. If another player kills you, that player will get your current buff increase boon
- as timer reaches end, the map will be having random mechanics (radiation field, low gravity, etc) and additional mobs become stronger
- once timer ends, you become the Overlord

- once you become the Overlord on 2nd phase, all the mobs will attack other players and not you
- Overlord will have special skills consumable with the overlord meter (sort of an energy bar)
  * invulnerability (drains overlord energy)
  * reflect, disarm, invi with backstab
- once you ran out of Overlord energy, your stats will return to normal - same as other players, but you're still the Overlord
- enemy player kills you, they win the round. You or your mob allies kill all enemies, you win the round



 

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