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Undecided vote for defense missions


EntityEnigma
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I would like to suggest that the default option for being undecided in defense missions be set to auto-evac for the player so that even if your team decides to bail out, choose evac at the last second, and abandon you, you won't potentially lose 40 minutes to an hour of game play by getting locked into another 5 rounds you can't solo. Or even better, if your whole team leaves initiate a revote.

Edited by EntityEnigma
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