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Primary + Sentinel Weapon Mods


Flaming_Snake
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As much as I enjoy some of the new content, and completely disagree and hate the grinding required for the Orokin Derelicts, I think this needs to be looked at.

 

Instead of just a warning box indicating when weapon mods are equipped on a primary and not allowing it to be used on the Sentinels, could you just remove them from the mod list when we are attempting to equip them on the Sentinels, or vice versa?

 

This way, we know exactly what we need, and what is equipped where. Instead of having to go through each double set of mods, trying to find the ones that aren't equipped on something else.

 

Thanks!

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