MetaMortred Posted December 28, 2012 Share Posted December 28, 2012 Ember Heatwave is a very weak power that costs a lot, I didn't fine myself using it at all. However, Fireblast is a very great power that can kill everyone in a large radius. I suggest: * Heatwave Energy cost should reduce to 50 and Fireblast to 75. or * Hearwave Evergy cost should rerduce to 50, Fire Blast increase to 60 (or no change) Link to comment Share on other sites More sharing options...
ApokalypsBZH Posted December 28, 2012 Share Posted December 28, 2012 (edited) Energy costs are a bit out of place atm, there are a lot of skills I'll never use because of the energy cost compared to the others. I agree that the ubers should cost 100 energy, since they are extremely powerful, but every other skill shall have it's own cost depending on it's effectiveness. This combined with "specific" mods that would alter the way skills work (adding range to the skill while upping its cost...) or give specific stats (like a small amount of energy regen...) to your frame would make it much more consistent. And it would give a better incentive that you are playing as a mage or a tank etc... Edited December 28, 2012 by ap0k41yp5 Link to comment Share on other sites More sharing options...
Montiblanc Posted December 28, 2012 Share Posted December 28, 2012 energy costs r out of whacks. skill /#1 is 25/ #2 is 50/ #3 is 75/ #4 is 100 doesnt matter if skills 3 and 4 do half as much damage as skills 1 and 2 or even if they r useless doesnt matter they still get these costs... Link to comment Share on other sites More sharing options...
[DE]Steve Posted December 28, 2012 Share Posted December 28, 2012 Thanks for the suggestions, we are definitely rebalancing power casts. Link to comment Share on other sites More sharing options...
FaBricOF Posted December 29, 2012 Share Posted December 29, 2012 No, don't switch them! Heatwave is pretty much useless right know. Only thing it's doing is stun enemies in burning animation. So I suggest to lower heatwave costs and leave it as stun ability. Fireblast is fine right know and I don't see a reason to increase it's cost. Link to comment Share on other sites More sharing options...
MetaMortred Posted December 29, 2012 Author Share Posted December 29, 2012 No, don't switch them! Heatwave is pretty much useless right know. Only thing it's doing is stun enemies in burning animation. So I suggest to lower heatwave costs and leave it as stun ability. Fireblast is fine right know and I don't see a reason to increase it's cost. Fireblast is OP. As a tester you must see the game itself. Powers that kill many enemies like this must be at least more expensive. I think 75 would be a great cost for fire blast, because it is very powerful, if it is only 50 then you can spam it and kill almost anything + stunning. Link to comment Share on other sites More sharing options...
Prowler6784 Posted December 29, 2012 Share Posted December 29, 2012 as a Ember player i love fireblast and its really fun to use but at the sametime i do agree with Nexus it is really overpowered for a 50 power cost and in a way breaks the game just like a pro gorgon does Link to comment Share on other sites More sharing options...
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