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Mirage Hall of Mirrors doesn't work with certain Arcanes.


FashionFrame
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Title sums it up. Basically, Mirage's Hall of Mirrors doesn't work with my Arcanes, specifically Arcane Velocity, which when you hit critical damage on a target, it has a high chance to increase the speed of my secondary weapon. I've tested this out, and 100% of the time, if a Mirage clone is doing damage on the target, the Arcane will NOT work.

I can have a target stand to the side, load an entire clip on a high critical-chance weapon, and Arcane Velocity will not turn on. BUT, if I make my original mirage do the damage, it'll instantly start the arcane velocity.

 

Now I kinda understand the reason they don't want Hall of Mirrors to work with arcanes, because you further increase the chance of the arcanes working.

But there has to be a way where the clones can all count as ONE mirage and not 5, so there isn't some game breaking way to have the arcane chance increase by 5 times because each clone attacks one target, right?

I think I can sum up the problem as to why the clones aren't counting too, because if you use the Hall of Mirror ability throughout a mission, the clones don't actually count towards your damage output at the "End Mission stats screen". So I could have 1000+ kills, and still only do 30% damage, while another player does 70% damage and only have 400 kills.

 

I would love for this to be fixed, so my arcanes to feel completely useless and only work 10% of the time because my clones are taking more kills than ME.

 

Thank you for reading.

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