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Glazing Over Mutagen Lock


ZeroPhobic
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On the livestream Scott even said they put the Mutagen on the new tile set just so we would go back. He said this without any idea still how bad of an idea this is for a gameplay choice. Having them on the old sets made sense for us the players, we would get them in a natural way, the older players and the new players. Now they are on a deadend map that we HAVE to go to only to farm a single resource after we have the new Frame. This is truly bad for us, and they just don't seem to get it or just don't care. Either way, thanks for glazing over this topic on the stream guys.

Edited by ZeroPhobic
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Why don't they just increase the drop chanses there? Derelicts are cool on their own to be worth it, why would i repeat Xini at nauseum if i could do pretty derelict runs?

That is great increase away. But, this still means that people have to farm materials to make keys just to go farm mutagen. That is not very smart or productive.

Edited by ZeroPhobic
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They have nerfed it. Putting it behind a farm wall is the ultimate nerf. Players old and new will need to grind the mats to make keys to farm a single material in a tileset that is a deadend after we all get the new Frame. It is a good set, in fact it is amazing, but it should be linked or easier to get to. Locking it up and forcing us to make keys for each visit just to get one basic material is a very poor game design.

 

Leave the mutagen on these sets and increase the drop rate as high as it can go, but also put the mutagen back on the two planets it was on as well. I'm asking for an un-nerf.

Edited by ZeroPhobic
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It's not awful if you make it worth the grind. Again, what is better, farming Xini at nauseum for samples or getting Nav Coords from all over doing something else that is (ideally) worthwhile, while still having a small chanse to get mutagens, and then go to derelicts for an exponentially increased  drop rate? As a reward for collecting all the Navs and crafting the key, sort of. What i'm talking about is making derelicts desirable, not a necessary chore.

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Forcing the player to farm Derelicts for Mutagen is just awful. It's an agonizing double-grind for a resource that should be back with its former planets.

 

Adding rewards like Prime components and Forma to Derelicts would encourage replay and help unclutter the crowded Void drops. Two birds with one stone.

Now that is progressive!

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It's not awful if you make it worth the grind. Again, what is better, farming Xini at nauseum for samples or getting Nav Coords from all over doing something else that is (ideally) worthwhile, while still having a small chanse to get mutagens, and then go to derelicts for an exponentially increased  drop rate? As a reward for collecting all the Navs and crafting the key, sort of. What i'm talking about is making derelicts desirable, not a necessary chore.

But that is exactly the problem, they have made it a chore. It would be desirable if it dropped real items and not basic materials we need to grind for. Your defending a broken game design, think about it for awhile and then come back and post.

Edited by ZeroPhobic
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What I want to know is how the Infested outside of the Derelicts apparently aren't afflicted by the same mutagen.

 

 

LAWL.

This is what I thought when I first saw this on Friday. I thought it was something that just got overlooked, because why would the two planets full of infested NOT have mutagen? Then, I heard they meant to do this and rage set in. Thinking about having to get materials to make a key just to have a chance at a handful of mutagen drops and how boring this was going to be.

Edited by ZeroPhobic
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That is great increase away. But, this still means that people have to farm materials to make keys just to go farm mutagen. That is not very smart or productive.

Please, I have more keys than i know what to do with. Stop objectifying the game and just play and you will get everything you want faster than you will keep up, just silly. A game isn't life, enjoy it, stop rushing through it all the time, you will never, EVER enjoy a game that way, not for long, inevitably content stops, And either you are the type that quits at that stage for your next fix, or you truly enjoy a game to begin with.

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Please, I have more keys than i know what to do with. Stop objectifying the game and just play and you will get everything you want faster than you will keep up, just silly. A game isn't life, enjoy it, stop rushing through it all the time, you will never, EVER enjoy a game that way, not for long, inevitably content stops, And either you are the type that quits at that stage for your next fix, or you truly enjoy a game to begin with.

You might have all the keys you'll ever need and life is good. Think about the new player coming in needing mutagen for anything. We tell him "Oh all you have to do is farm for x,y,z, and make a keep so you can go into this place to maybe get a few... good luck. So, i'm happy you are set, but it is about all the people playing.

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This is what I thought when I first saw this on Friday. I thought it was something that just got overlooked, because why would the two planets full of infested NOT have mutagen? Then, I heard they meant to do this and rage set in. Thinking about having to get materials to make a key just to have a chance at a handful of mutagen drops and how boring this was going to be.

 

And then take a look at how many Mutagen Samples you would need to both research and craft the new Infested weaponry...

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You might have all the keys you'll ever need and life is good. Think about the new player coming in needing mutagen for anything. We tell him "Oh all you have to do is farm for x,y,z, and make a keep so you can go into this place to maybe get a few... good luck. So, i'm happy you are set, but it is about all the people playing.

They don't got the mastery rank to use it int he first place, point, officer?

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They don't got the mastery rank to use it int he first place, point, officer?

 

I've been playing for a while and got a decent Mastery Rank. However, eventhough I've never spent any, I don't have enough Mutagen Samples to make any of the new Infested weapons.

 

It is redonkulous.

Edited by Brimir
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They don't got the mastery rank to use it int he first place, point, officer?

Ever heard of planning ahead? Love this argument already. Yeah, they can't use it until mastery x so screw them until then. They can figure it out the hard way that they will need to grind forever for a few weapons.

 

Honestly guy, its bigger than your little spot in the world.

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I've been playing for a while and got a decent Mastery Rank. However, eventhough I've never spent any, I don't have enough Mutagen Samples to maky any of the new Infested weapons.

 

It is redonkulous.

Right, to THAT end i understand, doesn't change what i said either way though dude. People are playing for all the wrong reasons, and these type of people won't be here long after the game stops content development, they will simply find their next fix. I don't get how people can do that.

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Ever heard of planning ahead? Love this argument already. Yeah, they can't use it until mastery x so screw them until then. They can figure it out the hard way that they will need to grind forever for a few weapons.

 

Honestly guy, its bigger than your little spot in the world.

I'm sure you think so, glad that you do. But people don't need everything before they can use anything, that's silly.

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I'm sure you think so, glad that you do. But people don't need everything before they can use anything, that's silly.

Defending truly bad game decisions is not really helping you or DE. If it is broken we as players and "beta testers" need to let them know, how it is bad and why it is bad. You think it is fine for you, hey great, keep thinking that, but it really is bigger than your need. It is a very poor design and needs relooked at. It really is that simple.

Edited by ZeroPhobic
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