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Many projectile weapons have been broken for almost a year now


zardboy21
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Since chimera update 23.10 a lot projectile weapons have become either slightly or severely inaccurate. The update patch notes state that projectile weapons were tweaked to make it easier to hit enemies closer to the camera, however this change cause many projectiles to make strange curves near the end of their flight path. Some guns such as the acrid, buzlok, and bolto family have been pretty heavily affected by this and makes hitting targets at any reasonable distance near impossible. Any update or insight into this would be greatly appreciated.

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