MollAgdeduba Posted November 27, 2019 Share Posted November 27, 2019 (edited) Hi. As the title say, i create this topic to ask for more and different dojo room. Dojo is not only utility; is also apparence and people spent a lot of time creating the "perfect dojo". So i divided my idea in 2 parts: A) More room based on current dojo tileset: -) Garden sized room but with no floor or decoration to use as we want (divided in 2 type: big and small [like the garden are now] and 2 more subtype: with roof light or roof window) -) More garden, also based on the current set of map present in game -) Terminal Empty room: a set of diffrent terminal room, with different size and maybe someone with windows on a wall -) Stairs: build stairs for create a dojo with more level, not using only the elevator -) different height elevator -) Reusable hall more time than 1 -) A set of different reactor room, so we can choose the one we prefere and not only the one in use now -) Make the "barracks" room also decorative, so one could put the room of the sleeping tenno without level up the dojo -) A set of different connector; some example: double lenght, double cross, 45° hallaway, Y connector, rounded T, etc.. etc... -) A little decorative liset landing room -) Old dojo set available (the one with the wines everywhere) B) Room based on different tileset: The tileset that are now in the game are made of 3 different type of room: 1) Big utility room: with the most of decoration this room have a purpose: you pass throught them and the player must see there control center, production line, artilery field, etc etc... This room type are mostly excluded from my idea. 2) Connector: used to connect (as the word say) the different big room, the connector are present in each tileset with different size and shape. In my idea a few of this could be taken and used for the dojo 3) End room: the dead end are big component of a map. Could be interesting have access to some of that for create interesting map-like dojo. With this final idea i want to make a final consideration: The DOORS: in the game there are a lot of different type of door. With this idea must come a new little room (like the small hallway) that allow you to change the door type and continue with another set of map. For now i have in my mind the most common: grineer (also compatible with tenno) and corpus (that it look like is compatible with the standard orokin one). But there are also a lot of other door/connecting type like the X2 door size both for corpus and grineer, the small corpus door, the small grineer door, the asteroid pipe (not properly a door) the big grineer tram way (also this not properly a door) the orokin high door, & maybe more i don't have in mid now. Edited November 27, 2019 by MollAgdeduba Link to comment Share on other sites More sharing options...
Lontany Posted November 27, 2019 Share Posted November 27, 2019 Great ideas. But first they need to review those costs, 10 capacity for a cross corridor, realy? Link to comment Share on other sites More sharing options...
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