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Capture Drop Tables


Chu-Chu
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The official drop tables show that Capture missions have 3 total drop lists,events included. For the vast majority of missions, these are the same, only Hepit and Ukko being different, those having relics in their drop tables.
There is no progression or variety whatsoever anywhere else you go outside of the void, meaning if I want any of the repeating rewards, all I need to do is to run the easiest and fastest mission(say, Mercury Capture) and ignore the rest.
There is also little reason to run these missions because you are prone to get most rewards while doing something else.
The only desirable rewards are the Omni Ammo Box or Large Health Restore, which have limited usefulness and don't fix the issue of being able to run only one of these to acquire them.

As of now, a player is only incentivised to play Ukko and Hepit for relics, veterans even more so since it's the fastest way to get some of the new relics.
There should be a drop progression, harder missions rewarding better loot, or at least more variety, such as adding uncommon/rare planet resources, endo or different mods. That way, you'd have more reasons to run more of the Captures in the star chart.

Given the speed at which you can complete a Capture mission, even tiny improvements would be welcome. Below are the Capture tables put together for reference, as of December 19th 2019.capture_drops.jpg

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