Scherhardt Posted October 5, 2013 Share Posted October 5, 2013 Increase blade radius when throwing. 30-120% increase. Played pudge wars. Can't help it. Link to comment Share on other sites More sharing options...
Shion963 Posted October 5, 2013 Share Posted October 5, 2013 Correct me if I'm wrong, but doesn't the throw only 'hit' at the center and not the radius? Link to comment Share on other sites More sharing options...
Scherhardt Posted October 5, 2013 Author Share Posted October 5, 2013 (edited) Correct me if I'm wrong, but doesn't the throw only 'hit' at the center and not the radius? Yea, it's confusing but the web says that blade radius means the tip of a rotating blade not really the center itself. Not so sure myself. Hahas Edit : Whoops, misunderstood the question. Nope, throw hits with both center and radius. Edited October 5, 2013 by Scherhardt Link to comment Share on other sites More sharing options...
Shion963 Posted October 5, 2013 Share Posted October 5, 2013 Edit : Whoops, misunderstood the question. Nope, throw hits with both center and radius. Hm, if it hits the blade radius then that makes sense why some bounce trajectory is wonky sometimes. If that is indeed how the collison is detected, a blade radius mod would make it much easier to hit a clump of enemies. Link to comment Share on other sites More sharing options...
Fenrisulfr Posted October 5, 2013 Share Posted October 5, 2013 Can't we just get the Reach to have this effect? Seems kinda logical. Link to comment Share on other sites More sharing options...
Scherhardt Posted October 5, 2013 Author Share Posted October 5, 2013 Hm, if it hits the blade radius then that makes sense why some bounce trajectory is wonky sometimes. If that is indeed how the collison is detected, a blade radius mod would make it much easier to hit a clump of enemies. Yes, exactly the point why I get to suggest this idea. Can't we just get the Reach to have this effect? Seems kinda logical. Yea, I've thought of that too, but Reach only affects 'melee' w/c the glaive if thrown is not. Link to comment Share on other sites More sharing options...
Altey Posted October 5, 2013 Share Posted October 5, 2013 Can't we just get the Reach to have this effect? Seems kinda logical. Reach on galive effects only lrngth of flight. Link to comment Share on other sites More sharing options...
Fenrisulfr Posted October 5, 2013 Share Posted October 5, 2013 Reach on galive effects only lrngth of flight. No, it doesn't. Check the wiki. And it makes sense to use Reach. It somehow increases range of melees. Since it doesn't physically increase the length of weapons, I like to think it creates some kind of kinetic psi-blade-like projection of the weapon, thus increasing the range. It would make sense to do same with blades on glaive. Link to comment Share on other sites More sharing options...
Altey Posted October 5, 2013 Share Posted October 5, 2013 No, it doesn't. Check the wiki. And it makes sense to use Reach. It somehow increases range of melees. Since it doesn't physically increase the length of weapons, I like to think it creates some kind of kinetic psi-blade-like projection of the weapon, thus increasing the range. It would make sense to do same with blades on glaive. Then i think reach should be buffed Link to comment Share on other sites More sharing options...
Amistyrja Posted October 5, 2013 Share Posted October 5, 2013 Can't we just get the Reach to have this effect? Seems kinda logical. Suggested this around July or so. Faded into oblivion. Link to comment Share on other sites More sharing options...
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