Morthal Posted March 6, 2020 Share Posted March 6, 2020 (edited) First off a well deserved round of applause for whomever it was at DE, that suggested the intuitive changes to the icons and spawning Siphon targets in before the Harvestor. Closing the broken wall (yeah that wall) is also just Mwah!<3 One change that I'd consider a conflict, not necessarily bad in concept but rather sneaky, is the mines that spawn right next to the Harvestor. At first I'd thought a Bombard had sniped the Harvestor but I've discovered 2 location on the same tile ( the open space, multi-level structure with 4 entry ways) which mines are spawned right next to the Harvestors, usually deleting them right after or a second or two after activation. Update: Just found another one seen in the image below. Edited March 6, 2020 by Morthal 1 Link to comment Share on other sites More sharing options...
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