-TSA-F0rest Posted April 7, 2020 Share Posted April 7, 2020 Im an old fanboy of the Zenistar and im quite sad to see in which state the Zenistar is rn. The timer tied to combo counter is not my favorite change but i can get the idea behind it. But besides that the Zenistar disk has the big flaw that the range doesnt seem to be affected by any mods eqiupped in the weapon. Leaving you with something like 2m range no matter your mods while the animation spread over 15m in my case. Either this was a desicion to prevent a op zenistar or i just got overlooked during the rework idk, but as you can see below it pretty much renders the Zenistar useless for its purpose. The Riven gives 1.1 range and 5.1s combo duration btw DE pls fix :^) 4 Link to comment Share on other sites More sharing options...
Countess_Hapmuhr Posted April 7, 2020 Share Posted April 7, 2020 I wish they'd fix that, but apparently that nerf was somehow warranted because people was using it to actually do things. After I saw that nerf, I just dissolved my riven, because I know DE isn't going to do anything about it for years. 1 Link to comment Share on other sites More sharing options...
TioMegaManX Posted April 8, 2020 Share Posted April 8, 2020 It would be great if the disc timer only started counting AFTER it was fully deployed, 5 seconds on initial throw is a joke, I made a build for combo counter and it can be OKish for the most part, not sure if it also benefits from heavy attack mods though, RIP Zenistar and the glaives. Link to comment Share on other sites More sharing options...
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