(XBOX)Catch Lightning Posted May 2, 2020 Share Posted May 2, 2020 Glaives are very weak post melee rework. And given I haven't seen any notices in the patch notes it seems that way they remain. The first major issue is how bad they are to "dual wield" timed throws have practically no benefit and the changes to condition overload have severely weakened these weapons so dependent upon it. They need greater base damage buffs at the very least. The loss of your stance during dual wielding adds insult to injury and forces the use of a non-dual wieldable secondary to not hamper your ability to switch to melee conveniently. 1 Link to comment Share on other sites More sharing options...
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