DocteurBob Posted May 19, 2020 Share Posted May 19, 2020 (edited) Since mining is the only way to acquire many resources, such as the excessive amounts of Pyrol I need to craft my next amp, the best way to acquire it has been mining. With the Railjack prelude update, railjack resources were added as an interesting incentive to lead us there, but made all other mining only resources harder to get for no good reason. This would have been fine if it were temporary. Now with Railjack's well established launch, we can get immense amounts of these materials by playing that mode alone but mining has been permanently nerfed as having a fairly high chance to drop nothing of use. Mining was always frustratingly slow to earn materials before and they have been arbitrarily nerfed in what should have been a temporary adjustment. Please either revert this change or boost the amounts to justify the chance for undesired materials and lower incidental chance. Edited May 19, 2020 by DocteurBob 1 Link to comment Share on other sites More sharing options...
DocteurBob Posted May 19, 2020 Author Share Posted May 19, 2020 (edited) I'd have posted this in the bug section, but this isn't a technical bug, and is impacting gameplay. Edited May 19, 2020 by DocteurBob Link to comment Share on other sites More sharing options...
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