EinarTheRed Posted October 20, 2013 Share Posted October 20, 2013 The ability to carry allies to the exit. Basically, if a team member is willing they can pick up their dead ally and carry them to the end. (Will force secondary weapon like missions where you must get the data terminal things. If switched to primary, the switch will be much slower to set down your ally.)(Maybe have rewards for team members who do this, or something, it would be a cool thing rather than leaving their corpse. Problems can occur with multiple downed allies. The downed ally will receive some credits on mission completion. (Maybe half the credits, while the carrier receives the other half.)(If the sentinel still lives it will still follow the body, but will not supply anything more than a gun along the way.) (Potential speed decrease for the carrier as they are doing this.) Imagine Rhino, with his slow helmet on... and the hobble dragon key... and carrying someone. take a million years to get to the exit. Link to comment Share on other sites More sharing options...
magalor Posted October 20, 2013 Share Posted October 20, 2013 no Link to comment Share on other sites More sharing options...
Siviltha Posted October 22, 2013 Share Posted October 22, 2013 The ability to carry allies to the exit. Basically, if a team member is willing they can pick up their dead ally and carry them to the end. (Will force secondary weapon like missions where you must get the data terminal things. If switched to primary, the switch will be much slower to set down your ally.)(Maybe have rewards for team members who do this, or something, it would be a cool thing rather than leaving their corpse. Problems can occur with multiple downed allies. The downed ally will receive some credits on mission completion. (Maybe half the credits, while the carrier receives the other half.)(If the sentinel still lives it will still follow the body, but will not supply anything more than a gun along the way.) (Potential speed decrease for the carrier as they are doing this.) Imagine Rhino, with his slow helmet on... and the hobble dragon key... and carrying someone. take a million years to get to the exit. This would also be an effective system if the Tenno are looking out for each other. It should just increase the ally's bleed out duration while he/she is being carried. And be able to put him/her down to be revived? Link to comment Share on other sites More sharing options...
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