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[Suggestion] Gear-Equipped Mines


PettiTheYeti
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We don't have a lot of stuff that's very useful in the gear menu (at least in my opinion), so I got to thinking that maybe various types of equipped mines could add a new spin on weaponry to play with.

 

Only one type of mine can be equipped at once.

Only one mine can be used per mission.

When mines are placed, they are considered used, and you do not get them back even if they are not triggered.

 

-Explosive mine - 250 dmg x 10m AOE

-Electrical mine - 5 second stun x 10m AOE

-Napalm mine - 20 dmg DOT x 10m AOE. Number of ticks calculated by distance from the mine when triggered.

-Ice mine - 10 second move speed debuff x 10m AOE. Within 1m of the mine when triggered causes 3 second freeze on top of the movement debuff

-Repulsor mine - Heavy Grineer style knockdown in a 360*. Does no damage, but will push back enemies from the center of the mine. 10m AOE

 

 

But be careful when you place your mines. They affect the Tenno as well...

 

 

 

Thoughts?

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